5.02M
DPS
9.68K
Effective HP
2.61K
Life
200
Energy Shield
Overview
[PoE2 0.5] Bone Cage (CoC Bitter Dead + Grim Pillars) is a Path of Exile 2 Acolyte of Chayula build by Dacen, made for the Runes of Aldur league (0.5). It is centered on Bone Cage and plays as a intelligence, spell, area, physical archetype. In Path of Building it reaches 5.02M DPS with 9.68K effective HP, 2.61K life, 200 energy shield. Suited for: Mapping. Key uniques include Olroth's Resolve, The Fall of the Axe, Rite of Passage, The Unborn Lich.
Build Video
Dacen's Notes
Rly fun build, can easly go every content and every mapmod without issue
I'm using the new annoint " Mystic Avalance" witch makes your last Echo cascade, together with the new Ward skill "Triskelion Cascade" witch makes a total of 10 Bone Cages in one single cast(they all shotgun) Bone Cage has the issue of dissapering when recast, but when cascaded they will persist until you selfcast a new one(or duration runs out). Having a total 9 Bone Cages just out on the field and instantly hitting the enemy when they spawn is what makes the skill extremly OP imo.
Grim Pillars gets intantly destroyed by Bone Cage
PoB / Maxroll https://maxroll.gg/poe2/pob/y5a7af0w
Gear


















Skills
Passive Tree


Character Stats
Defence
- Effective Hit Pool
- 9.68K
- Life
- 2.61K
- Energy Shield
- 200
- Mana
- 797
- Phys Max Hit Taken
- 4.42K
- Armour
- 359
- Evasion
- 178
Resistances
- Fire Resistance
- 75%
- Cold Resistance
- 75%
- Lightning Resistance
- 75%
- Chaos Resistance
- 59%
Offence
- Total DPS
- 5.02M
- Crit Chance
- 92%
- Crit Multiplier
- 630%
Attributes & Utility
- Strength
- 174
- Intelligence
- 160
- Dexterity
- 75
- Movement Speed
- 32%
- Item Rarity
- 16%