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GOLEMXODIA activated. I tried to make use of the strongest modifiers that our golems are supplying. And the result is really good, unsurprisingly. You can really just slap on golemxodia for most skills and turn out okay. And that is why I am scared it will be changed before release.
I think I will try to make a pob for leveling and scaling into the GOLEMXODIA. Look forward to that in the next couple days.
Chapters
0:00 Intro
1:20 Some overall stats of the build
2:28 Skill tree overview
3:26 Different loadouts (2)
5:30 Overview of 1000% loadout
8:22 1000% loadout skills
12:40 skills / Stone golem tankyness
13:57 Overview of flexible loadout (less golem effect, probably easier to assemble)
16:15 Ascendency points
18:00 Notes (make sure you look at these)
20:57 Closing Words
PoB:
https://pobb.in/RPtdfpNRrmnB
Patch Notes
https://www.pathofexile.com/forum/view-thread/3787013#themercenariesoftrarthuschallengeleague
Life
1
Mana
333
Energy Shield
13000
DPS
18M
Effective Hit Pool
103.79K
Chaos Res
75
Fire Res
75
Cold Res
75
Lightning Res
75
Armour
1K
Evasion
1K
Block
undefined | undefined
Crit Chance
18%
Crit Multi
150%
Rage
0
Strength
148
Intelligence
350
Dexterity
168
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
33%