PoE 3.25·Kalguur·Elementalist
3.26 - elementalist poison forbidden rite - golemxodia endgame setup
by Alkuroth1 year ago67
- DPS
- 18.5M
- Effective HP
- 103.79K
- Energy Shield
- 13K
- Level
- 100
- Min budget
Overview
3.26 - elementalist poison forbidden rite - golemxodia endgame setup is a Path of Exile Elementalist build by Alkuroth, made for the Kalguur league (3.25). It is centered on Forbidden Rite and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 18.5M DPS with 103.79K effective HP, 1 life, 13K energy shield. Key uniques include The Dark Seer, BURST BUTTON Dying Sun, Ashes of the Stars, The Dark Seer, Replica Doedre's Damning.
Build Video
Alkuroth's Notes
The golemxodia is stacking golem effect with the Primordial Bond node. The tech is strong enough to make most skills at least function at a decent level. It scales both offense and defense to uber pinnacle levels. Though you will need some good energy shield gear on top of the golemxodia pieces.
If the tech does get popular it will likely be very expensive since it relies on megalomaniacs. I plan on making a pob that goes over the progression from league start until you have assembled four or five large clusters worth of megalos.
If you have any questions or anything you would like to see in the pob let me know.
PoB:
Ps... Yes golems might have trouble surviving end game. I hope that dissuades people from using the tech and makes it easier to assemble!
Loadouts
Gear
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Skills
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Passive Tree






- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Tukohama
Character Stats
- Level
- 100
Damage
- Full DPS
- 18.5M
- Combined DPS
- 18.5M
- Hit DPS
- 1.89M
- With Poison DPS
- 18.5M
- With Ignite DPS
- 1.89M
- With Bleed DPS
- 1.89M
- Damage over Time
- 16.61M
- Poison DPS
- 90.37K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 52.19K
- Burst Damage
- 104.38K
Attack & Crit
- Attack/Cast Rate
- 6.03/s
- Hit Chance
- 100%
- Crit Chance
- 18%
- Crit Multiplier
- 150%
- AoE Radius
- 1.4 m
- Mana Cost
- 110
- Life Cost
- 0
Defence
- Effective Hit Pool
- 103.79K
- Life
- 1
- Energy Shield
- 13K
- Mana
- 333
- Ward
- 0
- Armour
- 1.16K
- Evasion
- 1.25K
- Phys Damage Reduction
- 18%
Mitigation & Avoidance
- Block
- 20%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 13%
- Evade (Projectile)
- 13%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+32%)
- Cold Resistance
- 75% (+18%)
- Lightning Resistance
- 75% (+33%)
- Chaos Resistance
- 75% (+52%)
Max Hit Taken
- Physical
- 38.7K
- Fire
- 103.68K
- Cold
- 103.68K
- Lightning
- 103.68K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 2.95K/s
- ES Recharge
- 13K/s
- Mana Regen
- 221.2/s
- Life Leech
- 0/s
- ES Leech
- 6.1K/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 148
- Intelligence
- 350
- Dexterity
- 168
- Movement Speed
- 33%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 4
- Devotion
- 0