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PoE 3.24·Necropolis·Assassin

Void Sphere of Rending Assassin - 1 Div Challenge | PoE 3.24 Necropolis

by PaintMasterPoE2 years ago145Subscribe

DPS
5.71M
Effective HP
36.19K
Life
3.81K
Level
94
Min budget

Overview

Void Sphere of Rending Assassin - 1 Div Challenge | PoE 3.24 Necropolis is a Path of Exile Assassin build by PaintMasterPoE, made for the Necropolis league (3.24). It is centered on Void Sphere of Rending and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 5.71M DPS with 36.19K effective HP, 3.81K life, 622 energy shield. Suited for: Simulacrum. Key uniques include Cold Iron Point, Rotgut, Fenumus' Toxins, Replica Dragonfang's Flight, Coralito's Signature.

Build Video

PaintMasterPoE's Notes

------- BUDGET:162c ------- Character level in video is 94, 4 unallocated passives to simulate level 90. Pantheon: Brine King + Abberath. Use Obliteration wands for clearing, way better than daggers but still kinda bad. Void Sphere need buff to be playable, like much bigger AOE. While numbers in PoB look rly good, in game this build feels really bad in maps. Bossing is somewhat decent. ------- GEAR ------- Weapon: 5c x2 = 10c | +3 levels from each dagger Helmet: 5c | Some poison damage scaling with power charges Body: 8c base + 11c craft = 19c | Mana reservation is not mandatory. Gloves: 3c | Life + resists. Boots: 5c | Movespeed, resists, life or open prefix. Amulet: 20 | Another +3 levels Rare Rings: 5c x2 = 10c | Life + resists Belt: 5c | Life + resists. Heavy belt base. Crafted mods: 4c, 14 alcs = ~7c Sockets: 30 jewellers, 15 fuses = ~6c Colors: 15 chromes = 3c LEFT: 162 - 93 = 69c left ------- GEMS ------- Void Sphere of Rending 20/14 - 20c Herald of Purity - vendor Temporal Chains - vendor(act3) Wither - vendor (act1) Enduring Cry - vendor Unbound Ailments - vendor (act1) Automation - vendor Despair - vendor (act3) Spell Totem - vendor Call to Arms - vendor Deadly Ailments - vendor (act2) Immortal Call - vendor Arcanist Brand - vendor Increased Duration - vendor Cast when Damage Taken - vendor Void Manipulation - vendor (act1) Vitality - vendor (act1) Multiple Totems - vendor Summon Stone Golem - vendor Critical Strike Affliction 19/7 - 2c Malevolence 19/0 - 3c Increased Critical Strikes - vendor (act1) Grace 20/0 - 5c Flame Dash - vendor *Vendor gems: ~2c LEFT: 69 - 32 = 37c left ------- FLASKS ------- Life Flask: 3c | Bleed removal Coralito's Signature: 1c Rotgut: 5c | Already enchanted Jade Flask: 2c | Just charge on crit mod Atziri's Promise: 3c | Look for max roll of "Phys extra Chaos" Instilling Orb x15 = 7c, Glassblower's Bauble x 15 = 7c LEFT: 37 - 28 = 9c left ------- ANOINT ------- Clear, Clear, Black = ~3c LEFT: 9 - 3 = 6c left ------- JEWELS ------- Normal Jewel: 3c | Life with Poison/DoT/Global Phys damage LEFT: 6 - 3c = 3c left ------- IMPLICIT ------- Lesser Eldritch Ember x3 = 3c LEFT: 3 - 3 = 0c left

Gear

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Cold Iron Point
Fenumus' Toxins
Grim Pelt
Replica Dragonfang's Flight
Carrion Gyre
Hate Nail
Brood Clutches
Foe Leash
Woe Dash
Cold Iron Point
Fulgent Essence

Skills

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Body Armour

  • Void Sphere of RendingVoid Sphere of Rending20/14WMain
  • Critical Strike AfflictionCritical Strike Affliction19/7W
  • Increased Critical StrikesIncreased Critical Strikes17W
  • Unbound AilmentsUnbound Ailments17W
  • Deadly AilmentsDeadly Ailments17W
  • Void ManipulationVoid Manipulation17W

Helmet

  • VitalityVitality17W
  • Temporal ChainsTemporal Chains17W
  • Arcanist BrandArcanist Brand16W
  • DespairDespair17W

Gloves

  • WitherWither17W
  • Multiple TotemsMultiple Totems16W
  • Spell TotemSpell Totem17W
  • Increased DurationIncreased Duration17W

Boots

  • Enduring CryEnduring Cry17W
  • Call to Arms17W
  • Summon Stone GolemSummon Stone Golem16W
  • Cast when Damage TakenCast when Damage Taken16W

Weapon 2

  • GraceGrace20W
  • MalevolenceMalevolence19W

Weapon 1

  • Immortal CallImmortal Call16W
  • AutomationAutomation17W

Weapon 2

  • Flame DashFlame Dash17W

Weapon 1

  • Herald of PurityHerald of Purity17W

Passive Tree

Passive tree 3.24
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Assassin
Assassin
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Abberath

Character Stats

Level
94

Damage

Full DPS
0
Combined DPS
5.71M
Hit DPS
12.68K
With Poison DPS
5.14M
With Ignite DPS
12.68K
With Bleed DPS
12.68K
Damage over Time
5.13M
Poison DPS
257.62K
Culling DPS
571.3K
Reservation DPS
0
Average Hit
3.8K
Burst Damage
3.8K

Attack & Crit

Attack/Cast Rate
1.51/s
Hit Rate
3.33/s
Hit Chance
100%
Crit Chance
95%
Crit Multiplier
100%
AoE Radius
2.3 m
Totem Limit
1
Mana Cost
109
Life Cost
0

Defence

Effective Hit Pool
36.19K
Life
3.81K
Energy Shield
622
Mana
8
Ward
0
Armour
588
Evasion
11.9K
Phys Damage Reduction
20%

Mitigation & Avoidance

Block
15%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
59%
Evade (Projectile)
59%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+41%)
Cold Resistance
75% (+37%)
Lightning Resistance
75% (+70%)
Chaos Resistance
75% (+39%)

Max Hit Taken

Physical
17.11K
Fire
27.25K
Cold
27.25K
Lightning
27.25K
Chaos
20.75K

Recovery

Life Regen
279.2/s
Net Life Regen
216.7/s
ES Regen
0/s
ES Recharge
622/s
Mana Regen
16.8/s
Life Leech
246.39/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
62.5/s

Attributes & Utility

Strength
130
Intelligence
185
Dexterity
185
Movement Speed
76%
Endurance Charges
3
Frenzy Charges
3
Power Charges
6
Devotion
0