- DPS
- 23.44M
- Effective HP
- 200.08K
- Life
- 3.77K
- Level
- 98
- Min budget
Overview
Static Strike/Frozen Legion Guardian off-meta League starter 3.29 is a Path of Exile Guardian build by Elenoth98, made for the Mirage league (3.28). It is centered on Static Strike and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 23.44M DPS with 200.08K effective HP, 3.77K life, 3.37K energy shield. Suited for: Legion, Mapping. Key uniques include Ashes of the Stars, The Taming, The Taming, Ryslatha's Coil.
Build Video
Elenoth98's Notes
Hi all,
Here is my Guardian league starter for 3.29 if you want to play Static Strike while on the top side of the tree. While off-meta, this build uses some nice tech to provide comparable damage scaling to more popular starters such as Zerker or Slayer, along with 72%/73% block without additional investment.
We complement Static Strike with Frozen Legion as a single-target spammer to generate and proc Hallowing Flames stacks and make full use of the Marshal of Divinity ascendancy without using minions. Using both an attack (Static Strike) and a spell (Frozen Legion) also allows us to maintain Block and Spell Block from Bastion of Hope organically, eliminating some of the clunkiness of the Guardian ascendancy. Moreover, since we are using a two-handed warstaff, we auto-exert Intimidating Cry to take advantage of Static Strike snapshotting, providing double damage for the duration of the buff.
Early on, damage is carried by the Guardian elemental relic (Anger and Wrath), and later by a crafted physical weapon and a large amount of Damage as Extra (Herald of Ash, Marshal of Divinity, Hallowing Flames, Hatred), leading to a very smooth progression curve. Since we don't need any uniques before the min-maxing stage, this is also a very SSF-friendly starter that can carry you to four stones and scale well beyond that as a mapper (and/or seabed explorer).
The main drawback of this archetype is the difficulty of accessing life, mana, and ES recovery early in the progression, since the Templar starting position doesn't provide much support for leech. That's why, in the notes of my PoB, I included a variety of potential solutions to fit any gear, budget, or stage of progression (thanks to everyone's suggestions in this thread: https://www.reddit.com/r/PathOfExileBuilds/comments/1uvp0g8/league_start_static_strike_frozen_legion_guardian/).
PoB:
https://pobb.in/y_kNuWwY1oK_
https://maxroll.gg/poe/pob/3zl0nm0x
Video of a Day 1 SSF character in T16 to give you an idea of what you can expect in a league start scenario:
https://www.youtube.com/watch?v=SIbr89XmDuQ
Hope this can inspire some ideas for your starters.
See you underwater exiles.
Gear
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Skills
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Passive Tree










- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Abberath
- Runegrafts
- Runegraft of the WarpRunegraft of the WarpBuffs on you expire 30% slowerDebuffs on you expire 30% fasterLimited to 1 Runegraft of the WarpRunegraft of the FortressRunegraft of the Fortress10% reduced Attributes40% increased Global DefencesLimited to 1 Runegraft of the Fortress
Character Stats
- Level
- 98
Damage
- Full DPS
- 23.44M
- Combined DPS
- 13.33M
- Hit DPS
- 13.29M
- With Poison DPS
- 13.29M
- With Ignite DPS
- 13.33M
- With Bleed DPS
- 13.29M
- Damage over Time
- 32K
- Ignite DPS
- 32K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 2.66M
- Burst Damage
- 2.66M
Attack & Crit
- Attack/Cast Rate
- 2.12/s
- Hit Rate
- 5/s
- Hit Chance
- 100%
- Accuracy
- 344
- Crit Chance
- 92%
- Crit Multiplier
- 573%
- AoE Radius
- 2 m
- Mana Cost
- 37
- Life Cost
- 0
Defence
- Effective Hit Pool
- 200.08K
- Life
- 3.77K
- Energy Shield
- 3.37K
- Mana
- 88
- Ward
- 0
- Armour
- 29.76K
- Evasion
- 28
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 72%
- Spell Block
- 73%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+175%)
- Cold Resistance
- 75% (+168%)
- Lightning Resistance
- 75% (+168%)
- Chaos Resistance
- 75% (+80%)
Max Hit Taken
- Physical
- 23.26K
- Fire
- 51.63K
- Cold
- 49.78K
- Lightning
- 49.78K
- Chaos
- 23.56K
Recovery
- Life Regen
- 75.4/s
- ES Regen
- -168.35/s
- ES Recharge
- 3.37K/s
- Mana Regen
- 14/s
- Life Leech
- 0/s
- ES Leech
- 336.7/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 178
- Intelligence
- 184
- Dexterity
- 75
- Movement Speed
- 30%
- Endurance Charges
- 5
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 40
- Devotion
- 0