[3.19] PURE 630% Rarity Magic Find - Deadeye Tornado Shot - Quantity Over-Rated?
by Path of Chigurh3 years ago48Subscribe
- DPS
- 1.77M
- Effective HP
- 10.61K
- Life
- 4.27K
- Level
- 100
- Min budget
Overview
[3.19] PURE 630% Rarity Magic Find - Deadeye Tornado Shot - Quantity Over-Rated? is a Path of Exile Deadeye build by Path of Chigurh, made for the Kalandra league (3.19). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 1.77M DPS with 10.61K effective HP, 4.27K life. Suited for: Mapping. Key uniques include Mageblood, Dying Sun.
Build Video
Path of Chigurh's Notes
In this video, I showcase a more min-maxed PURE item rarity magic find Tornado Shot Deadeye. I created this build due to not wanting to go the typical Quantity Gear route because these builds are extremely squishy due to requiring multiple items missing HP/Resistances and requiring the use of Petrified Blood + Divination Distillate, which makes you glass.
The reason Quantity gear isn't "required" for magic finding is because Rarity/Quantity on gear is additive to map Rarity/Quantity. Thus you can look at the rough math below that shows the currency per hour should be at most 30% less loot when comparing 80% Quant to 0% Quant, but I would argue that the increase in tankiness and quality of life stats that comes with a Pure Rarity build allows you to die less and run harder maps, thus roughly makes up for this difference.
8 Mod Map + Gilded Reliquary Scarab + God-Touch Average: (Rough Estimate) 0/0 MF = T1 Currency x4 0/600 MF = T1 Currency x12 80/600 MF = T1 Currency x16
(Character Rarity/Quant + Map Rarity/Quant) x (Party Size Bonus + League Mechanic Bonus) = Loot
Full Quantity Stats: (1 Mirror Budget) Quantity: 80 Gear + 150 Map = 230 Total Rarity: 600 Gear + 100 Map = 700 Total DPS: 9.8 Mil + HH Defense: 4-9k Max Hit + HH QoL: None + HH
Full Rarity Stats: (1 Mirror Budget) Quantity: 0 Gear + 150 Map = 150 Total (34% Less) Rarity: 630 Gear + 100 Map = 730 Total (4% More) DPS: 12.4 Mil Defense: 6-29k Max Hit QoL: Stun Immune, CB Immune, Ailment Immune, Curse Immune, No Mana Cost
Final Note: If you are in a group with an aura support, have an unlimited budget, or have legacy quantity gear in Standard, Quantity gear is likely marginally better.
Video POB: (1 Mirror Budget) https://pastebin.com/9jY3jP8F
Budget POB: (10 Divine Budget) https://pastebin.com/ZRtRQ5jh https://youtu.be/lMWiT7FmnyQ
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 1.77M
- Hit DPS
- 1.58M
- With Poison DPS
- 1.58M
- With Ignite DPS
- 1.59M
- With Bleed DPS
- 1.58M
- Damage over Time
- 10.03K
- Ignite DPS
- 10.03K
- Culling DPS
- 176.92K
- Average Damage
- 263.43K
Attack & Crit
- Attack/Cast Rate
- 6.01/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 498%
- Totem Limit
- 1
- Mana Cost
- 1
- Life Cost
- 0
Defence
- Effective Hit Pool
- 10.61K
- Life
- 4.27K
- Energy Shield
- 94
- Mana
- 41
- Ward
- 0
- Armour
- 0
- Evasion
- 32.15K
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 78%
- Evade (Projectile)
- 78%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+61%)
- Cold Resistance
- 75% (+4%)
- Lightning Resistance
- 75% (+3%)
- Chaos Resistance
- 74%
Max Hit Taken
- Physical
- 5.93K
- Fire
- 29.66K
- Cold
- 23.73K
- Lightning
- 23.73K
- Chaos
- 22.32K
Recovery
- Life Regen
- 0/s
- Net Life Regen
- -190/s
- ES Regen
- 0/s
- ES Recharge
- 94/s
- Mana Regen
- 12.1/s
- Life Leech
- 862.11/s
- ES Leech
- 0/s
- Mana Leech
- 150.81/s
- Total Degen
- 190/s
Attributes & Utility
- Strength
- 117
- Intelligence
- 120
- Dexterity
- 365
- Movement Speed
- 225%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 311%