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[POE2 0.5] Grenades Tactician League Starter - Easy Campaign and T15 Map Progression!

PoE2 0.4 · The Last of the DruidsTacticianExplosive GrenadeMappingEssence

3 months ago42

by DrMVG94Subscribe

7.2

DPS

495.43

Effective HP

256

Life

30

Spirit

Overview

[POE2 0.5] Grenades Tactician League Starter - Easy Campaign and T15 Map Progression! is a Path of Exile 2 Tactician build by DrMVG94, made for the The Last of the Druids league (0.4). It is centered on Explosive Grenade and plays as a strength, dexterity, attack, area archetype. In Path of Building it reaches 7.2 DPS with 495.43 effective HP, 256 life. Suited for: Mapping, Essence.

Build Video

DrMVG94's Notes

MANAGE YOUR RES ALONG THE WAY, YOU DON'T NEED THAT MUCH FOR CAMPAIGN BUT ONCE YOU GET TO MAPS YOU MUST BE CAPPED - GUARANTEED 4-LINK DROPS AS THE LEAGUE MECHANIC REWARD IN ACT 2 BURIED SHRINES AND FROM THE BASKET IN THE FIRST AREA OF ACT 3 GUARDED BY TWO RARE ENEMIES - GUARANTEED 5-LINK DROPS AS THE LEAGUE MECHANIC REWARD IN ACT 4 NGAKANU - DO INTERLUDE AREA 3 (THE GLADE) FIRST. THE EXTRA SPIRIT IS NICE TO PUT MORE UTILITY GEMS INTO YOUR AURAS AND YOU ALSO RECEIVE THE LVL14 SPIRIT GEM NEEDED FOR ETERNAL RAGE SWAP - PAINTER'S SERVANT IS A VERY GOOD UNIQUE FOR THIS BUILD. IF YOU FIND TORN GLOVES NORMAL BASE ON THE GROUND, CAN CHANCE ORB THEM OR PURCHASE THE ITEM, THEY ARE USUALLY CHEAP ON LEAGUE START Make sure to check the refined arms in Red Vale for a TENSE CROSSBOW This is a big damage upgrade from the default Makeshift Crossbow you start with Check vendors once you reach lvl 10 for a STURDY CROSSBOW, this is another damage upgrade DO NOT SPEND ANY REGALS, EXALTS, ALCS, RUNES, WHETSTONES, etc. on crossbow bases before the LVL16 VARNISHED CROSSBOW ANY FLAT "ADDED DAMAGE TO ATTACKS" ON GLOVES AND RINGS ARE VERY GOOD! FOR CROSSBOWS: ANY ADDED FLAT ELEMENTAL OR PHYSICAL DAMAGE IS GOOD. % PHYSICAL DAMAGE AND % INC ELEMENTAL DAMAGE WITH ATTACKS ARE ALSO GOOD. BASICALLY ANY PREFIX OTHER THAN ACCURACY IS GOOD. BEST SUFFIX IS + LEVEL OF PROJECTILE SKILLS (RARE) AND ATTACK SPEED CAMPAIGN CROSSBOW CRAFTING: USE TRANSMUTATIONS AND AUGMENTATIONS ON TENSE AND STURDY BASES IF YOU HAVE EXTRA BEFORE LVL16 VARNISHED CROSSBOW - YOU ONLY WANT TO INVEST CRAFTING MATERIALS (REGAL, ESSENCES, EXALTS, ALCS, ETC.) ON THE FOLLOWING BASES: - LVL16 VARNISHED CROSSBOW - LVL33 BOMBARD CROSSBOW (+1 GRENADE PROJECTILE, MASSIVE EXTRA DAMAGE) - LVL 59 CANNONADE CROSSBOW--MAKE SURE IT IS ITEM LEVEL 60 MINIMUM, THIS IS IMPORTANT--SEE CRAFTING NOTES BELOW (+1 GRENADE PROJECTILE, MASSIVE EXTRA DAMAGE) - LVL79 SIEGE CROSSBOW (+1 GRENADE PROJECTILE, MASSIVE EXTRA DAMAGE) CRAFTING: VERY IMPORTANT NOTES BELOW!! PLEASE READ, ESPECIALLY WHEN CRAFTING YOUR CANNONADE CROSSBOW CROSSBOWS I USED IN SSF RUN ARE ALL IN THE ITEMS TAB CANNONADE CROSSBOW (WITH VERY AVERAGE AFFIXES T4 LIGHTNING, T6 FIRE, T7 PHYS) CARRIED ME TO T15 MAPS SIEGE CROSSBOW WITH A VERY BASIC CRAFT CAN CARRY FOR A LONG TIME - FOR VARNISHED AND BOMBARD CROSSBOWS: - FIND ON THE GROUND AND TRANS+AUG OR CHECK VENDORS AND BUY THE RESPECTIVE BASE THAT HAS AT LEAST ONE ADDED FLAT DAMAGE PREFIX (IF YOU TRANSMUTE/AUG INTO ACCURACY PREFIX, VENDOR IT AND TRY AGAIN) - IF YOU GOT LUCKY AND HAVE AN ESSENCE THAT GIVES ADDED FLAT DAMAGE, USE THE ESSENCE TO MAKE A RARE WITH 2 FLAT DAMAGE PREFIXES - IF NO