PoB ArchivesPoB Archives
PoE builds

PoE 3.23·Affliction·Pathfinder

Caustic Arrow Pathfinder Pre-league UPDATE, new gems are INSANE?!?!

by Goratha2 years ago184Subscribe

DPS
5.23M
Effective HP
36.47K
Life
5.48K
Level
99
Min budget

Overview

Caustic Arrow Pathfinder Pre-league UPDATE, new gems are INSANE?!?! is a Path of Exile Pathfinder build by Goratha, made for the Affliction league (3.23). It is centered on Caustic Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 5.23M DPS with 36.47K effective HP, 5.48K life. Suited for: Heist. Key uniques include Taste of Hate, Dying Sun.

Build Video

Goratha's Notes

FAQ WE ARE USING CA, TS, OR LA TO CLEAR WITH -Manaforged to trigger Storm Rain for single target -No totem build HOW ARE YOU GETTING 40 STORM RAIN?!!?!? -Dying Sun with 100% flask effect = 4 projectiles, should be 100% uptime with new sub-ascendancy -2 Proj on tree, potentially proj on bow/quiver if needed -4 Proj from GMP -This is just an estimate, Storm Rain can be notoriously hard to get an accurate # HOW TO LEVEL? -Caustic Arrow + Toxic Rain (totems?) -Switch to Artillery Ballista or Storm Rain Manaforged once you get poison tincture, can also try out LA if you want over CA -CA + Toxic Rain Manaforged seems to work, but ballista's are probably better early -Oath of the Maji without any gems in boots will be nice for leveling (30% MS) WHERE DO WE GET POISON WITH ELEMENTAL AS BOW? -New Tincture + New Sub-Ascendancy has "Poisonberry Tincture" which makes all elemental damage poison similar to pnemautic dagger from heist, but for bows -You still need to get 100% poison on hit -New Caustic Arrow transfigured has 40% chance to poison baseline, the rest comes from gear+tree+herald of agony if necessary POISON CHANCE -You can get 70% from the skilltree, so we need to get 30% from other sources. Herald of Agony gives us 20% -2 jewels with 5% chance to poison each -Gloves with 10% chance to poison -Elder quiver with (up to) 20% chance to poison -Bow with (up to) 30% chance to poison FLASK SET-UP IS IMPORTANT -Micro-distillery needs 5th flask empty, but tincture there should work as it replaces flask but isn't a flask -Because of belt we can only have one adjacent for the other ascendancy node, so we 60% flask effect on the dying sun from belt+adjacent node -Master Surgeon Life Flask is an option over Topaz or Dying Sun -If you want to have recovery without it, you need on hit charges + flask on full use + %life on flask mastery STORM RAIN FORMULA -Number of Projectiles Fired -Bow Attack Speed -Projectile Secondary Duration -Size of your target -So the formula will be as follows: #of projectiles * attack rate * 1.6 * r BALLISTAS -You can use ballistas until you get the manaforged set-up + poison tincture if single target is a problem, the tree is completely fine for that -Possibly grab "Watchtowers" early on if you'd like to and respec it after **UPDATE ALERT** -New Scourge Arrow of Menace (1pod per arrow), Toxic Rain Sporburst (poison on hit / flat + more arrows) are potentially better than current set-up -Testing required

Gear

Tap an item to open trade or craft it.

Midgame Bow
Midgame Helmet
Midgame Chest
Midgame Amulet
Midgame Ring
Midgame Ring
Midgame Gloves
Midgame Belt
Midgame Boots
Midgame Quiver
Jewel
Jewel

Skills

Tap a skill to open trade.

Weapon 1

  • Caustic ArrowCaustic Arrow20/20WMain
  • Greater VolleyGreater Volley20/20W
  • Vicious ProjectilesVicious Projectiles20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Unbound AilmentsUnbound Ailments20/20W
  • CrueltyCruelty20/20W

Body Armour

  • Storm RainStorm Rain20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • LifetapLifetap20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • Unbound AilmentsUnbound Ailments20/20W
  • Vicious ProjectilesVicious Projectiles20/20W

Gloves

  • GraceGrace20/20W
  • Herald of AgonyHerald of Agony20/20W
  • DeterminationDetermination20/20W
  • EnlightenEnlighten3/20W

Boots

  • FrenzyFrenzy20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • LifetapLifetap20/20W
  • Culling StrikeCulling Strike20/20W

Helmet

  • DespairDespair20/20W
  • Temporal ChainsTemporal Chains20/20W
  • Arcanist BrandArcanist Brand6/20W

Helmet

  • Flame DashFlame Dash4/20W

Passive Tree

Passive tree 3.23
scroll to zoom
Pathfinder
Pathfinder
Warden of the Maji
Warden of the Maji
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Garukhan

Character Stats

Level
99

Damage

Full DPS
5.23M
Combined DPS
409.09K
Hit DPS
6.62K
With Poison DPS
342.88K
With Ignite DPS
8.2K
With Bleed DPS
6.62K
Damage over Time
402.47K
Poison DPS
16.48K
Ignite DPS
1.58K
Culling DPS
0
Reservation DPS
0
Average Damage
1.58K
Burst Damage
1.58K

Attack & Crit

Attack/Cast Rate
4.19/s
Hit Chance
100%
Crit Chance
6%
Crit Multiplier
150%
AoE Radius
3.2 m
Mana Cost
23
Life Cost
13

Defence

Effective Hit Pool
36.47K
Life
5.48K
Energy Shield
0
Mana
119
Ward
0
Armour
5.24K
Evasion
10.01K
Phys Damage Reduction
44%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
55%
Evade (Projectile)
55%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+98%)
Cold Resistance
75% (+98%)
Lightning Resistance
75% (+8%)
Chaos Resistance
38%

Max Hit Taken

Physical
12.59K
Fire
38.07K
Cold
38.07K
Lightning
41K
Chaos
12.03K

Recovery

Life Regen
65.8/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
16.3/s
Life Leech
109.41/s
ES Leech
0/s
Mana Leech
74.56/s

Attributes & Utility

Strength
148
Intelligence
113
Dexterity
272
Movement Speed
40%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0