PoE 3.25·Kalguur·Juggernaut
EARTHSHATTER JUGGERNAUT SLAM - PoE Leaguestarter Build (3.25 Settlers of Kalguur)
- DPS
- 1.33M
- Effective HP
- 55.97K
- Life
- 5.01K
- Level
- 99
- Min budget
Overview
EARTHSHATTER JUGGERNAUT SLAM - PoE Leaguestarter Build (3.25 Settlers of Kalguur) is a Path of Exile Juggernaut build by Woolie, made for the Kalguur league (3.25). It is centered on Earthshatter and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 1.33M DPS with 55.97K effective HP, 5.01K life.
Build Video
Woolie's Notes
---------- LEVELING ----------
**USE THE PASSIVE TREE DROPDOWN MENU (bottom left of the tree)**
Lv 1-12:
Ground Slam w/ any 2H Weapon
Lv 12-end of campaign:
Sunder w/ any 2H Axe (links = Melee Phys, Close Combat, Added Fire [<Act 4] / Fist of War [Act 4+])
Maps:
Transition to Earthshatter once you've filled out the Warcry Nodes and have a decent 2H Mace
Earthshatter link priority: Overexertion > Melee Phys > Fist of War > Ele Damage > Fire Pen
Ascendancy Order (check leveling passive tree dropdowns!): Unstoppable > Unflinching > Unrelenting > Unbreakable
---------- POST-CAMPAIGN UPGRADE ORDER ----------
1) Annoint "Clever Thief" (leech node) on your amulet until you get your cluster jewels (need mana leech)
2) 20% qual Autoexertion (formerly Call to Arms)
3) Buy 600+ pDPS 2H Mace (don't need a ton of attack speed - just enough to feel good)
4) Get your cluster jewels (Fuel the Fight on Large, Lead by Example on Medium) & annoint a decent amulet with "Vigour" (can also buy Xoph's Blood here, if you have the $$)
5) Get a decent Tincture (takes up a flask slot)
6) Enchant weapon (from Settlers League mechanic) with "Gain x% of physical damage as extra damage of each element" ** this will probably be expensive to roll multiple times, so just use w/e your initial roll is**
7) Get Xoph's Blood (be sure you have enough Int elsewhere to swap - also annoint "Vigour") & Ryslatha's Coil
8) Start saving for things in the HIGH Investment Item Set.
---------- GENERAL NOTES ----------
do NOT overlevel Blood Rage and Faster Attacks (too much Dex requirement for little benefit)
do NOT forget "x% fire damage leeched as life" eldritch implicit on gloves (only need AFTER you drop Clever Thief annoint for Vigour)
be sure to get Int on gear wherever possible (need 98 for max level Flammability)
remember to unspec Avatar of Fire from the tree if you have Xoph's Blood
Check the different Item Sets for your respective investment into the build (LOW, MEDIUM or HIGH) --> the items are not 100% what you should be looking for / crafting - just things to point you in the right direction
SLAM. MELEE. JUGG. THICC.
PoB: https://pobb.in/V17ZGqESVgNA
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Gear
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Skills
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Passive Tree

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- Bandits
- Help Kraityn
- Pantheons
- Soul of Solaris, Soul of Yugul
Character Stats
- Level
- 99
Damage
- Full DPS
- 1.33M
- Combined DPS
- 705.18K
- Hit DPS
- 622.64K
- With Poison DPS
- 622.64K
- With Ignite DPS
- 705.18K
- With Bleed DPS
- 622.64K
- Damage over Time
- 82.54K
- Ignite DPS
- 82.54K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 434.14K
- Burst Damage
- 434.14K
Attack & Crit
- Attack/Cast Rate
- 1.43/s
- Hit Chance
- 100%
- Accuracy
- 455
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Mana Cost
- 17
- Life Cost
- 2
Defence
- Effective Hit Pool
- 55.97K
- Life
- 5.01K
- Energy Shield
- 0
- Mana
- 386
- Ward
- 0
- Armour
- 35.63K
- Evasion
- 17
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 84% (+25%)
- Cold Resistance
- 81% (+13%)
- Lightning Resistance
- 81% (+45%)
- Chaos Resistance
- 75% (+8%)
Max Hit Taken
- Physical
- 22.34K
- Fire
- 55.86K
- Cold
- 48.24K
- Lightning
- 48.24K
- Chaos
- 29.11K
Recovery
- Life Regen
- 265.7/s
- Net Life Regen
- 160.23/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 12.2/s
- Life Leech
- 719.11/s
- ES Leech
- 0/s
- Mana Leech
- 100.25/s
- Total Degen
- 105.47/s
Attributes & Utility
- Strength
- 312
- Intelligence
- 142
- Dexterity
- 84
- Movement Speed
- 72%
- Endurance Charges
- 7
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0