ESSENCE, USE A REGAL ORB AND RNG HOPE YOU HIT A GOOD PREFIX - EXALT SLAM UNTIL YOU HAVE 3 PREFIXES - OPTIONAL: CAN EXALT SLAM FOR SUFFIXES TO TRY AND HIT ATTACK SPEED OR +LEVELS TO PROJECTILE SKILLS (IT IS USUALLY BETTER TO SAVE YOUR EXALTS AND ONLY USE THE BARE MINIMUM SO YOU CAN BUY BETTER GEAR FROM TRADE LATER ON..EVERY EXALT COUNTS ON LEAGUE START) - IF YOU HAVE A DECENT CROSSBOW WITH AT LEAST 2 ADDED FLAT DAMAGE PREFIXES (PREFERABLY NOT LOWEST MOD TIERS) ADD RUNES CROSSBOW RUNES: - DO NOT WASTE RUNES ON CROSSBOW BASES BEFORE LVL16 VARNISHED CROSSBOW - STORM RUNES (ADDED FLAT LIGHTNING DAMAGE) ARE USUALLY BEST TO USE DURING CAMPAIGN. LIGHTNING DAMAGE SHOCKS FOR 20% INCREASED DAMAGE - IF YOU HIT A REALLY GOOD CRAFT THAT HAS ADDED FLAT PHYSICAL DAMAGE AND % INCREASED PHYSICAL DAMAGE THEN IRON RUNE CAN BE BETTER BUT I ONLY RECOMMEND IF YOU HIT THE HIGHEST PHYS TIERS POSSIBLE FOR THE iLVL AND YOU HAVE BOTH - IN 99.9% OF CASES, JUST USE STORM RUNES.. - FOR CANNONADE CROSSBOW iLVL 60: - YOU WILL START TO DROP GREATER TRANSMUTATION AND AUGMENTATION ORBS IN THE CAMPAIGN..SAVE THESE FOR THIS CRAFT - iLVL 60 WITH GREATER MAGIC CURRENCY DOES THE FOLLOWING FOR THIS CRAFT (WHEN CREATING A MAGIC RARITY BASE): - BETTER CHANCE FOR T4 FLAT ELEMENTAL DAMAGE PREFIX (FIRE, COLD, OR LIGHTNING) - BETTER CHANCE FOR T2 INCREASED ELEMENTAL DAMAGE WITH ATTACKS PREFIX (MINIMUM 100% ROLL)--VERY GOOD PREFIX WHEN USED WITH A GREATER ESSENCE THAT GIVES FLAT ELEMENTAL DAMAGE - IF YOU FIND A GREATER ESSENCE THAT GIVES FLAT ELE DAMAGE, SAVE THESE UNTIL YOU HAVE AT LEAST ONE OTHER T5+ ELE DAMAGE PREFIX - FOR SIEGE CROSSBOW iLVL 75+ - USE PERFECT TRANS+AUG UNTIL T2 ELEMENTAL FLAT PREFIX (LIGHTNING IS BEST, FIRE IS SECOND BEST, COLD THIRD) - USE GREATER ESSENCE FOR 2ND T4 FLAT PREFIX (IF YOUR MAGIC BASE HAS LIGHTNING, USE FIRE ESSENCE AND VICE VERSA) - USE A PRESERVED JAWBONE WITH THE FOLLOWING TWO OMENS ACTIVE IN YOUR INVENTORY: - OMEN OF SINISTRAL NECROMANCY--guarantees your desecration gives a prefix - OMEN OF THE LIEGE--guarantees the reveal gives Amanamu modifiers (We want Grenade Damage) - UNVEIL %INCREASED GRENADE DAMAGE - SLAM SUFFIXES, HOPE FOR +LEVELS AND ATTACK SPEED _________________________________________________________________________________________________________________________________________________________________________________________________ OTHER GENERAL CAMPAIGN/PROGRESSION NOTES: AFTER YOU GET THE LVL 10 SPIRIT GEM FROM BOG IN ACT3 AND GET TO LVL 36, MAKE SURE YOU RESPEC PASSIVE ATTRIBUTES NODES TO GET TO 65 DEX FOR MIRAGE ARCHER CAN ALSO USE DEX RUNES ON GEAR IF YOU WANT TO KEEP STR FOR EXTRA HP JUST MAKE SURE YOU GET 65 DEX IN LVL 33-57 LOADOUT: - TAKE THE POINTS LEADING TO BATTLE TRANCE LAST (LVL 54-57) THIS IS PREPARING FOR THE ETERNAL RAGE SWAP AT LVL 58 FOR MASSIVE DAMAGE - GUARANTEED 5-LINK DROPS AS THE LEAGUE MECHANIC REWARD IN ACT 4 NGAKANU IN LVL 58+ LOADOUT: - DROP HERALD OF ASH, USE ETERNAL RAGE AND TAKE BATTLE TRANCE (--THIS IS IMMEDIATELY 44% MORE DAMAGE!!!!! MASSIVE DAMAGE BOOST - IF YOU NEED STR, RESPEC ATTRIBUTE POINTS TO MEET THE 103 STR REQUIREMENT FOR ETERNAL RAGE - BALANCE YOUR GEM COLOURS TO ENSURE YOU GET 5% INC LIFE FROM GEM ENTHUSIAST AND SHOCK OR IGNITE IMMUNITY FROM CRYSTALLIZED IMMUNITIES - PUTTING EXTRA GEMS INTO CROSSBOW SHOT HELPS WITH THIS, YOU DO NOT USE THAT SKILL SO IT IS FREE GEM COLOURS FOR THESE NOTABLES

