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Two Delirium Everywhere build guides and Mechanical overview.

PoE 3.16 · ScourgeAssassinSimulacrumDelirium

4 years ago46

by SuperSecretTechSubscribe

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329.06

DPS

3.91K

Life

87

Energy Shield

Overview

Two Delirium Everywhere build guides and Mechanical overview. is a Path of Exile Assassin build by SuperSecretTech, made for the Scourge league (3.16). In Path of Building it reaches 329.06 DPS with 3.91K life. Suited for: Simulacrum, Delirium. Key uniques include Cold Iron Point, Atziri's Promise, Mistwall, Last Resort, Al Dhih.

Build Video

SuperSecretTech's Notes

=================================Leveling================================== Level 1 Explosive Trap + Chance to Posion Level 4 Frost Bomb + Spell Cascade (This prevents Regen and gives us chil/freeze) Steelskin (put on left click make sure to check to use without attacking) Level 8 Increased Critical Strike Support + Added Lightning Damage + Multiple Trap Support (we are picking up to level these) Level 12 Blade Vortex + Added Lightning + Added Cold + Chance to Posion Clarity Level 16 Herald of Agony Level 18 Controlled Destruction + Deadly Ailments Level 24 Plauge Bearer + Grace + Temp Chains Level 28/31 Swift Affliction + Inspiration x 2 (for Blade Vortex and Plauge Bearer) Level 34 Stone Golem Level 38 CWDT + Increased AOE x2 https://poedb.tw/us/Plague_Bearer ----> Plauge Bearer Gem Info https://poedb.tw/us/Forbidden_Rite ----> Forbidden Rite Gem Info At this point start linking everything how it is in the life setup not the CI setup in the skills tab ===================================Delirum Scaling==================================== TLDR table: from https://www.reddit.com/r/pathofexile/comments/pkgeg8/delirium_scaling/ Delirious Increased damage Reduced damage taken 20% ~7% ~19% 40% ~13% ~38% 60% ~18% ~58% 80% ~24% ~77% 100% 30% ~96% Method: just took 1-hit skill without damage spread and went to the reflect map (without mods that could interfere with the calculations, i.e. Point blank, vulnerability) Here is skill stats: r/pathofexile - Delirium scaling the character have 90% phys overwhelm and 0% damage mitigation. 0 leech/regen. 0 tethers on target Monster's damage reduction scaling: Delirious Damage dealt Map mod reflect value Reflected damage taken Monster damage reduction 20% 2001 19% 307 19% 40% 2001 19% 235 38% 60% 2001 19% 159 58% 80% 2001 19% 87 77% 100% 2001 19% 15 96% Monster's damage scaling: Based on Goddess Beam damage (Orchard map boss) Delirious Damage taken Increased monster damage 0% (normal) 3812 0% 20% 4070 ~7% 60% 4506 ~18% 100% 4955 30% Here's dev manifesto that proves 30% inc dmg at 100% deli - https://www.pathofexile.com/forum/view-thread/2791689 Edit 1: I just checked it out: delirium grants less damage taken, not reduced. Tested on 100% deli map with 19% phys reflect. 2001phys dmg dealt, monster was cursed by poacher's mark (40% inc proj dmg taken). Reflected damage taken = 21. 2001 + 40% = 2801 2801 - 96% = 112 19% of 112 = 21 Forbidden Rite Only =================================CI Transition================================== Before you transition over, you want to have a nice stock pile of regret orbs and at least 2.5k es in the life build setup for smooth scaling. Freeze and Stun Immunity are real problems for CI characters so be forwarned you will want some form of a solution to this. ================================Trigger/Attack Speed ========================== For triggers to have maximum DPS you want your attack speed and your effective trigger rate to match. You can lower the effective trigger rate by getting % reduced Global Cooldown Recovery (this gets expensive, don't scale attack speed if you don't have access to reduced/less cooldown recovery.)

Gear

Cold Iron Point
Mistwall
Evasion Helmet
Kintsugi
Entropy Choker
Chaos Resistance Ring
Life Ring
Evasion Gloves
Apocalypse Girdle
Atziri's Step
Soul Bliss

Skills

Body Armour

  • Blade VortexBlade Vortex20/20W
  • InspirationInspiration20W
  • Chance to PoisonChance to Poison20W
  • UnleashUnleash20W
  • Increased Critical StrikesIncreased Critical Strikes20W
  • Void ManipulationVoid Manipulation20W

Gloves

  • Frost BombFrost Bomb18W
  • Increased Critical StrikesIncreased Critical Strikes16W
  • Culling StrikeCulling Strike17W
  • Spell CascadeSpell Cascade15W

Helmet

  • Herald of AgonyHerald of Agony20W
  • DecayDecay20W
  • Void ManipulationVoid Manipulation20W
  • Damage on Full LifeDamage on Full Life20W

Boots

  • Molten ShellMolten Shell9W
  • Cast when Damage TakenCast when Damage Taken9W
  • EfficacyEfficacy15W
  • Withering StepWithering Step15W

Weapon 2

  • ClarityClarity19W
  • GraceGrace14W
  • Plague BearerPlague Bearer14W

Weapon 1

  • Flame DashFlame Dash12W
  • Second WindSecond Wind20W

Passive Tree

Passive tree 3.18
scroll to zoom
Assassin
Assassin

Character Stats

Defence

Life
3.91K
Energy Shield
87
Mana
84.15
Armour
378
Evasion
27.29K
Block | Spell Block
75% | 0%
Ward
0

Resistances

Fire Resistance
72%
Cold Resistance
75%
Lightning Resistance
65%
Chaos Resistance
76%

Offence

Total DPS
329.06
Crit Chance
21%
Crit Multiplier
215%

Attributes & Utility

Strength
103
Intelligence
127
Dexterity
197
Movement Speed
40%