[3.20] Voltaxic Rift Scourge Arrow - Shock & Poison 'Em & Run
by Path of Chigurh3 years ago34Subscribe
- DPS
- 2.38M
- Effective HP
- 14.26K
- Life
- 4.41K
- Level
- 100
- Min budget
Overview
[3.20] Voltaxic Rift Scourge Arrow - Shock & Poison 'Em & Run is a Path of Exile Deadeye build by Path of Chigurh, made for the Sanctum league (3.20). It is centered on Scourge Arrow and plays as a dexterity, attack, projectile, channelling archetype. In Path of Building it reaches 2.38M DPS with 14.26K effective HP, 4.41K life. Suited for: Mapping. Key uniques include Voltaxic Rift, Aurseize, Mageblood, Atziri's Promise.
Build Video
Path of Chigurh's Notes
With the 3.20 buff to Voltaxic Rift, I made this Scourge Arrow character to maximize it's potential since Max Shock and Poison are natural paths for this bow. While I am currently using this build as a Magic Find character, you could easily x2-x3 the damage by building more damage.
The reason for using Voltaxic Rift over other 1k+ Elemental bows is because it is fairly easy to scale shocks to 105% throw 1 Elemental Mastery, 1 Crit Mastery, and 1 Lightning Mastery. You pick up all these mastery while traveling on the "normal" bow path next to ranger. This 105% shock can be seen as just dealing double damage to mobs.
Additionally, the poison proliferation this build has from Forbidden Flesh and Flame gets a lot of its power by running maps with very high density because if 10 white mobs die next to a tanky rare mob, that mob now will have 30-50 poisons applied on them and die extremely fast.
Stats: Scourge Arrow 6L - 1.9 Mil DPS (3/6 Thorn Hits) Scourge Arrow Ballista 6L - 3.2 Mil DPS (3/6 Thorn Hits)
Total DPS: 5.1 Mil DPS (3/6 Thorn Hits)
*483% Rarity *84% Evade *100% Spell Suppression *Immune to Curse *Immune to Corrupted Blood *Immune to Ailments *Immune to Stun (Mapping) *76% Chaos Resist (Mapping)
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 2.38M
- Hit DPS
- 658.45K
- With Poison DPS
- 2.38M
- With Ignite DPS
- 658.45K
- With Bleed DPS
- 658.45K
- Damage over Time
- 1.73M
- Poison DPS
- 111.71K
- Culling DPS
- 0
- Average Damage
- 351.59K
Attack & Crit
- Attack/Cast Rate
- 9.36/s
- Hit Chance
- 100%
- Crit Chance
- 96%
- Crit Multiplier
- 333%
- Totem Limit
- 2
- Mana Cost
- 3
Defence
- Effective Hit Pool
- 14.26K
- Life
- 4.41K
- Energy Shield
- 0
- Mana
- 52
- Ward
- 0
- Armour
- 134
- Evasion
- 37.94K
- Phys Damage Reduction
- 2%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 84%
- Evade (Projectile)
- 84%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+10%)
- Cold Resistance
- 75% (+13%)
- Lightning Resistance
- 75% (+9%)
- Chaos Resistance
- 45%
Max Hit Taken
- Physical
- 8.13K
- Fire
- 31.99K
- Cold
- 31.99K
- Lightning
- 31.99K
- Chaos
- 10.91K
Recovery
- Life Regen
- 160.4/s
- Net Life Regen
- 29.89/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 14.1/s
- Life Leech
- 750.62/s
- ES Leech
- 0/s
- Mana Leech
- 154.69/s
- Total Degen
- 130.51/s
Attributes & Utility
- Strength
- 84
- Intelligence
- 138
- Dexterity
- 262
- Movement Speed
- 105%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 315%