PoE 3.0·Harbinger·Inquisitor
Trying to make a Purifying Flame Inquisitor
by Leonardo12Inchy7 years ago2
- DPS
- 74.22K
- Life
- 6.2K
- Level
- 90
- Min budget
Overview
Trying to make a Purifying Flame Inquisitor is a Path of Exile Inquisitor build by Leonardo12Inchy, made for the Harbinger league (3.0). It is centered on Blade Vortex and plays as a critical, dexterity, spell, area archetype. In Path of Building it reaches 74.22K DPS with 6.2K life, 578 energy shield. Suited for: Abyss. Key uniques include Hrimsorrow, Atziri's Promise, Carcass Jack, Taste of Hate, Starkonja's Head.
Leonardo12Inchy's Notes
I am currently trying to make a Purifying Flame Inquisitor as my League Starter.
The Skill looks pretty nice so far. And with scaling AoE it might have some good clearspeed.
That is why i choose Carcass Jack as my Chest piece and took AoE nodes at the Templar and Witch area. This also allows me to use conc effect for a huge damage boost.
Since this is going to be a Physical Spell with a bit of phys to fire conversion it it, i'm going to fully convert to elemental damage. Because of that i'm going to use Hrimsorrow and Phys to lightning.
This converts physical to 35% Lightning, 31% cold and 34% Fire. Wich allows me to Shock, freeze and ignite very often (about 71% chance to inflict ailments for each element).
Of course this can be scaled even more with shaper weapons, shaper amulets and crazy synthesysed mods. But this is for deeper in the league.
I am currently using Blade Vortex as my Skill on PoB because it is a physical spell and we dont have the actual Purifying Flame skill in PoB yet.
I am going to pick Inquisitor because of the nice crit and concetrated ground synergy wich gives me surviveability and more crit as soon as it gets reworked. Also the immunity to elemental ailments opens up flask slots.
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Here is the PoB . Let me know if you have something to add or change. All items are supposed to be relativ easy to obtian. There are no GG Mirror items involved. All rolls are mostly average.
Dont wonder about the abyss Jewels. They are placeholders. anything with flat damage to spells and flat life is going to be good. at least i think so.
Tree, items and gems are going to be changed as soon as PoB is Updated for the new League (at least i hope it gets this league)
Gear
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Skills
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Passive Tree
This tree is empty in the export.
- Bandits
- Help Alira
Character Stats
- Level
- 90
Damage
- Hit DPS
- 74.22K
- With Poison DPS
- 74.22K
- Ignite DPS
- 431.67
- Average Hit
- 44.53K
- Average Damage
- 44.53K
Attack & Crit
- Attack/Cast Rate
- 3.62/s
- Hit Rate
- 1.67/s
- Hit Chance
- 100%
- Crit Chance
- 69%
- Crit Multiplier
- 448%
- Mana Cost
- 52
Defence
- Life
- 6.2K
- Energy Shield
- 578
- Mana
- 480
- Armour
- 1.48K
- Evasion
- 3.1K
- Phys Damage Reduction
- 11%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 0%
- Evade (Melee)
- 22%
- Evade (Projectile)
- 22%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+48%)
- Cold Resistance
- 75% (+31%)
- Lightning Resistance
- 75% (+32%)
- Chaos Resistance
- -60%
Recovery
- Life Regen
- 607.11/s
- ES Regen
- 34.68/s
- Mana Regen
- 170.3/s
- Life Leech
- 113.56/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 212
- Intelligence
- 323
- Dexterity
- 198
- Movement Speed
- 24%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 5