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POE 3.23 - Hiero Int KB Totems Final version - Magic Find showcase

2 years ago5

by neoCrown GamingSubscribe

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72.66M

DPS

128.98K

Effective HP

81

Life

14.94K

Energy Shield

Overview

POE 3.23 - Hiero Int KB Totems Final version - Magic Find showcase is a Path of Exile Hierophant build by neoCrown Gaming, made for the Affliction league (3.23). It is centered on Power Siphon of the Archmage. In Path of Building it reaches 72.66M DPS with 128.98K effective HP, 81 life, 14.94K energy shield. Key uniques include Mageblood, Bottled Faith, Indigon, Eyes of the Greatwolf, Redblade Banner.

Build Video

neoCrown Gaming's Notes

Affliction League Hierophant Power Siphon/Kinetic Bolt of Fragmentation Offence ~ 45 million dps/225 million - reasonable on POB, no flasks activated Intelligence-stacking 1200-1500 intelligence - int-stacking wand with hunter/shaper/elder mod - 1-6 lightning damage per 10 int and 1% spell damage per 16 int Mana-stacking 9000 - 10000 mana- transfiguration of mind - increases to mana applies to damage at 30% value Mind of the council helmet - added lightning damage equal to 6% of maximum mana. Endgame helmet - Indigon - increased spell damage per 200 mana spent recently, up to 2000%. Spell damage applied to attack damage via wand mastery 7 totems - impossible escape - iron reflexes, watchtower anoint on amulet, ancestral bond keystone, asccendancy point, x2 from ballista support x4 curses due to anathema's ring - conductivity, elemental weakness, sniper's mark, enfeeble Shock effect - increased to mana applied to shock effect mastery - 30-50% shocks on guardians/conquerors Hit-based build - 100% accuracy - easy to cap with int applied to accuracy mastery and Shaper's Touch - 4 accuracy per 2 int. Crit-based build - try to cap critical strike chance and critical strike damage. Few ways to max critical strike damage Expensive - forbidden jewels (Righteous providence - allows int or strength to apply to critical strike chance, whichever is lower) Cheap - balance of terror - critical strike multiplier for 10 seconds if self-cast enfeeble (brand/trigger does not count) - glove corruption with attack crit strike chance implicit to max crit chance - 0.50 - 0.80% range rolls. Lightning exposure via awakened lightning penetration. Intimidate for 10% increased attack damage taken - via ring implicit Onslaught via totem cluster jewel 5 auras - x1 free blessing aura with eternal blessing + haste due to mana not being reserved. Purity of elements, grace, clarity, discipline. Stun immunity - high uptime - Balbala timeless jewel with x2 or 3 stun avoidance node, auto-utility flask with 50% stun avoidance. Or max damage setup to remove everything that can stun. Defence Good energy shield pool - 7k - 14k depending on setup Evasion build Moderate amount of block/spell block Ivory tower - energy shield based on life reserved, chaos damage taken from mana before life Elemental ailment immune due to purity of elements Weakness Damage over time - can be mitigated with arcane cloak life regeneration enchant and pantheon Chaos damage - can be mitigated by maintaining mana pool and Gain Chaos resistance while affected by Purity of Elements Watcher's Eye Mod - Stacking all attributes gives benefits due to Shaper's touch: Accuracy and evasion rating per intelligence Mana and energy shield per strength Life per dexterity Since Ancestor League Power Siphon Nerfed - can no longer run barrage due to single projectile per target. However, crit chance and crit damage boosted per quality making it easier to reach 100% crit chance. Power siphon of the Archmage - interesting archetype to play with but lower damage unless can cap crit chance and stack crit damage. Kinetic Bolt of Fragmentation for Single Target Damage Rough DPS - multiply DPS number in POB by Number of Projectiles x 2 (for secondary projectiles) x 2 for returning projectiles x number of totems = 2mil x 4 x 2 x 2 x 7 = 224 million DPS Tattoos removed All attributes tattoo Additional projectile tattoo Journey keystone tattoo of makanui - several options - ghost dance/point blank/magebane/glancing blows New Tech Auto Warcry Generation with charms + That Which Was Taken Jewel Can run any number of warcries that suit the build - intimidating cry for intimidate, enduring cry for massive ES regen, etc Rage generation + Berserk Curse effect Mark effect Other ways to boost damage Can run frenzy to gain frenzy charges Can run ensnaring arrow for increased projectile damage taken

Gear

Spirit Cry
Prism Guardian
Indigon
The Ivory Tower
Eyes of the Greatwolf
Anathema
Agony Coil
Shaper's Touch
Mageblood
Domination Spark
Hollow Lens
Split Personality
Forbidden Flame
Impossible Escape
Cataclysm Wound
Inquisitor's Corvine Charm of the Inquisitor
That Which Was Taken
Brute Force Solution
Cataclysm Wound
Split Personality
Healthy Mind
Watcher's Eye
Emperor's Mastery
Inquisitor's Corvine Charm of the Inquisitor
Forbidden Flesh
Inquisitor's Corvine Charm of the Inquisitor

Skills

Body Armour

  • Increased Critical DamageIncreased Critical Damage21/23W
  • PiercePierce20/20W
  • Ballista TotemBallista Totem20/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Awakened Lightning PenetrationAwakened Lightning Penetration5/20W
  • Kinetic Bolt of FragmentationKinetic Bolt of Fragmentation21/23W
  • Returning ProjectilesReturning Projectiles20/20W
  • Power Siphon of the ArchmagePower Siphon of the Archmage20/20WMain
  • Item RarityItem Rarity20/23W

Gloves

  • Sigil of PowerSigil of Power20/20W
  • Arcane CloakArcane Cloak21/20W
  • Increased DurationIncreased Duration20/20W
  • EnhanceEnhance4W
  • BerserkBerserk20/20W

Helmet

  • Arcanist BrandArcanist Brand20W
  • ConductivityConductivity21W
  • Elemental WeaknessElemental Weakness21W
  • EnfeebleEnfeeble21W

Gloves

  • HasteHaste21W
  • Eternal BlessingEternal Blessing20/20W
  • Sniper's MarkSniper's Mark21/20W
  • EnhanceEnhance4W

Weapon 1

  • ArroganceArrogance20/20W
  • ClarityClarity5W
  • Flame DashFlame Dash20/20W
  • Enduring CryEnduring Cry20/20W

Weapon 2

  • DisciplineDiscipline21W

Weapon 2

  • GraceGrace21W

Weapon 2

  • Purity of ElementsPurity of Elements21/20W

Passive Tree

Passive tree 3.23
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Hierophant
Hierophant
Wildwood Primalist
Wildwood Primalist

Character Stats

Defence

Effective Hit Pool
128.98K
Life
81
Energy Shield
14.94K
Mana
12.05K
Phys Max Hit Taken
50.06K
Armour
1.69K
Evasion
24.97K
Block | Spell Block
22% | 0%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
41%

Offence

Total DPS
72.66M
Crit Chance
100%
Crit Multiplier
494%
Rage
20

Attributes & Utility

Strength
678
Intelligence
1.89K
Dexterity
253
Movement Speed
216%