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[3.19] PURE 630% Rarity Magic Find - Abyss & Breach - 10-12+ Divine Per Hour

3 years ago19

by Path of ChigurhSubscribe

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2.28M

DPS

10.27K

Effective HP

4.15K

Life

94

Energy Shield

Overview

[3.19] PURE 630% Rarity Magic Find - Abyss & Breach - 10-12+ Divine Per Hour is a Path of Exile Deadeye build by Path of Chigurh, made for the Kalandra league (3.19). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 2.28M DPS with 10.27K effective HP, 4.15K life. Suited for: Legion, Mapping, Abyss, Breach. Key uniques include Mageblood, Dying Sun.

Build Video

Path of Chigurh's Notes

In this video, I showcase a typical map using my PURE rarity Tornado Shot Deadeye. I have been testing many different atlas passives, scarabs, and sextants over the past few days and this combination seems good.

Math: Abyss - Guaranteed 4 Abyss per map with scarab and map device, which take around 35 seconds each to clear, but you also clear the whole map while following them. Each abyss spawns roughly 12 rares. (140 seconds / 48 rares = 3 seconds per rare)

Breach - Guaranteed 5 Breach per map with sextant and scarab, which take around 15 seconds to clear. Typically, you want to kill breaches while killing an Abyss next to you and you want to leave the breach before the breach ends because if a God Touch spawns in the last few seconds, you likely won't have the DPS to instant kill it before it despawns. (75 seconds / 25 rares = 3 seconds per rare)

Bestiary - Guaranteed 8-12 beasts per map with scarab, which take an additional 3 seconds to kill each red beast, which roughly 4-5 spawn. These beasts are mostly killed by just following Abyss. (15 seconds / 10 rares = 1.5 seconds per rare)

Legion - Guaranteed 0 Legions, but have allocated many chances to spawn resulting in 1 per every 2 maps. Legions take around 24 seconds to clear, which spawn around 8 rares. (24 seconds / 8 = 3 seconds per rare)

Sextants - I use Mirrored Rare Monster Sextant and Rare Map Rare Monster Sextant for 10 extra rares. These die while clearing Abyss. ( 10 seconds / 10 = 1 second per rare)

Number of Rares Math: 8 Mod Map: 30-40 Rares Abyss: 4-5 Abyss = 40-50 Rares Breach: 5-6 Breach = 25-30 Rares Bestiary: 8-16 Rares Legion: 4 Rares (50% spawn Rate)

Total Rare Count per Map = 107-140 Rares

Currency Math: T1 Currency Per God-Touch: 12 Frequency of Currency God-Touch: 1/5 Maps Maps Per Hour: 10 Cost Per Hour: 5 Divine Per Hour (0.5 Divine Per Map) Revenue Per Hour: 15-17+ Divine Per Hour Total Currency Per Hour: 10-12+ Divine Per Hour

Final Thoughts: I am not convinced that Breach is worth it yet. I may use Beyond Sextant instead of Breach sextant, though it is more expensive.

Since Legion is invested into heavily by people, it is fairly expensive on a per Rare basis, thus its profitability is closer to cheaper methods of putting rares in your map.

POB: (1.5 Mirror Cost & 20.5 Mil DPS) https://pastebin.com/gYBHtctW

Gear

Armageddon Thirst
Dread Impaler
Kraken Peak
Corruption Keep
Maelstrom Torc
Havoc Whorl
Dread Band
Entropy Vise
Mageblood
Soul Span
Grand Spectrum
Grand Spectrum
Elegant Hubris
Grand Spectrum

Skills

Body Armour

  • Tornado ShotTornado Shot21/20WMain
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Awakened Added Cold DamageAwakened Added Cold Damage5/20W
  • Item RarityItem Rarity20/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • TrinityTrinity21/20W

Weapon 1

  • Tornado ShotTornado Shot21/20WMain
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Item RarityItem Rarity20/20W
  • Focused BallistaFocused Ballista21/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Ballista TotemBallista Totem20/20W

Boots

  • Sniper's MarkSniper's Mark21/20W
  • Mark On HitMark On Hit20/20W
  • DashDash20/20W
  • EnhanceEnhance4W

Gloves

  • GraceGrace21W
  • Purity of ElementsPurity of Elements20W
  • EnlightenEnlighten4W
  • HasteHaste21W

Helmet

  • PrecisionPrecision21W
  • ArroganceArrogance21W

Helmet

  • Blood RageBlood Rage20/20W

Helmet

  • PortalPortal1/20W

Gloves

  • Commandment of Thunder1W

Passive Tree

Passive tree 3.19
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Deadeye
Deadeye

Character Stats

Defence

Effective Hit Pool
10.27K
Life
4.15K
Energy Shield
94
Mana
41
Phys Max Hit Taken
5.77K
Armour
0
Evasion
24.59K
Block | Spell Block
0% | 0%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
74%

Offence

Total DPS
2.28M
Crit Chance
98%
Crit Multiplier
489%

Attributes & Utility

Strength
117
Intelligence
120
Dexterity
365
Movement Speed
190%
Item Rarity
311%