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PoE 3.25·Kalguur·Juggernaut

Clear ALL Content w/ Earthshatter Juggernaut - Complete PoE Build Guide (Path of Exile 3.25)

by Woolie2 years ago1.69KSubscribe

DPS
5.85M
Effective HP
61.05K
Life
5.96K
Level
95
Min budget

Overview

Clear ALL Content w/ Earthshatter Juggernaut - Complete PoE Build Guide (Path of Exile 3.25) is a Path of Exile Juggernaut build by Woolie, made for the Kalguur league (3.25). It is centered on Earthshatter and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 5.85M DPS with 61.05K effective HP, 5.96K life. Suited for: T17. Key uniques include Echoes of Creation, Arn's Anguish, Ralakesh's Impatience.

Build Video

Woolie's Notes

USE THE LOADOUTS DROP DOWN MENU IN THE TOP RIGHT! ---------------------------------------- LEVELING ---------------------------------------- Go through the ENTIRE campaign with Sunder. It is, by far, the best melee leveling skill in the game and it will be easy to swap to Earthshatter once you hit maps. // ACT 1 // Start with Ground Slam until you get Sunder (lv12 - enter Merveil's Caverns and immediately return to town) Your gems by the end of Act 1 should be: Sunder (w/ Added Fire, Ruthless) Leap Slam Frostblink (keep level 1) Blood and Sand War Banner Intimidating Cry Enduring Cry 2x Lifetap (unlinked, for now) // ACT 2 // Complete both The Weaver's Chambers and The Chamber of Sins areas, first - these quests give you skill gem rewards. Your gems by the end of Act 2 should be: Sunder (w/ Melee Phys, Faster Attacks, *Ruthless) [*if 4L] Leap Slam (w/ Faster Attacks, *Lifetap) [*if spare 3L] Frostblink (w/ Lifteap) Blood Rage Blood and Sand Herald of Purity Herald of Ash War Banner Intimidating Cry Enduring Cry Seismic Cry // ACT 3 // You should SWAP Herald of Ash (and Purity, if you were running it) with Pride. Also, remember to BUY Earthshatter here and socket it but do NOT use it (it will gain XP and level up!) Also, be sure to complete A Fixture of Fate quest (The Library zone), grab Urgent Orders as the reward and BUY Pulverize FROM SIOSA! Your gems by the end of Act 3 should be: Sunder (w/ Melee Phys, Ruthless, Pulverize) Leap Slam (w/ Faster Attacks, Lifetap) Frostblink (w/ *Lifetap) [MOVE this Lifetap over to your Urgent Orders links, once you get a second 4L] Blood Rage Blood and Sand Herald of Purity Pride War Banner Intimidating Cry & Enduring Cry (w/ Urgent Orders, *Lifetap) [*if you have a spare 4L] Infernal Cry (no need to use this warcry - just keep it socketed for XP. and yes, this DOES work with Brutality) Autoexertion (UNLINKED - just for XP) Earthshatter (socketed for XP) // ACT 4 // Swap in Brutality (remove Ruthless) and Fist of War (remove Pulverize but KEEP IT IN YOUR SOCKETS) once you complete Kaom's & Daresso's areas. Also, remember to BUY Overexertion & either Brutality or Fist of War (whichever you did not choose as your quest reward) from Petarus & Vanja at this time. Your gems by the end of Act 4 should be: Sunder (w/ Melee Phys, Brutality, Fist of War) Leap Slam & Frostblink (w/ Faster Attacks, Lifetap) Blood Rage Blood and Sand Herald of Purity Pride War Banner Intimidating Cry & Enduring Cry (w/ Urgent Orders, Lifetap) Infernal Cry (socketed for XP - you do not have to use it) Autoexertion (UNLINKED) Earthshatter (socketed for XP) Overexertion (socketed for XP) Pulverize (socketed for XP) // ACTS 5-10 // You should be good-to-go with your gems, now. Remember that, in Act 6, you can buy EVERY gem from Lilly Roth after you clear the Twilight Strand. ---------------------------------------- SWAP TO EARTHSHATTER ---------------------------------------- I recommend that you swap to Earthshatter once you are COMFORTABLY in maps. You do NOT HAVE TO swap to it IMMEDIATELY, once you hit maps (but you definitely CAN!) Sunder is perfectly fine for clearing white maps and gathering your initial Atlas Passives. Plus, keeping Sunder for early mapping will allow you to focus more on upgrading your gear (including your weapon!) The only requirements for swapping to Earthshatter are: - Allocate ALL necessary Warcry passives on the tree AND anoint "Admonisher" - Have one source of "Warcries Cannot Exert Travel Skills" (either on a jewelry / belt or take the mastery) The swap can happen as early as level 70 (if you know what you're doing) but will probably be closer to 80. Remember to unspec out of the leveling passives! However, I also STRONGLY recommend that you grab 1 or 2 pieces of jewelry with Elreon's "Non-Channelling Skills have -x to Mana Cost"! This makes your Warcries cost 0 mana and will GREATLY improve the QoL of the build. You can either spec into Betrayal (what I do) or simply buy a ring / amulet with an "Elreon's" veiled prefix (it MUST be a prefix!) (note that you are NOT guaranteed to unveil "-x mana cost" on the first try!) ---------------------------------------- WHAT TO WORK TOWARDS ---------------------------------------- After you have successfully made the swap, you can choose to work towards one of the two endgame setups I've provided. Use the dropdown menu in the top right, next to the Ascendancy Class. "T17 Farm" = tankier (also my actual character) "Giga Damage" = damagier :) Both setups are Uber Pinnacle viable. With either setup, the absolute FIRST upgrade I'd buy would be ANY 6L ARMOR-BASE BODY. You do NOT care what the stats are - just that is a PURE armor base (not hybrid evasion / energy shield) Then, simply chaos spam it a few times until it rolls decently-well (life, armor, resistances) This will net you the "most bang for your buck", as you can buy a "bad" 6L for very cheap and get decent stats on it in under 20 chaos, for sure. Remember to craft a missing stat, such as life or a resistance. Then, I'd get 20% quality on Autoexertion and STAGGER your quality across the warcries it's linked to. For example: Autoexertion (20%) Intimidating Cry (20%) Seismic Cry (14%) Infernal Cry (10%) Battlemage's Cry (6%) The reason you do NOT want all of your auto-warcries at 20% is because Earthshatter spikes detonate whenever a warcry goes off, so you want them to go off at different times, to give you more-frequent spike pops. Different quality % = different cooldown # Also, due to this reason, some people autoexert General's Cry for its FAR lower base cooldown of 3s (instead of 8) However, if you choose this, know that General's Cry DOES NOT COUNT TOWARDS YOUR Overexertion DAMAGE! You are PURELY using it for its lower CD spike-pops. Then, I'd do a big-boy upgrade for your weapon. Look for a 700-800 pDPS axe with AS HIGH OF TOP-END DAMAGE POSSIBLE! You are NOT looking for a fast axe (aka NOT Despot)! Ideally, you want a ~1.3+ attacks-per-second Vaal Axe / Karui Chopper. You can also stop at 5L, if your body is a 6L. Know that there are MANY ways to upgrade the build (such as Cluster Jewels and Spell Suppression), so, again - choose whether or not you want more damage or more defense and start working towards the things I've listed! And, if the answer to "what is your budget?" is: "yes", then you can definitely shoot for the best of BOTH worlds (+1 endurance charge ring w/ Kalandra's Touch, Echoes of Creation & capped spell suppress are all possible in the same build!) Have fun! Questions? twitch.tv/wooliegaming

