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PoE2 0.5·Runes of Aldur·Gemling Legionnaire

Chaos Ignite Flameblast Oil Grenade might feel really good in 0.5.5 - POE2

by Alohaa6 days ago128Subscribe

DPS
6.87M
Effective HP
23.51K
Energy Shield
9.98K
Spirit
163
Level
100
Min budget

Overview

Chaos Ignite Flameblast Oil Grenade might feel really good in 0.5.5 - POE2 is a Path of Exile 2 Gemling Legionnaire build by Alohaa, made for the Runes of Aldur league (0.5). It is centered on Flameblast and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 6.87M DPS with 23.51K effective HP, 1 life, 9.98K energy shield. Suited for: Simulacrum, Legion, Delirium, Expedition, Ritual, Essence. Key uniques include Rite of Passage, Lavianga's Spirits, Shavronne's Satchel.

Build Video

Alohaa's Notes

Leveling regex for vendor: "y: r|\d+% i.+mov|^\+.*all sp.*ls$|^\+.*re sp.*ls$|s: (st|cr)" level 1-14 Pick up explosive grenade from Renly and frost bomb. 1. Support gem = Multishot on explosive grenades 2. Support gem = Elemental armament I 3. Support gem = Multishot on rapid shots, later put it onto gas grenade Grab one intelligence attribute note and add pounce with a talisman in offhand for mobility Level 14 add Gas grenade with multishot and elemental armament For clearing use flash grenade against squishy enemies and explosive grenade against tanky enemies. For bossing combo is: Frost bomb -> Gas grenade -> Explosive grenade -> Gas grenade -> Explosive grenade Upgrade Explosive grenades > Gas grenade > all other Once you obtain Support gem II, replace all Multishot I with Multishot II and Elemental armament I with Elemental armament II If you do not have enough intelligence for frost bomb, you can use oil grenade for exposure. Upgrading weapon: Look for Tense Crossbow level 5 and Sturdy Crossbow Level 10 at vendor, if you do not drop one. Flat damage is king. Recommend upgrading at level 16 to varnished crossbow and level 33 to bombard crossbow Make sure to check the vendor for fire staves and craft on any good firestaves starting from lvl 36. Save GOLD for respec later. Keep using grenades until 52, where you swap to Flameblast with Oil grenade. Make sure you have at least 25k Gold before respecing. Flameblast swap IMPORTANT DO NOT GET ADDED FIRE DAMAGE ANYWHERE! If you have any added fire damage to attacks or extra fire damage your Oil Grenade will ignite the enemy and overwrite your flameblast ignite. You will notice it, when your ignites do not deal any damage all of a sudden. Check tooltip of oil grenade. SET weapon sets for skills. Select weapon set I for crossbow/oil grenade and Flameblast for weapon set II. YOU CAN CAST FLAMEBLAST WITH CROSSBOW IN WEAPON SET 1, negating all your dps. Advanced Thaumaturgy (ascendancy) is mandatory before swap. GEM quality is really important on flameblast. Get it to 20% as soon as possible. Against flying units cast tornado. Before respecing make sure you have: -At least 30k gold -Uncut skill gem level 13 -Lesser or greater jewellers orb -At least 2 gemcutter, preferably 4 for flameblast -Decent fire staff (+3/+4 to all fire spells) Level of skill gems and order of quality upgrades Flameblast, 10% quality is must Oil Grenade, gives larger AOE. You want to level your oil grenade, because you can get more area of effect on specific levels: 10, 13, 16, 19, 22, 25 If you are running cast on dodge, that is also important for mobility. Can use Surefooted sigil for more dodge range. Frostbomb and elemental weakness: if they are not high enough, they cannot apply to enemies. Make sure to level them! Level 90+ Split Personality Swap Split personality can be obtained from The Raven Trickster (delirium). This allows allocating nodes from the starting location of the sorcerer. I recommend swapping once you have good energy shield based gear. 900+ energy shield chest is needed. The swap will allow you to get tankier and obtain Chaos Inoculation, becoming immune against chaos damage. The jewel is going to be very expensive on leaguestart. Ascendancy Order Essence of Virtue Advanced Thaumaturgy Neurological Implants Studded, MAKE SURE you have the same amount of support gems in every color. You can use Shards or Basic Bolt to balance out your supports. Gearing and Stats These stats will give this amount of damage: +1 level of skills/fire skills = 16% more ignite dps 10% damage as extra fire = 8% more ignite dps 10% increased damage/spell damage/fire damage/elemental damage = 2% more ignite dps In general spell/fire skill level > as extra fire > spell damage/fire damage Armour pieces and rings should be resistance and life. Amulet +skills is best. Boots movespeed. Jewels: Increased magnitude of ailments you inflict, ingite magnitude and damaging ailments inflict damage faster are the same at max roll ~ 4.5% more damage Spell damage/fire damage at max roll is okay ~ 3% more damage Mapping Ignited ground is fine Mana issues: Get laviangas or lower your oil grenade level. Make sure you have at least 2% mana on kill You can link Cooldown Recovery II, Projectile Acceleration III or Efficiency II into oil grenade depending on needs. I personally like Pierce III the most for endgame. Maps to avoid Sun temple Lofty summit These maps have bosses with 90% fire res. If you cannot apply elemental weakness and exposure on them, avoid those. Uniques: If you run Fireflower unique amulet, you need recover LIFE on kill on a jewel! If you want, you can snapshot the ignite with oil grenade with the amulet and swap it off afterwards. You can also run a Kaoms for higher max hit/tankiness before going full ES You can use Surefooted Sigil for more mobility Rite of passage Wolf, cat or Stag are all fine for faster clear Bear is very good for tankiness What to farm: Any stationary content like expedition and ritual is good, but the build should be able to do all content. Lootfilter includes leveling and highlights crossbows and staves: https://www.filterblade.xyz/?profile=ll566847&saveState=ZXZX0SY02BVTD9&isPreset=false&game=Poe2 For mapping use neversink filterblade and adjust strictness yourself.

