[3.21] Triple Counterattack Slayer - Build Guide - The "Stop Hitting Yourself" Build
by Path of Chigurh3 years ago287Subscribe
- DPS
- 16.82M
- Effective HP
- 199.43K
- Life
- 5.22K
- Level
- 100
- Min budget
Overview
[3.21] Triple Counterattack Slayer - Build Guide - The "Stop Hitting Yourself" Build is a Path of Exile Slayer build by Path of Chigurh, made for the Crucible league (3.21). It is centered on Vengeance. In Path of Building it reaches 16.82M DPS with 199.43K effective HP, 5.22K life. Suited for: Simulacrum, Mapping, Bossing, Delirium. Key uniques include Progenesis, Lion's Roar, Impresence, The Hungry Loop, The Hungry Loop.
Build Video
Path of Chigurh's Notes
In this video, I talk about my Triple Counterattack Slayer build. This build performs the best the higher the mob density is due to the increased proc rate on counterattacks, thus juiced mapping is ideal, but can do other content.
Additional Notes:
- Riposte currently seems to be hitting all targets in within the animation range. This appears to be shot gunning through the Tribal Fury splash damage, which is leading to the skill hitting for 10-20x the damage in very juiced content. Which seems good.
- If you are looking to do boss focused content or want to league start this character, it is probably best to have an actual 6L Boneshatter and counterattack to supplement your damage like my 3.17 version.
- I don't use Herald of Purity because I want enemies to hit me, not the minions, thus it lowers our trigger rates.
- Vengenace AOE scales extremely well with weapon range, which is why I try to invest heavily into it to reduce the clunkiness of inconsistent procs at times.
DPS Numbers (Assuming no Downtime): Mapping DPS with Riposte Overlaps: A Lot Mapping DPS with Phase Run: 15.5 Million Mapping DPS: 12.0 Million Bossing DPS: 8.4 Million
POB (May Need to Add 0 to Melee Distance): https://pobb.in/N2rKCSrl8g_5
Timestamps: 0:00 - How Build Looks 0:31 - 100% Delirium Map 1:25 - Hidden Invitation 2:23 - Build Introduction 5:04 - Gear & Gems 10:42 - Crucible Trees 12:01 - Flasks 13:22 - Phase Run
Also, if you have currency rotting in Standard, you can support the channel with currency/chase-unique donations (20 Divine Minimum) to fund future build ideas. IGN: Chigurh_Crucible
Gear
Tap an item to open trade or craft it.



















Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 16.82M
- Hit DPS
- 3.93M
- With Impale DPS
- 4.16M
- Damage over Time
- 126.31K
- Bleed DPS
- 126.31K
- Impale DPS
- 2.22M
- Culling DPS
- 1.04M
- Reservation DPS
- 0
- Average Hit
- 4.79M
- Average Damage
- 1.94M
- Burst Damage
- 1.94M
Attack & Crit
- Attack/Cast Rate
- 2.03/s
- Cooldown
- 0.92s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 199.43K
- Life
- 5.22K
- Energy Shield
- 51
- Mana
- 43
- Ward
- 0
- Armour
- 36.84K
- Evasion
- 571
- Phys Damage Reduction
- 83%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 79% (+46%)
- Cold Resistance
- 77% (+38%)
- Lightning Resistance
- 77% (+37%)
- Chaos Resistance
- 75% (+10%)
Max Hit Taken
- Physical
- 17.73K
- Fire
- 46.85K
- Cold
- 43.25K
- Lightning
- 43.25K
- Chaos
- 44.65K
Recovery
- Life Regen
- 349.9/s
- Net Life Regen
- 169.56/s
- ES Regen
- 0/s
- ES Recharge
- 51/s
- Mana Regen
- 18.1/s
- Total Degen
- 180.34/s
Attributes & Utility
- Strength
- 302
- Intelligence
- 127
- Dexterity
- 169
- Movement Speed
- 152%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0