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Caustic Arrow Pathfinder Pre-league UPDATE, new gems are INSANE?!?!

PoE 3.23 · AfflictionPathfinderCaustic ArrowHeist

2 years ago184

by GorathaSubscribe

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5.23M

DPS

36.47K

Effective HP

5.48K

Life

0

Energy Shield

Overview

Caustic Arrow Pathfinder Pre-league UPDATE, new gems are INSANE?!?! is a Path of Exile Pathfinder build by Goratha, made for the Affliction league (3.23). It is centered on Caustic Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 5.23M DPS with 36.47K effective HP, 5.48K life. Suited for: Heist. Key uniques include Taste of Hate, Dying Sun.

Build Video

Goratha's Notes

FAQ WE ARE USING CA, TS, OR LA TO CLEAR WITH -Manaforged to trigger Storm Rain for single target -No totem build HOW ARE YOU GETTING 40 STORM RAIN?!!?!? -Dying Sun with 100% flask effect = 4 projectiles, should be 100% uptime with new sub-ascendancy -2 Proj on tree, potentially proj on bow/quiver if needed -4 Proj from GMP -This is just an estimate, Storm Rain can be notoriously hard to get an accurate # HOW TO LEVEL? -Caustic Arrow + Toxic Rain (totems?) -Switch to Artillery Ballista or Storm Rain Manaforged once you get poison tincture, can also try out LA if you want over CA -CA + Toxic Rain Manaforged seems to work, but ballista's are probably better early -Oath of the Maji without any gems in boots will be nice for leveling (30% MS) WHERE DO WE GET POISON WITH ELEMENTAL AS BOW? -New Tincture + New Sub-Ascendancy has "Poisonberry Tincture" which makes all elemental damage poison similar to pnemautic dagger from heist, but for bows -You still need to get 100% poison on hit -New Caustic Arrow transfigured has 40% chance to poison baseline, the rest comes from gear+tree+herald of agony if necessary POISON CHANCE -You can get 70% from the skilltree, so we need to get 30% from other sources. Herald of Agony gives us 20% -2 jewels with 5% chance to poison each -Gloves with 10% chance to poison -Elder quiver with (up to) 20% chance to poison -Bow with (up to) 30% chance to poison FLASK SET-UP IS IMPORTANT -Micro-distillery needs 5th flask empty, but tincture there should work as it replaces flask but isn't a flask -Because of belt we can only have one adjacent for the other ascendancy node, so we 60% flask effect on the dying sun from belt+adjacent node -Master Surgeon Life Flask is an option over Topaz or Dying Sun -If you want to have recovery without it, you need on hit charges + flask on full use + %life on flask mastery STORM RAIN FORMULA -Number of Projectiles Fired -Bow Attack Speed -Projectile Secondary Duration -Size of your target -So the formula will be as follows: #of projectiles * attack rate * 1.6 * r BALLISTAS -You can use ballistas until you get the manaforged set-up + poison tincture if single target is a problem, the tree is completely fine for that -Possibly grab "Watchtowers" early on if you'd like to and respec it after **UPDATE ALERT** -New Scourge Arrow of Menace (1pod per arrow), Toxic Rain Sporburst (poison on hit / flat + more arrows) are potentially better than current set-up -Testing required

Gear

Midgame Bow
Midgame Quiver
Midgame Helmet
Midgame Chest
Midgame Amulet
Midgame Ring
Midgame Ring
Midgame Gloves
Midgame Belt
Midgame Boots
Jewel
Jewel

Skills

Weapon 1

  • Caustic ArrowCaustic Arrow20/20WMain
  • Greater VolleyGreater Volley20/20W
  • Vicious ProjectilesVicious Projectiles20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Unbound AilmentsUnbound Ailments20/20W
  • CrueltyCruelty20/20W

Body Armour

  • Storm RainStorm Rain20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • LifetapLifetap20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • Unbound AilmentsUnbound Ailments20/20W
  • Vicious ProjectilesVicious Projectiles20/20W

Gloves

  • GraceGrace20/20W
  • EnlightenEnlighten3/20W
  • Herald of AgonyHerald of Agony20/20W
  • DeterminationDetermination20/20W

Boots

  • FrenzyFrenzy20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • LifetapLifetap20/20W
  • Culling StrikeCulling Strike20/20W

Helmet

  • DespairDespair20/20W
  • Temporal ChainsTemporal Chains20/20W
  • Arcanist BrandArcanist Brand6/20W

Helmet

  • Flame DashFlame Dash4/20W

Passive Tree

Passive tree 3.23
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Pathfinder
Pathfinder
Warden of the Maji
Warden of the Maji

Character Stats

Defence

Effective Hit Pool
36.47K
Life
5.48K
Energy Shield
0
Mana
119
Phys Max Hit Taken
12.59K
Armour
5.24K
Evasion
10.01K
Block | Spell Block
0% | 0%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
38%

Offence

Total DPS
5.23M
Crit Chance
6%
Crit Multiplier
150%

Attributes & Utility

Strength
148
Intelligence
113
Dexterity
272
Movement Speed
40%