PoE 3.15·Expedition·Ascendant
Fixing your resistances using auto-flasks ! My hollow palm infernal blow ascendant.
by Ourgaht5 years ago10
- DPS
- 1.08M
- Life
- 4.66K
- Level
- 90
- Min budget
Overview
Fixing your resistances using auto-flasks ! My hollow palm infernal blow ascendant. is a Path of Exile Ascendant build by Ourgaht, made for the Expedition league (3.15). It is centered on Infernal Blow and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 1.08M DPS with 4.66K life, 110 energy shield. Suited for: Mapping. Key uniques include Taste of Hate, Cyclopean Coil, Fractal Thoughts, Atziri's Promise, Wildwrap.
Ourgaht's Notes
Hi everyone, I've just beaten SirusAL5 and I just wanted to showcase the build I've made :).
POB : https://pastebin.com/aULUyjHP
T14 map clear : https://www.youtube.com/watch?v=-_1hjDLlREs
The idea of the build is to stack increased flask charges gained / increased flask duration / reduced flask charges used, this, combined with the pathfinder node from ascendant, makes it so you can have 100% uptime on your topaz/ruby/sapphire flask ! Not to mention the use of instinling orb "Reuse at the end of flask effect" so you just need to press it once when you enter the map !
The build uses hollow palm in order to scale the damage, without having to worry about resistances , you can stack dexterity using unique items as much as you want.
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Infernal blow is just an insane clear skills, which is even better when you can have the "Anomalous" quality. It also allows us to use the "Trinity" support gem which is one of the best gem out there. The build however does struggle a bit against big bosses, with just a bit over 1M of single-target dps.
The build has a lot of area it can be improved, replacing uniques items with attribute stacking rare, again without having to worry about resistances, means you can have the best suffixes on all your items. Also recoloring the armor so we can have elemental damage with attack instead of elemental focus would allow us to chill/burn ennemies, but because it's 6 off-colors it's not that simple...
If you have any idea on how to improve the build I would love to hear your feedback ! Thanks for reading.
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Edit : Made some progress with my build, updated POB : https://pastebin.com/QYTDwXiU
Gear
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Skills
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Helmet
Blood Rage18/20W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 90
Damage
- Full DPS
- 0
- Combined DPS
- 1.08M
- Hit DPS
- 1.08M
- With Poison DPS
- 1.08M
- With Ignite DPS
- 1.08M
- With Bleed DPS
- 1.08M
- With Impale DPS
- 1.08M
- Damage over Time
- 0
- Impale DPS
- 0
- Average Hit
- 1.08M
- Average Damage
- 231.17K
Attack & Crit
- Attack/Cast Rate
- 4.67/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 185%
- Mana Cost
- 39
- Life Cost
- 0
Defence
- Life
- 4.66K
- Energy Shield
- 110
- Mana
- 155
- Ward
- 0
- Armour
- 31
- Evasion
- 15.53K
- Phys Damage Reduction
- 4%
Mitigation & Avoidance
- Block
- 14%
- Spell Block
- 0%
- Evade (Melee)
- 62%
- Evade (Projectile)
- 62%
- Attack Dodge
- 40%
- Spell Dodge
- 30%
Resistances
- Fire Resistance
- 75% (+18%)
- Cold Resistance
- 76% (+52%)
- Lightning Resistance
- 75% (+18%)
- Chaos Resistance
- 12%
Recovery
- Life Regen
- 155.82/s
- Net Life Regen
- -27.38/s
- ES Regen
- 0/s
- Mana Regen
- 18.1/s
- Life Leech
- 932.2/s
- ES Leech
- 0/s
- Mana Leech
- 207.4/s
- Total Degen
- 183.21/s
Attributes & Utility
- Strength
- 346
- Intelligence
- 241
- Dexterity
- 1.31K
- Movement Speed
- 59%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 9%