PoE2 0.3·Third Edict·Acolyte of Chayula
(PoE2 - 0.3.0) Ice Strike/Flicker Strike Acolyte of Chayula - Pinnacle Bossing
by CricketJam1 year ago6Subscribe
- DPS
- 111.01K
- Effective HP
- 31.91K
- Energy Shield
- 3.01K
- Spirit
- 147
- Level
- 94
- Min budget
Overview
(PoE2 - 0.3.0) Ice Strike/Flicker Strike Acolyte of Chayula - Pinnacle Bossing is a Path of Exile 2 Acolyte of Chayula build by CricketJam, made for the Third Edict league (0.3). It is centered on Flicker Strike and plays as a dexterity, intelligence, attack, area archetype. In Path of Building it reaches 111.01K DPS with 31.91K effective HP, 2.15K life, 3.01K energy shield. Suited for: Simulacrum, Bossing. Key uniques include Essentia Sanguis, Sanguis Heroum, Cospri's Will.
Build Video
CricketJam's Notes
PoB: https://poe.ninja/poe2/pob/e92d
Culmination support is too broken, 3% more per stack is ridiculous. Bonus at the end shows the bosses replacing Culmination with Momentum support. Still strong and it also doesn't help that the Pinnacles were nerfed so nothing survives two full rotations. 100% conditional crit, using the Companion to apply blind since it's only 4s duration.
Acolyte of Chayula is chosen because Chayula Flames are only 5s duration and not many skills outside of combo finishers can take advantage of all that extra% chaos. I'd like Volatility to be more consistent ramping if I were to ever revisit monk and go all-in speed with Hollow Palm Thunderfist.
The mobility even as melee is pretty nice, I can feel the difference in the dodge roll and just being able to greed more hits to build combo. Otherwise the build performed very well, big ice cleaves, big single target. It's very solid.
00:00 Boss Gauntlet T15 02:34 King of The Mists - Difficulty 3 03:55 Twisted Domain - Difficulty 3 06:05 Xesht - Difficulty 3 06:58 Olroth - Difficulty 3 08:09 Simulacrum Wave 15 - Difficulty 3 09:00 Uber Arbiter of Ash 10:27 Bonus Pinnacles without Culmination Support
BGM - Okami, Ryoshima Coast
Loadouts
Gear
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Skills
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Passive Tree






Character Stats
- Level
- 94
Damage
- Full DPS
- 0
- Combined DPS
- 111.01K
- Hit DPS
- 111K
- With Poison DPS
- 111K
- With Ignite DPS
- 111.01K
- With Bleed DPS
- 111K
- Damage over Time
- 5.37
- Ignite DPS
- 5.37
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 70.07K
- Burst Damage
- 70.07K
Attack & Crit
- Attack/Cast Rate
- 1.58/s
- Cooldown
- 0s
- Hit Chance
- 100%
- Accuracy
- 1.82K
- Crit Chance
- 100%
- Crit Multiplier
- 455%
- Mana Cost
- 132
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 31.91K
- Life
- 2.15K
- Energy Shield
- 3.01K
- Mana
- 935
- Spirit
- 9
- Darkness
- 0
- Armour
- 0
- Evasion
- 10.93K
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 61%
- Evade (Projectile)
- 61%
- Evade (Spell)
- 61%
- Deflect
- 22%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 74%
- Cold Resistance
- 71%
- Lightning Resistance
- 75% (+13%)
- Chaos Resistance
- 75%
Max Hit Taken
- Physical
- 5.34K
- Fire
- 18.41K
- Cold
- 16.69K
- Lightning
- 19.07K
- Chaos
- 15.34K
Recovery
- Life Regen
- 15.1/s
- ES Regen
- 0/s
- ES Recharge
- 3.01K/s
- Mana Regen
- 59.8/s
- Life Leech
- 0/s
- ES Leech
- 360.84/s
- Mana Leech
- 148.12/s
Attributes & Utility
- Strength
- 50
- Intelligence
- 144
- Dexterity
- 150
- Movement Speed
- 41%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 7
- Rage
- 0
- Devotion
- 0
- Presence Radius
- 4 m