CWS gladiator banner ultimatum farmer build plus 11 spectre
by irishsetter55666 months ago3
- Effective HP
- 4.76M
- Life
- 4.2K
- Level
- 98
- Min budget
Overview
CWS gladiator banner ultimatum farmer build plus 11 spectre is a Path of Exile Gladiator build by irishsetter5566, made for the Mirage league (3.28). It is centered on Raise Spectre and plays as a intelligence, spell, minion, duration archetype. Defensively it sits at 4.76M effective HP, 4.2K life, 234 energy shield. Suited for: Ultimatum. Key uniques include Nebulis, Azadi Crest, Replica Perfect Form, Ralakesh's Impatience, Wraithlord.
Build Video
irishsetter5566's Notes
hi Id like to share my cws ultimatum build for 3.28, can do gruelling gauntlet and inscribed, for some bad mode combine will still fail if standstill, overall very chill play style. shatter shield depends on the other mode combine. spectre I use 10 aura + culling strike, if you have budget you can use frenzy tiger (I use anger). dps is at low side because most resource invest in defensive to deal with ulti mode, current defense layer 97/97 lucky block,95% evasion,100% suppression..and others.
char : https://poe.ninja/poe1/profile/irishsetter5566-6807/character/SKcagewithme pob : https://pobb.in/9sFnvexkVbbt
pob not able to show imbued gems.
some gameplay footage
https://www.youtube.com/watch?v=K_k7xePtoUI
https://www.youtube.com/watch?v=Jrfqz0Bo4R8
I've upload the build progress from day1 and gear transition, I doing ultimatum use sunder bleed then transit to bloodsoaked banner build. day1 ultimatum start from T10
https://www.youtube.com/watch?v=AcLVcxoKHwU
bloodsoaked banner is very good to deal with robot spider but not good for stone circle and less cd recovery/area effect, in wk1 the bloodsoaked has something wrong will cause lag spike https://www.youtube.com/watch?v=DMAvZa2rATY
my setup gruelling gauntlet and inscribed are a little bit different (depends on the market price), when doing inscribed I prefer ED+contagion; reduced crit and more value toward max hit, when doing 13 rounds then pre-load damage(flame wall ; flame surge..etc) and passive regen.
not grind too much on week1 because lag spike, there are still many upgrad like mageblood,voice,bound by destiny...etc or acrobatic to deal with stalking ruin IV (but I think you stay behind the wall), shatter shield plus ruin became more dangerous this league, high chance to fail if you standstill even you have 95% evade. the entropy system sometimes not really act like wiki mentioned just my gut feeling.
if you have question can drop comment here or my youtube channel, if I know I will answers, cheers
Gear
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Skills
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Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Tukohama
- Runegrafts
- Runegraft of the WarpRunegraft of the WarpBuffs on you expire 30% slowerDebuffs on you expire 30% fasterLimited to 1 Runegraft of the WarpRunegraft of RestitchingRunegraft of Restitching40% of Damage taken from Critical Strikes Recouped as LifeLimited to 1 Runegraft of RestitchingRunegraft of ResurgenceRunegraft of ResurgenceArcane Surge also grants 15% increased Life Regeneration Rate to youLimited to 1 Runegraft of ResurgenceRunegraft of the AgileRunegraft of the AgileElusive's Effect on you is increased instead for the first 2 secondsLimited to 1 Runegraft of the AgileRunegraft of RallyingRunegraft of RallyingGain 1 Fortification per 5 Valour consumed to place a BannerLimited to 1 Runegraft of Rallying
Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 2.01/s
- Hit Chance
- 100%
- Crit Multiplier
- 0%
- Minion Limit
- 5
- Mana Cost
- 59
- Life Cost
- 0
Defence
- Effective Hit Pool
- 4.76M
- Life
- 4.2K
- Energy Shield
- 234
- Mana
- 77
- Ward
- 0
- Armour
- 4.32K
- Evasion
- 33.86K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 97%
- Spell Block
- 97%
- Spell Suppression
- 100%
- Evade (Melee)
- 83%
- Evade (Projectile)
- 83%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+217%)
- Cold Resistance
- 90% (+197%)
- Lightning Resistance
- 90% (+218%)
- Chaos Resistance
- 80% (+4%)
Max Hit Taken
- Physical
- 261.5K
- Fire
- 122.47K
- Cold
- 122.47K
- Lightning
- 122.47K
- Chaos
- 35.02K
Recovery
- Life Regen
- 1.74K/s
- ES Regen
- 0/s
- ES Recharge
- 234/s
- Mana Regen
- 29.9/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 82
- Intelligence
- 43
- Dexterity
- 42
- Movement Speed
- 158%
- Endurance Charges
- 6
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0