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PoE 3.29·Allflame·Elementalist

3.29 Elementalist Ephemeral Bolts Fireball All Uber Bosses, 100% deli Fortress scarab farming

by POEBuildShowcase1 month ago20Subscribe

DPS
423.65M
Effective HP
273.94K
Life
3.34K
Level
97
Min budget

Overview

3.29 Elementalist Ephemeral Bolts Fireball All Uber Bosses, 100% deli Fortress scarab farming is a Path of Exile Elementalist build by POEBuildShowcase, made for the Allflame league (3.29). It is centered on Fireball and plays as a intelligence, projectile, spell, area archetype. In Path of Building it reaches 423.65M DPS with 273.94K effective HP, 3.34K life, 2.08K energy shield. Suited for: Delirium, Bossing, Abyss. Key uniques include Oriath's End, Ashes of the Stars, The Dark Monarch, Svalinn, Foulborn Skin of the Lords.

Build Video

POEBuildShowcase's Notes

Price Breakdown: Weapon: 190 Div Shield: 41 Div Helmet: 98 Div Body: 105 Div (3B1R, +2 gems, 50% inc resis with nobreaking build's node) Gloves: 135 Div Amulet: 76 Div Ring: 20 Div Rare Ring: 149 Div Belt: 450 Div (need 37+dex 23+fire res 4 flasks & crit multi implcits) Boots: 44 Div Flaks: 14 Div Gems: 118 Div Unnatural: 1 Div Large cluster*3: 3 Div Nadir: 6 Div Apex: 11 Div Impossible Escape: 1 Div Stormshroud: 1 Div Primordial Eminence*3: 1 Div Anima: Free Red Nightmare: 28 Div Reclaimed Malevolence: 129 Div ------------------------------------------------ Total: 1621 Div Excluded: tattoos which I can't give it to you, which are fire res tattoos & rungraft of treachery Offensive Mechanics explain: In 3.29 new Abyss Jewel Reclaimed Malevolence randomly replace one of ascendancy skill and provide another skill one is Ephemeral Bolts, which cause Projectiles have 5 metres maximum Direct Flight also the new pact skill introduced in 3.29 - Pact of Beidat will Empower projectiles with more damage, fire 6 additional projectiles and fire Projectiles in a circle but since we do not want to self cast Pact of Beidat everytime, we linked it with Cast on ward break support, when we cast Fireball, Enmity's Embrace (ring) let us take Fire Damage which breaks the ward provided by svalinn -> trigger Pact of Beidat -> empower fireball Why fireball? As mentioned Projectiles have 5 metres maximum Direct Flight, with Elementalist, buff from golem, Ashes of the stars etc, we make the AOE >5m, which make all the explosion of fireball overlapped mods in the middle of the circle will take all the explosion damage We use Enmity's Embrace & Foulborn Skin of the Lords to overcapped 200% fire res > 200% damage peneration Defensive Mechamics explain: 89/88 block by Svalinn + block recover ES & HP all res capped 58% melee damage from hits it taken by golem before you Golem buff provide life regen, onc defences, mana regen Zealoy's Oath & Eternal Youth let us recover both ES & HP autocast Molten shell Immune to stunned, all elemental ailments, corrupted blood, curse Fire damage leeched as life & ES new aspect of lunaris provides take 16% less elemental & physical damage (not supported by POB yet) Pros: All-rounded build, good def & off with decent movement speed, can do all contents Big AOE for mapping Lazy build, golems will automactically re-summon in 4 seconds after they die, so just cast RF when enter map, and then just frostblink and fireball Very flexible of 5th flasks slot, wanna bossing faster - bottled faith, tankier - progensis, explo in mapping - oriath's end, more projectiles - dying sun lots of friends (golems) Cons: The explosion effect is not good for your eyes, trust me No really good mtx for fireball, just R's mtx is good if doing -maximum res map mod, you can't use RF the screenis messy sometimes which you can't see other effect like toxic ball, explosion etc

Gear

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Empyrean Spire
The Dark Monarch
Foulborn Skin of the Lords
Ashes of the Stars
Phoenix Knot
Enmity's Embrace
Damnation Nails
Mageblood
Mind Urge
Svalinn
Apex Mode
Primordial Eminence
Primordial Eminence
Hypnotic Scar
Unnatural Instinct
Plague Ruin
Cataclysm Splinter
Nadir Mode
Impossible Escape
Stormshroud
The Anima Stone
Reclaimed Malevolence
Primordial Eminence
Foulborn The Red Nightmare

Skills

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Body Armour

  • FireballFireball21/20WMain
  • EmpowerEmpower4W
  • Greater Spell EchoGreater Spell Echo4/20W
  • Overloaded IntensityOverloaded Intensity4/20W
  • InspirationInspiration21/20W
  • PinpointPinpoint21/20W

Helmet

  • Pact of BeidatPact of Beidat21/20W
  • Sniper's MarkSniper's Mark21/20W
  • Cast on Ward BreakCast on Ward Break1W
  • EnhanceEnhance4W

Weapon 1

  • Righteous Fire of Arcane DevotionRighteous Fire of Arcane Devotion21/20W
  • Summon Stone Golem of SafeguardingSummon Stone Golem of Safeguarding20/20W
  • CongregationCongregation3/23W

Boots

  • Tempest ShieldTempest Shield21W
  • ZealotryZealotry21W
  • EnlightenEnlighten3/7W

Weapon 2

  • Molten ShellMolten Shell21/20W
  • Summon Chaos GolemSummon Chaos Golem20/20W
  • Summon Stone GolemSummon Stone Golem20/20W

Gloves

  • Frostblink of Wintry BlastFrostblink of Wintry Blast20/20W
  • Spell EchoSpell Echo20/20W

Boots

  • Summon Lightning GolemSummon Lightning Golem20/20W

Gloves

  • Summon Ice GolemSummon Ice Golem20/20W

Gloves

  • Summon Flame GolemSummon Flame Golem20/20W

Passive Tree

Passive tree 3.29
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Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Shakari
Runegraft
Runegraft of Treachery

Character Stats

Level
97

Damage

Full DPS
423.65M
Combined DPS
60.7M
Hit DPS
60.49M
With Poison DPS
60.49M
With Ignite DPS
60.7M
With Bleed DPS
60.49M
Damage over Time
214.19K
Ignite DPS
214.19K
Culling DPS
0
Reservation DPS
0
Average Hit
8.37M
Burst Damage
25.11M

Attack & Crit

Attack/Cast Rate
7.23/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
485%
AoE Radius
5.7 m
Mana Cost
49.6
Life Cost
0

Defence

Effective Hit Pool
273.94K
Life
3.34K
Energy Shield
2.08K
Mana
344
Ward
217
Armour
5.1K
Evasion
0
Phys Damage Reduction
47%

Mitigation & Avoidance

Block
90%
Spell Block
88%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
85% (+201%)
Cold Resistance
76% (+12%)
Lightning Resistance
77% (+4%)
Chaos Resistance
75% (+7%)

Max Hit Taken

Physical
9.66K
Fire
50.58K
Cold
33.72K
Lightning
35.02K
Chaos
20.02K

Recovery

Life Regen
0/s
Net Life Regen
0/s
ES Regen
643.7/s
ES Recharge
2.08K/s
Mana Regen
149/s
Life Leech
454.28/s
ES Leech
345.89/s
Mana Leech
0/s
Total Degen
91.67/s

Attributes & Utility

Strength
169
Intelligence
251
Dexterity
162
Movement Speed
146%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Devotion
0