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POE2: Pathfinder Poisonous Concoction Starter/Endgame for 0.2 (SSF friendly)

PoE2 0.2 · Dawn of the HuntPathfinderPoisonburst Arrow

1 year ago26

by FatbellyWWSubscribe

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272.48K

DPS

5.39K

Effective HP

1

Life

3.28K

Energy Shield

Overview

POE2: Pathfinder Poisonous Concoction Starter/Endgame for 0.2 (SSF friendly) is a Path of Exile 2 Pathfinder build by FatbellyWW, made for the Dawn of the Hunt league (0.2). It is centered on Poisonburst Arrow and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 272.48K DPS with 5.39K effective HP, 1 life, 3.28K energy shield. Key uniques include Ming's Heart.

Build Video

FatbellyWW's Notes

https://www.youtube.com/watch?v=ztAhfTMkxVg Vine arrow circumvents proximal tangibility. Fork and herald of plague on top of Contagious contamination spreads crazy amounts of poisons. Best anoints are ancient aegis (defensive), or fast acting toxins if you max stacks fast, or pure chaos, or some crit depedning on gear. Best early budget anoint is back in action (80% stun recovery, lowbie materials). Pick the crit nodes after the poison/generic attack nodes. You can pick ES nodes last of all, I did while leveling (depends on how glass-cannony you want to be). Supercritical support might be best at high critlevels. It is unchecked in poisonburst skill list. Do not pick CI too early. Being hybrid life/es is best if you can max chaos res without CI. If you want to simplify the build, you can just use poison burst+plague nova. Feathered fletching is good if your quiver has high arrow speed. Good uniques to aim for: Ming's heart, can even use x2 if resists allow Northpaw (only if low basecrit on bow) Snakebite can be good for singletarget dps if the rest of the gear is very strong. Temporalis Queen of the forest (but need to swap all es nodes and gear to evasion etc etc. Likely insanely good with the running assault variant. You can use corpsewade if using queen if you can fit it, but aoe clear is so strong without it anyway so might not even be worth it. Withering touch is so nerfed that it is almost impossible to apply wither with it, withering presence is probably the only reliable way but costs loads of spirit. The wicked quill too maybe, but very high int req. Things that do not work well as of 11th of april 2025: Eye of winter even with ming's heart. useless. (maybe with wicked quill). Toxic growth maxed damage link with withering touch, ming, chaos infusion, sometimes 1 stack but not worth the effort. Withering touch on main skill, nope. Withering touch on rain of arrows and max damage/chaos link, a stack here and there but not worth the trouble without frenzy charges. Dark effigy max damage link sometimes applies a stack (probably just from it's quality effect), but doubtful if even worth casting. Dark effigy AND rain of arrows reached a few stacks. Withering presence is the only reliable option. Some of the best jewel affixes Sapphire Critical strike damage, % energy shield, magnitude of ailments/with crits, additional stun threshold equal to % of maximum energy shield emerald (probably best to have all sapphires though), movement speed, evasion, critical strike chance, magnitude of ailments (can have x2 different), maybe quiver if very good etc.
Loadouts

Gear

Golem Horn
Golem Nails
Empyrean Guardian
Brimstone Mantle
Sorrow Beads
Hate Knot
Ming's Heart
Grim Talons
Gale Clasp
Sol Goad
Bright Stone Charm of the Abundant
Spirit Cut
Soul Reach
Spirit Cut
Spirit Cut

Skills

  • Poisonburst ArrowPoisonburst Arrow20WMain
  • Comorbidity1W
  • Deadly Poison1W
  • Pinpoint CriticalPinpoint Critical1W
  • Longshot1W
  • HeftHeft1W
  • SupercriticalSupercritical1W
  • MobilityMobility1W
  • ForkFork1W
  • Toxic GrowthToxic Growth20W
  • Martial Tempo1W
  • Execute1W
  • Close Combat1W
  • Concentrated Effect1W
  • Withering TouchWithering Touch1W
  • Chaos Infusion1W
  • MomentumMomentum1W
  • Reach1W
  • Splinter1W
  • Vine ArrowVine Arrow20W
  • Swift Affliction1W
  • Persistence1W
  • Font of RageFont of Rage1W
  • Encumbrance1W
  • Hit and RunHit and Run1W
  • Plague BearerPlague Bearer20W
  • Chaos MasteryChaos Mastery1W
  • Physical MasteryPhysical Mastery1W
  • Magnified Effect1W
  • Astral ProjectionAstral Projection1W
  • UnbreakableUnbreakable1W
  • Gas ArrowGas Arrow20W
  • Armour ExplosionArmour Explosion1W
  • CorrosionCorrosion1W
  • Bursting PlagueBursting Plague1W
  • Concentrated Effect1W
  • ContagionContagion20W
  • Profanity1W
  • ExpanseExpanse1W
  • Drain AilmentsDrain Ailments1W
  • Chaotic FreezeChaotic Freeze1W
  • DespairDespair1W
  • Arcane Tempo1W
  • Heightened CurseHeightened Curse1W
  • Focused CurseFocused Curse1W
  • Wind DancerWind Dancer20W
  • Blind1W
  • MaimMaim1W
  • Envenom1W
  • Dark EffigyDark Effigy20W
  • Ancestral Urgency1W
  • Ironwood1W
  • Chaos MasteryChaos Mastery1W
  • Rhoa MountRhoa Mount20W
  • Meat Shield1W
  • Elemental ArmyElemental Army1W
  • Minion MasteryMinion Mastery1W
  • Ghost DanceGhost Dance20W
  • Clarity1W
  • Fast Forward1W
  • Shield ChargeShield Charge1W
  • Ingenuity1W
  • Second Wind1W
  • BarrageBarrage20W
  • Twofold1W
  • PremeditationPremeditation1W
  • Withering PresenceWithering Presence13W
  • Herald of PlagueHerald of Plague20W

Passive Tree

Passive tree 0.4
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Pathfinder
Pathfinder

Character Stats

Defence

Effective Hit Pool
5.39K
Life
1
Energy Shield
3.28K
Mana
919
Phys Max Hit Taken
3.29K
Armour
117
Evasion
1.14K

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
11%

Offence

Total DPS
272.48K
Crit Chance
63%
Crit Multiplier
573%
Rage
0

Attributes & Utility

Strength
148
Intelligence
128
Dexterity
145
Movement Speed
32%