PoB ArchivesPoB Archives
PoE builds

PoE 3.15·Expedition·Juggernaut

Next attempt at tankiest boi.

by Juleslop5 years ago1

DPS
10.18K
Life
5.81K
Level
100
Min budget

Overview

Next attempt at tankiest boi. is a Path of Exile Juggernaut build by Juleslop, made for the Expedition league (3.15). It is centered on Cyclone and plays as a dexterity, attack, area, melee archetype. In Path of Building it reaches 10.18K DPS with 5.81K life. Key uniques include Nebuloch, Veruso's Battering Rams, Cyclopean Coil, Soul Ripper, Nebuloch.

Juleslop's Notes

Last time it was a hierophant, the issue was that absorption charges didn't apply as much of a benefit as theoretically thought, and additionally, I forgot that MoM only applies to life. Again like last time, this doesn't do very much damage, this time it deals more, but still not very consistently. So instead we decided to go with a juggernaut, and use two nebuloch maces. By getting up to 10 endurance charges, we can reduce elemental damage from hits by 20%, while also giving us a huge amount of base armor. We can also use the soul ripper flask, and the timeless keystone "The Traitor" to get 16 flask charges every 5 seconds, given our vaal molten shell with its supports and quality lasts over 15 seconds, we generate 48 flask charges, so as long as every 15 seconds, we get at least 2 more souls, we can have permanent uptime on vaal molten shell. Given we also have a total of over 140k armour, VMS has a total pool of 30k health, meaning 35% of damage dealt to us is taken through that skill. We combine a purity of fire, ice, and lightning to get over 83+ max res in each element. We also use a cyclopean coil and a veruso's battering ram to become unaffected by frozen, ignited, and shocked. We can additionally use a brass dome to take no additional damage from critical strikes. We combine this with fortify and infused channeling on our cyclone. We can then use flesh and stone, and permanently keep it on sand stance, so that nearby enemies are blinded. Since we are igniting, we can use an eye of innocence, we can also combine this with a cast when damage taken with firestorm hex touch and enfeeble. Sadly we are only able to get 5.8k life, however with all of our other defenses, we are still very, very tanky. In POB our effective hit pool is over 170k for all but chaos, where it is 82k.

https://pastebin.com/YDV6RsnR

Gear

Tap an item to open trade or craft it.

Nebuloch
New Item
The Brass Dome
Eye of Innocence
Kaom's Way
Kaom's Way
Veruso's Battering Rams
Cyclopean Coil
New Item
Nebuloch
New Item
New Item
New Item
New Item
Brutal Restraint
New Item
New Item
New Item
New Item
New Item
New Item

Skills

Tap a skill to open trade.

  • CycloneCyclone20WMain
  • CombustionCombustion20W
  • Elemental ProliferationElemental Proliferation20W
  • Infused ChannellingInfused Channelling20W
  • FortifyFortify20W
  • BlindBlind20W

Gloves

  • Purity of FirePurity of Fire20/20W
  • Purity of IcePurity of Ice20/20W
  • Purity of LightningPurity of Lightning20/20W
  • EnlightenEnlighten4W

Helmet

  • Vaal Molten ShellVaal Molten Shell20/20W
  • Increased DurationIncreased Duration20/20W
  • EmpowerEmpower3W
  • Awakened Increased Area of EffectAwakened Increased Area of Effect5W
  • FirestormFirestorm1W
  • EnfeebleEnfeeble20W
  • Cast when Damage TakenCast when Damage Taken1W
  • HextouchHextouch20W

Weapon 1

  • Flesh and StoneFlesh and Stone20W
  • Summon Stone GolemSummon Stone Golem20W
  • EnlightenEnlighten3W

Passive Tree

Passive tree 3.18
scroll to zoom
Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Gruthkul

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
10.18K
Hit DPS
9.88K
With Poison DPS
9.88K
With Ignite DPS
10.18K
With Bleed DPS
9.88K
Damage over Time
303.95
Ignite DPS
303.95
Average Hit
9.88K
Average Damage
1.55K

Attack & Crit

Attack/Cast Rate
6.37/s
Hit Chance
93%
Crit Chance
6%
Crit Multiplier
150%
Mana Cost
7
Life Cost
0

Defence

Life
5.81K
Energy Shield
0
Mana
55
Ward
0
Armour
143.42K
Evasion
886
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
14%
Spell Block
8%
Evade (Melee)
50%
Evade (Projectile)
50%
Attack Dodge
6%
Spell Dodge
6%

Resistances

Fire Resistance
84% (+38%)
Cold Resistance
83% (+31%)
Lightning Resistance
83% (+31%)
Chaos Resistance
75% (+53%)

Recovery

Life Regen
1.29K/s
Net Life Regen
765.64/s
ES Regen
0/s
Mana Regen
12/s
Life Leech
35.54/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
524.8/s

Attributes & Utility

Strength
431
Intelligence
103
Dexterity
206
Movement Speed
-15%
Endurance Charges
10
Frenzy Charges
3
Power Charges
3
Devotion
0