PoB ArchivesPoB Archives
PoE2 builds

PoE2 0.5·Runes of Aldur·Gemling Legionnaire

0-Mana-Cost 1-Button Doom Caster Gemling

by Definitiv13 months ago240

DPS
7.29M
Effective HP
17.81K
Life
2.26K
Spirit
100
Level
94
Min budget

Overview

0-Mana-Cost 1-Button Doom Caster Gemling is a Path of Exile 2 Gemling Legionnaire build by Definitiv1, made for the Runes of Aldur league (0.5). It is centered on Despair and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 7.29M DPS with 17.81K effective HP, 2.26K life. Key uniques include Lavianga's Spirits, Mageblood, Rathpith Globe, Kalandra's Touch, Nascent Hope.

Build Video

Definitiv1's Notes

Hello PoE2BuildReddit,

Last week I stumbled upon this Build Concept by a Video of Koten, a small PoE Build Creator, and this is the final result of 1 Week of testing and fine-tuning.

Notably, outside of the Amulet, every Expensive Item can be replaced by a budget Version.

So the Core-Concept of the Build is that Despair on a Gemling gets additional Quality to reduce Cost, and at 40% Quality, you can reach 100% reduced Cost. [This is on the same Layer as increase Cost Nodes like Raw Mana, so can't use that!]

With 0 at one Layer of the Cost Multiplier, we can throw Archmage on top of Despair and still have 0 Cost.

Now, to make this interaction deal damage, add Impending Doom. Doedre's Undoing sadly doesn't work cause it has a Mana Cost of 0 and doesn't mimic the Despair Quality just Level. Doom Blast of Impending Doom has a Mana Cost of Nothing, so Archmage applies Damage but not Cost.

So the Core Setup is Despair + Impending Doom + Spell Cascade + Cursed Ground

Cursed Ground + Spell Cascade creates Instances of apply curse that immediately removes it because of the Limit of 2 Cursed Grounds, resulting in the first Doom Blast Proc. Any subsequent casts remove the previous Cascaded Cursed Grounds and can yield up to 2 additional Hits of Doom Blast for up to 3 Hits Total per Cast.

This does require some investment into Curse Activation Frequency to keep the Delay below the cast time. So that in between each Cast of Despair, the cursed grounds go active, apply the curse, then get replaced, expiring the curse and procing Doom Blast.

In my testing, I also concluded that Adonia's Ego is the Best Wand once Archmage is added to the Build. Its 152% More Damage for 4 additional Buttons once each Minute. With a 20% Chance(heightened charges) to reach 300% more Damage for 2 Minutes.

We can get Gem Levels from Cultivated Vertex and Prism of Belief, so the more multiplier of the Wand outshines any increases of a Rare Wand.

With Pinacle of Power and a WS 2 Setup to generate Infusions and Power Charges with Infused with Power to consume in WS 1 Pinnacle of Power, we get all the More Damage we need. (can't be WS 2 Buff is locked to the Weapon Set Pinacle of Power is used with)

So to combine it:

  1. High Base Damage from scaling Gem Level without the downside of increased Cost
  2. Massive Damage as Extra from Archmage, scaling with Investment into Mana
  3. Also using Mana for Cultivated Rathpit for %inc Damage and %crit Chance(forgot to mention so far)
  4. More Elemental Damage from Adonia's Ego Pinnacle of Power

Overall, a really satisfying and fun build.

PoB: https://pobb.in/wgKip7f8w_Sl

Written Guide: https://mobalytics.gg/poe-2/profile/cyclon-definitiv/builds/doomcaster-gemling

Loadouts

Gear

Tap an item to open trade or craft it.

New Item
Shiny Crown
Victory Curtain
Pain Braid
Kalandra's Touch
Mana Star
Slap Hands
Mageblood
Slick Steps
Rathpith Globe
Wary Ultimate Life Flask of the Medic
Lavianga's Spirits
Rite of Passage
Nascent Hope
Clinician's Stone Charm of the Perpetual
Split Personality
Prism of Belief
Chimeric Shard
From Nothing
Cataclysm Spark

Skills

Tap a skill to open trade.

  • FirestormFirestorm18/20W
  • UnleashUnleash1W
  • Spell CascadeSpell Cascade1W
  • Rapid Casting IIRapid Casting II1W
  • LifetapLifetap1W
  • Efficiency IIEfficiency II1W
  • Frost BombFrost Bomb18/20W
  • Short Fuse IIShort Fuse II1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Spell CascadeSpell Cascade1W
  • LifetapLifetap1W
  • Efficiency IIEfficiency II1W
  • Pinnacle of PowerPinnacle of Power20W
  • Uhtred's RiteUhtred's Rite1W
  • Heightened ChargesHeightened Charges1W
  • Prolonged Duration IIProlonged Duration II1W
  • Efficiency IIEfficiency II1W
  • Power SiphonPower Siphon18W
  • MobilityMobility1W
  • MomentumMomentum1W
  • InnervateInnervate1W
  • Lightning AttunementLightning Attunement1W
  • Mana RemnantsMana Remnants20/20W
  • Harmonic Remnants IIHarmonic Remnants II1W
  • Remnant Potency IRemnant Potency I1W
  • Powered by VerisiumPowered by Verisium20/20W
  • Efficiency IIEfficiency II1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Power SiphonPower Siphon19W
  • DeliberationDeliberation1W
  • ShockShock1W
  • ArchmageArchmage18/20W
  • Lightning MasteryLightning Mastery1W
  • Pinnacle of PowerPinnacle of Power20W
  • Prolonged Duration IIProlonged Duration II1W
  • Virtuous BarrierVirtuous Barrier1W
  • TornadoTornado13W
  • VolcanoVolcano13W
  • ThunderstormThunderstorm13W

Weapon 1

  • SpellslingerSpellslinger20W

Passive Tree

Passive tree 0.5
scroll to zoom
Gemling Legionnaire
Gemling Legionnaire

Character Stats

Level
94

Damage

Full DPS
0
Combined DPS
7.29M
Hit DPS
7M
With Poison DPS
7M
With Ignite DPS
7.29M
With Bleed DPS
7M
Damage over Time
293.91K
Ignite DPS
293.91K
Culling DPS
0
Reservation DPS
0
Average Hit
2.08M
Burst Damage
2.08M

Attack & Crit

Attack/Cast Rate
3.36/s
Cooldown
0.15s
Hit Chance
100%
Crit Chance
48%
Crit Multiplier
581%
AoE Radius
2 m
Mana Cost
508.15
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
17.81K
Life
2.26K
Energy Shield
0
Mana
5.71K
Spirit
-13
Darkness
0
Armour
0
Evasion
8
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Evade (Spell)
0%
Deflect
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+41%)
Cold Resistance
75% (+23%)
Lightning Resistance
75% (+23%)
Chaos Resistance
60%

Max Hit Taken

Physical
8.1K
Fire
28.92K
Cold
28.92K
Lightning
28.92K
Chaos
20.24K

Recovery

Life Regen
66.3/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
324.4/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
51
Intelligence
348
Dexterity
51
Movement Speed
36%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Presence Radius
4 m
Item Rarity
53%