PoB ArchivesPoB Archives
PoE builds

PoE 3.0·Harbinger·Inquisitor

End game Blender build - Path of Exile (3.1 Abyss)

by Woolfio8 years ago279Subscribe

DPS
527.9K
Life
6.18K
Level
90
Min budget

Overview

End game Blender build - Path of Exile (3.1 Abyss) is a Path of Exile Inquisitor build by Woolfio, made for the Harbinger league (3.0). It is centered on Blade Vortex and plays as a critical, dexterity, spell, area archetype. In Path of Building it reaches 527.9K DPS with 6.18K life, 571 energy shield. Suited for: Mapping, Abyss, Essence. Key uniques include Atziri's Promise.

Build Video

Woolfio's Notes

Blade Vortex is nothing new and is known to be very strong skill. So i took it to end game, using new elder/shaper mods on items and build turned out great. Blends all tier maps and the only strugle may be because it has very short range and certain bosses are harder. More info below.

-----Time stamps----- 2:28 Items, skills and links, mechanics 16:21 Passive tree 20:39 something something

-----Passive tree----- Level 90: http://poeurl.com/bJsf PoB import code: https://pastebin.com/jsb3G5LH

-----More info----- Using Essence crafted helmet for 30% more elemental damage and lvl20 Hypothermia, so it is pseudo 6 link setup: Blade Vortex + Increased Critical Strikes + Spell focus + Physical to Lightning. Can be used in 6 link body armour with something like Added Fire damage, Increased Critical Damage supports.

CWDT setup for lvl1 Vortex + Inc. AoE for easy auto chills. Also useful to have but not mandatory, self cast Vortex with Faster casting and inc. aoe for reliable chills. Another CWDT setup with Immortal Call + inc. duration.

Hatred and Clarity aura. Vaal Grace + Inc. Duration (+ Efficacy for more duration). Flame Dash. Shield charge + faster attacks + fortify + culling strike for moving and extra defensive mechanic and culling high HP bosses.

Could also try using Shockwave totem since it scales like Blade Vortex but damage isn't that good. Maybe even Blade Fall for more ranged and safer play against certain bosses.

-----Items----- Multiple options. Sceptres can get 3 extra damage mods, daggers have more crits. Could probably do without shaper/elder items. Elder's ring with Warlords Mark on hit is very nice to have instead of CWDT warlords mark. Shaper gloves with global chance to blind adds extra defensive layer. Leech or regen enchantment on boots. Amulet with crit multiplier, extra damage. Overall need to balance dexterity or take more dex from passive skill tree.


Will try to stream daily at 11:00 am London timezone (or later) Twitch ► https://www.twitch.tv/woolfio Some news on Twitter ► https://twitter.com/Woolfio_YT

-----Support?----- If you would like to support me - check my Patreon page ► https://www.patreon.com/woolfio Your support is greatly appreciated, it may even help change my life.

Gear

Tap an item to open trade or craft it.

Victory Cry
Behemoth Horn
Torment Wrap
Spirit Gorget
Oblivion Band
Rage Hold
Gale Claw
Brood Lock
Brimstone Slippers
Cataclysm Weaver
Ancient Slayer

Skills

Tap a skill to open trade.

Helmet

  • Blade VortexBlade Vortex20/23WMain
  • Increased Critical StrikesIncreased Critical Strikes19/20W
  • Spell EchoSpell Echo19W
  • Physical to LightningPhysical to Lightning19/20W

Body Armour

  • VortexVortex1W
  • Vaal GraceVaal Grace19W
  • Faster CastingFaster Casting18/20W
  • Increased DurationIncreased Duration19W
  • Increased Area of EffectIncreased Area of Effect17W

Boots

  • ClarityClarity19W
  • Immortal CallImmortal Call3W
  • Cast when Damage TakenCast when Damage Taken1W
  • Increased DurationIncreased Duration19W

Gloves

  • Shield ChargeShield Charge1W
  • Culling StrikeCulling Strike19W
  • FortifyFortify19W
  • Faster AttacksFaster Attacks20W

Weapon 1

  • VortexVortex4W
  • Cast when Damage TakenCast when Damage Taken1W
  • Increased Area of EffectIncreased Area of Effect19W

Weapon 2

  • Flame DashFlame Dash19W
  • HatredHatred20W

Ring 2

  • Warlord's MarkWarlord's Mark8W

Passive Tree

This tree is empty in the export.

Bandits
Help Kraityn

Character Stats

Level
90

Damage

Hit DPS
527.9K
With Poison DPS
527.9K
Ignite DPS
526.75
Average Hit
105.58K
Average Damage
105.58K

Attack & Crit

Attack/Cast Rate
5.38/s
Hit Rate
5/s
Hit Chance
100%
Crit Chance
80%
Crit Multiplier
412%
Mana Cost
40

Defence

Life
6.18K
Energy Shield
571
Mana
251
Armour
3.93K
Evasion
818
Phys Damage Reduction
39%

Mitigation & Avoidance

Block
25%
Spell Block
0%
Evade (Melee)
9%
Evade (Projectile)
9%
Attack Dodge
36%
Spell Dodge
33%

Resistances

Fire Resistance
75% (+99%)
Cold Resistance
75% (+61%)
Lightning Resistance
75% (+52%)
Chaos Resistance
-25%

Recovery

Life Regen
111.26/s
ES Regen
0/s
Mana Regen
75.9/s
Life Leech
1.24K/s
ES Leech
0/s
Mana Leech
206.4/s

Attributes & Utility

Strength
290
Intelligence
303
Dexterity
163
Item Rarity
18%