Loadouts

Gear

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Dire Bite
Echoes of Creation
Hehe XD
New Item
New Item
Empyrean Knuckle
Agony Fist2
Arn's Anguish
Ralakesh's Impatience
Viper Glisten
Chimeric Star
Chimeric Star
Armageddon Curio
Honour Eye
Armageddon Curio
Viper Glisten

Skills

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Weapon 1

  • EarthshatterEarthshatter21/20WMain
  • PulverisePulverise21/20W
  • OverexertionOverexertion21/20W
  • Fist of WarFist of War21/20W
  • Awakened Melee Physical DamageAwakened Melee Physical Damage5/20W
  • Awakened BrutalityAwakened Brutality5/20W

Body Armour

  • AutoexertionAutoexertion20/20W
  • Intimidating CryIntimidating Cry20/20W
  • Seismic CrySeismic Cry20/14W
  • Infernal CryInfernal Cry20/10W
  • Battlemage's CryBattlemage's Cry20/6W

Gloves

  • Molten ShellMolten Shell7W
  • Rallying CryRallying Cry20/20W
  • Cast when Damage TakenCast when Damage Taken1W
  • Urgent OrdersUrgent Orders20W

Helmet

  • Blood RageBlood Rage7/20W
  • Blood and SandBlood and Sand6W
  • FrostblinkFrostblink9W
  • Herald of PurityHerald of Purity20W

Boots

  • Leap SlamLeap Slam20W
  • VulnerabilityVulnerability20W
  • LifetapLifetap20W
  • Faster AttacksFaster Attacks15/20W

Body Armour

  • War BannerWar Banner20W

Passive Tree

Passive tree 3.25
scroll to zoom
Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Yugul

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
5.85M
Hit DPS
4.58M
With Poison DPS
4.58M
With Ignite DPS
4.58M
With Bleed DPS
4.86M
With Impale DPS
5.57M
Damage over Time
280.17K
Bleed DPS
280.17K
Impale DPS
990.47K
Culling DPS
0
Reservation DPS
0
Average Damage
2.73M
Burst Damage
2.73M

Attack & Crit

Attack/Cast Rate
1.68/s
Hit Chance
100%
Accuracy
510
Crit Chance
0%
Crit Multiplier
0%
AoE Radius
3 m
Mana Cost
29
Life Cost
6

Defence

Effective Hit Pool
61.05K
Life
5.96K
Energy Shield
21
Mana
100
Ward
0
Armour
39.13K
Evasion
327
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
80% (+24%)
Cold Resistance
80% (+5%)
Lightning Resistance
79% (+23%)
Chaos Resistance
75% (+1%)

Max Hit Taken

Physical
31.19K
Fire
54.91K
Cold
54.91K
Lightning
52.62K
Chaos
34.33K

Recovery

Life Regen
423.5/s
Net Life Regen
310.96/s
ES Regen
0/s
ES Recharge
21/s
Mana Regen
11.5/s
Life Leech
999.61/s
ES Leech
0/s
Mana Leech
110.44/s
Total Degen
112.54/s

Attributes & Utility

Strength
325
Intelligence
81
Dexterity
111
Movement Speed
37%
Endurance Charges
8
Frenzy Charges
3
Power Charges
3
Rage
47
Devotion
0