Loadouts

Gear

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New Item
New Item
New Item
New Item
New Item
New Item
New Item
Shavronne's Satchel
New Item
Bubbling Ultimate Life Flask of the Chemist
Lavianga's Spirits
Lustrous Thawing Charm of the Endless
Vibrant Silver Charm of the Endless
Rite of Passage
New Item
New Item
Heart of the Well
Split Personality
New Item

Skills

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  • FlameblastFlameblast21/20WMain
  • Considered CastingConsidered Casting1W
  • Searing Flame IISearing Flame II1W
  • Concentrated AreaConcentrated Area1W
  • DeliberationDeliberation1W
  • Burgeon IIBurgeon II1W
  • Oil GrenadeOil Grenade19/20W
  • Magnified Area IIMagnified Area II1W
  • Short Fuse IIShort Fuse II1W
  • Nova Projectiles INova Projectiles I1W
  • Multishot IIMultishot II1W
  • Pierce IIIPierce III1W
  • Cast on DodgeCast on Dodge20W
  • TornadoTornado20W
  • Magnified Area IIMagnified Area II1W
  • Efficiency IIEfficiency II1W
  • Advancing StormAdvancing Storm1W
  • Prolonged Duration IIProlonged Duration II1W
  • Crossbow ShotCrossbow Shot20W
  • Rapid Attacks IRapid Attacks I1W
  • Lightning AttunementLightning Attunement1W
  • ShockShock1W
  • Armour Break IArmour Break I1W
  • Blind IBlind I1W
  • Elemental WeaknessElemental Weakness19/20W
  • Heightened CurseHeightened Curse1W
  • Efficiency IIEfficiency II1W
  • Focused CurseFocused Curse1W
  • Magnified Area IIMagnified Area II1W
  • TornadoTornado15W
  • Prolonged Duration IIProlonged Duration II1W
  • Slow PotencySlow Potency1W
  • MobilityMobility1W
  • Efficiency IIEfficiency II1W
  • Frost BombFrost Bomb19/20W
  • Overabundance IOverabundance I1W
  • Potent ExposurePotent Exposure1W
  • Spell EchoSpell Echo1W
  • Galvanic ShardsGalvanic Shards5W
  • Hit and RunHit and Run1W
  • Lightning AttunementLightning Attunement1W
  • Elemental Armament IIElemental Armament II1W
  • Mana RemnantsMana Remnants20W
  • Khatal's RejuvenationKhatal's Rejuvenation1W
  • Harmonic Remnants IIHarmonic Remnants II1W
  • Virtuous BarrierVirtuous Barrier1W
  • Arctic ArmourArctic Armour20W

Passive Tree

Passive tree 0.5
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Gemling Legionnaire
Gemling Legionnaire

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
6.87M
Hit DPS
34.27K
With Poison DPS
34.27K
With Ignite DPS
6.87M
With Bleed DPS
34.27K
Damage over Time
6.83M
Ignite DPS
6.83M
Culling DPS
0
Reservation DPS
0
Average Hit
298.55K
Burst Damage
298.55K

Attack & Crit

Attack/Cast Rate
0.11/s
Cooldown
8.71s
Hit Chance
100%
Crit Chance
8%
Crit Multiplier
200%
Mana Cost
0
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
23.51K
Life
1
Energy Shield
9.98K
Mana
850
Spirit
2
Darkness
0
Armour
0
Evasion
11
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Evade (Spell)
0%
Deflect
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+1%)
Cold Resistance
75% (+28%)
Lightning Resistance
75% (+23%)
Chaos Resistance
0%

Max Hit Taken

Physical
9.98K
Fire
35.64K
Cold
35.64K
Lightning
35.64K
Chaos

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
9.98K/s
Mana Regen
82.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
89
Intelligence
210
Dexterity
85
Movement Speed
48%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Presence Radius
4 m