328.75M
DPS
16.98K
Effective HP
1.36K
Life
Overview
[3.28] Ward Stack Flicker Strike Slayer is a Path of Exile Slayer build by zhuology13, made for the Mirage league (3.28). It is centered on Flicker Strike and plays as a critical, dexterity, attack, melee archetype. In Path of Building it reaches 328.75M DPS with 16.98K effective HP, 1.36K life. Suited for: Mapping, Bossing. Key uniques include Ynda's Stand, Yoke of Suffering, Heatshiver, The Squire, Foulborn Heartbound Loop.
Build Video
zhuology13's Notes
Overview
This build uses the 100% uptime ward tech with the new timeless jewel that's been shooting up in popularity over the past week. There are different flavors of it (auto-bombers, attack hit, etc) - I decided to do it with Flicker Strike.
Showcase - This showcase is actually using worse gear than the POB.
Play Experience
Build plays great. Bossing is excellent - All pinnacles are trivial; Mapping is fast and smooth, but there are a few mods that you need to avoid. Once you get it up and running, even on a lower investment level, you basically become immune to hits. A bit more optimizing to get recoup allows you to not die to DoTs. I am completely fine against shaper beams, cortex degens in uber ubers.
How it Works
There are many posts out there already explaining the mechanics. I won't go into too many details, but this is how the build comes together:
-
Ward Uptime
Normally when you get hit with ward, your ward breaks and takes a few seconds to refresh. We get around this cooldown by using Iron Flasks which refreshes your ward instantly. We then use the new timeless jewel Heroic Tragedy with the notable Regenerative Runes to get iron flask charges back whenever your ward breaks. With enough notables, and enough flask charges gained, your iron flasks gain back to full charges every time your ward breaks, allowing it to be used immediately again. This means that your ward is up 100% of the time. -
Stack Ward
You scale ward through Ynda's Stand belt, with a high Armour/Evasion chest. Along with some notables on the timeless jewel, and Runegraft of the Fortress, you can scale Ward to 10k+ pretty easily. You can also scale it even more Faithguard, and getting ES nodes on the tree. -
Damage Scaling
The Uhtred variant of the timeless jewel gives you Celestial Mathematics, which breaks our ward and gives added cold damage to attacks based on ward broken. Because we scale ward a ton, the added flat cold is quite high. This allows us to not worry about flat damage scaling, and invest elsewhere to get damage. For example, this build no longer needs to stack frenzy charges for ice bite damage. -
Flicker Frenzy Sustain
Historic versions of Flicker, while able to sustain Frenzy charges for the most part, has some downtime during bossing. We get around this by getting the Frenzying Sigil notable on our timeless jewel, allowing us to gain a frenzy charge every time we attack. So, Flicker spends a charge, and gains it back immediately.
The result of this is 100% uptime on a massive amount of ward to negate all hits damage, with infinite usage of Flicker Strike that has a ton of added flat cold to it. The rest of our gear is focused on improving QoL + other parts of the build (scaling damage, ailment immunity, life recoup).
FAQ
Q: Do I need to get a 5-passive Regenerative Runes Heroic Tragedy to make the build?
A: No. I got this up and running with a 3-passive and more flask clusters + flask gained mods on the tree. It worked totally fine. Got it up and running at level 90. You'll have plenty of passive points to spare even if you don't have a great Timeless jewel.
Q: Do I need to be a Slayer?
A: No. Slayer overleech is great to further help mitigate against DoTs, but honestly the real reason is because I leveled a duelist and didn't want to level a new character. But in my theorycrafting a Ranger, Shadow, or Witch can all do this, with slight variations in what it does better.
If you have questions about why I used certain items, or how to craft something, just let me know. Happy to answer your questions in thread or DM.
End
The best version of Flicker I've played. I'm having a lot of fun with Mirage. Going to 40/40 and min-max the build further.
Credit to this post + many others who did the initial discovery of this.
Gear

























Skills
Weapon 2
Invert the Rules3/20W
Passive Tree



Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 328.75M
- Hit DPS
- 328.32M
- With Poison DPS
- 328.32M
- With Ignite DPS
- 328.75M
- With Bleed DPS
- 328.32M
- Damage over Time
- 429.49K
- Ignite DPS
- 429.49K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 31.49M
- Burst Damage
- 31.49M
Attack & Crit
- Attack/Cast Rate
- 10.43/s
- Cooldown
- 0s
- Hit Chance
- 100%
- Accuracy
- 1.81K
- Crit Chance
- 100%
- Crit Multiplier
- 443%
- Mana Cost
- 125
- Life Cost
- 0
Defence
- Effective Hit Pool
- 16.98K
- Life
- 1.36K
- Energy Shield
- 35
- Mana
- 68
- Ward
- 19.48K
- Armour
- 2.81K
- Evasion
- 4.98K
- Phys Damage Reduction
- 20%
Mitigation & Avoidance
- Block
- 31%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 35%
- Evade (Projectile)
- 35%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75%
- Cold Resistance
- 67%
- Lightning Resistance
- 70%
- Chaos Resistance
- -57%
Max Hit Taken
- Physical
- 29.54K
- Fire
- 103.52K
- Cold
- 80.52K
- Lightning
- 87.84K
- Chaos
- 18.43K
Recovery
- Life Regen
- 236.8/s
- Net Life Regen
- 192.16/s
- ES Regen
- 0/s
- ES Recharge
- 35/s
- Mana Regen
- 40.6/s
- Life Leech
- 376.25/s
- ES Leech
- 0/s
- Mana Leech
- 176.2/s
- Total Degen
- 44.64/s
Attributes & Utility
- Strength
- 158
- Intelligence
- 164
- Dexterity
- 242
- Movement Speed
- 58%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Rage
- 40
- Devotion
- 0