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PoE2 0.4·The Last of the Druids·Mercenary

The Best Ascendancy for Permafrost Bolts & Frag Rounds? Witchhunter vs Tactician [PoE2 0.5]

by Chem4 months ago68Subscribe

DPS
389.14
Effective HP
1.1K
Life
923
Spirit
30
Level
64

Overview

The Best Ascendancy for Permafrost Bolts & Frag Rounds? Witchhunter vs Tactician [PoE2 0.5] is a Path of Exile 2 Mercenary build by Chem, made for the The Last of the Druids league (0.4). It is centered on Fragmentation Rounds and plays as a strength, dexterity, attack, area archetype. In Path of Building it reaches 389.14 DPS with 1.1K effective HP, 923 life.

Build Video

Chem's Notes

IGNORE DPS FIGURES, POB2 CONFIG IS PRETTY SCUFFED REFER TO GEAR LOADOUTS AT THE TOP RIGHT, WHICH SHOWS MY ACTUAL SSF TEST RUN BEFORE 0.5 When selecting each loadout, this will change the tree, skills and items sections to the gear that I had equipped at the end of each act. ------------CAMPAIGN TIPS------------ Regex: "(fi|co|li).+res|\d+% i.+mov|ph.*da|\d cfl.+da|^\+.*ile skills$|ck spe|\d.+life|s: cr" Throughout the campaign, keep checking vendors for crossbow bases with good flat ele damage, % phys, flat phys, + levels and attack speed. If crossbow is falling behind and vendor has nothing good, use gold to gamble if needed for one. If you find a higher DPS crossbow but the quality of life is worse e.g. no additional bolt implicit, you can put this in weapon set 2 for higher frag round damage. - Toggle on to share weapon in both weapon sets and then set Permafrost to Weapon set 1 and Fragmentation rounds to Weapon set 2. - Map both crossbow shots to the preferred button/key layout you prefer, and then put the load skills on inputs you don't use. - Map Freezing Mark to Weapon set 2 as at endgame we take increased Mark effect nodes on the weapon set 2 tree. - You will only need to reload these if you level up/unsocket the gem. - If you have any issues with only using default crossbow attack, unequip and reequip weapon as sometimes it can glitch out. ------------GEAR------------ If you are levelling as a Tactician, prioritise Armour bases towards the end of the campaign as we will be switching to being purely Armour based. Early on, just use whatever gives you the most life/resistances/attributes. ------------Act 1------------ - Get Permafrost Bolts as first uncut skill gem and use this until enemies are frozen and then fragmentation rounds on frozen enemies for burst of damage. If there is a pack and one enemy is frozen, it can spread to others to help with clear. - When getting higher level Uncut skill gems, prioritise Permafrost bolts first and then Fragmentation Rounds. - Prioritise the highest flat damage rolls early and refer to ingame tooltip to establish best weapon and gear upgrades for DPS. Keep checking vendors and upgrade crossbow bases where possible, early on you get big damage spikes simply from using a better base. ------------Act 2------------ - In Act 2, prioritise getting a Dyad Crossbow base as it allows us an additional bolt which makes the build a lot smoother to play as you have 2 rounds instead of 1. ------------Act 3------------ It's still probably better to use a Dyad Crossbow in Act 3 if you have a well rolled one, although the damage will start to drop off a little as the base is lower level but the additional bolt is still really nice. Only drop this base if you find a much higher DPS crossbow as sometimes we bypass using a bolt from our tree in Act 3. Crossbow used in the Act 3 skillset was around double the DPS as my Act 2 crossbow so even with 1 bolt this was better to use. Also by this point we have a lot of the crossbow QoL nodes on the tree so even with 1 bolt it feels OK. ------------Interlude------------ Try and switch to a Twin Crossbow base once in the Interludes for an additional bolt.

Loadouts

Gear

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Chilled Sturdy Crossbow of Success
Cataclysm Visor
Dire Guardian
Reliable Ruby Ring of Excitement
Agile Iron Ring of the Mongoose
Blight Mitts
Healthy Linen Belt of the Brute
Soul Road
Greater Life Flask
Simmering Greater Mana Flask of the Apprentice
Sapphire Charm

Skills

Tap a skill to open trade.

  • Fragmentation RoundsFragmentation Rounds5WMain
  • Concentrated AreaConcentrated Area1W
  • Cold AttunementCold Attunement1W
  • Permafrost BoltsPermafrost Bolts5W
  • Ice Bite IIce Bite I1W
  • Elemental Armament IElemental Armament I1W
  • Herald of IceHerald of Ice4W
  • Magnified Area IMagnified Area I1W
  • Flash GrenadeFlash Grenade3W
  • Frost BombFrost Bomb4W

Passive Tree

Passive tree 0.4
scroll to zoom

Character Stats

Level
64

Damage

Full DPS
0
Combined DPS
389.14
Hit DPS
389.14
With Poison DPS
389.14
With Ignite DPS
389.14
With Bleed DPS
389.14
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
537.54
Burst Damage
537.54

Attack & Crit

Attack/Cast Rate
0.72/s
Hit Chance
77%
Accuracy
567
Crit Chance
4%
Crit Multiplier
200%
AoE Radius
1.4 m
Mana Cost
13
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
1.1K
Life
923
Energy Shield
42
Mana
351
Spirit
0
Darkness
0
Armour
56
Evasion
91
Phys Damage Reduction
1%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
1%
Evade (Projectile)
1%
Evade (Spell)
1%
Deflect
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
34%
Cold Resistance
16%
Lightning Resistance
21%
Chaos Resistance
0%

Max Hit Taken

Physical
970
Fire
1.4K
Cold
1.11K
Lightning
1.18K
Chaos
944

Recovery

Life Regen
3.4/s
ES Regen
0/s
ES Recharge
42/s
Mana Regen
16.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
33
Intelligence
22
Dexterity
23
Movement Speed
-5%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Presence Radius
4 m