Loadouts

Gear

Humming Tense Crossbow
Heated Iron Ring
Humming Iron Ring
Frosted Firm Bracers

Skills

  • Explosive GrenadeExplosive Grenade5WMain
  • Multishot IMultishot I1W
  • Elemental Armament IElemental Armament I1W
  • Flash GrenadeFlash Grenade5W
  • Multishot IMultishot I1W
  • Magnified Area IMagnified Area I1W
  • Frost BombFrost Bomb1W
  • War BannerWar Banner3W

Passive Tree

Passive tree 0.4
scroll to zoom
Tactician
Tactician

Character Stats

Level
14

Damage

Full DPS
0
Combined DPS
7.2
Hit DPS
7.2
With Poison DPS
7.2
With Ignite DPS
7.2
With Bleed DPS
7.2
Damage over Time
0
Ignite DPS
0
Culling DPS
0
Reservation DPS
0
Average Damage
36
Burst Damage
36

Attack & Crit

Attack/Cast Rate
0.2/s
Cooldown
5s
Hit Chance
46%
Accuracy
204
Crit Chance
2%
Crit Multiplier
200%
AoE Radius
2.1 m
Mana Cost
20
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
495.43
Life
256
Energy Shield
0
Mana
100
Spirit
0
Darkness
0
Armour
0
Evasion
33
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Evade (Spell)
0%
Deflect
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+125%)
Cold Resistance
75% (+135%)
Lightning Resistance
75% (+125%)
Chaos Resistance
0%

Max Hit Taken

Physical
256
Fire
914
Cold
914
Lightning
914
Chaos
256

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
4/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
26
Intelligence
7
Dexterity
21
Movement Speed
0%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Presence Radius
4 m