PoB ArchivesPoB Archives
Builds

[Path of Exile] HC Mirage 3.28 | Dominating Blow of Inspiring Guardian Baseline

4 months ago

by YggySubscribe

5.82M

DPS

183.31K

Effective HP

5.8K

Life

Overview

[Path of Exile] HC Mirage 3.28 | Dominating Blow of Inspiring Guardian Baseline is a Path of Exile Guardian build by Yggy, made for the Mirage league (3.28). It is centered on Dominating Blow of Inspiring and plays as a strength, attack, minion, duration archetype. In Path of Building it reaches 5.82M DPS with 183.31K effective HP, 5.8K life, 3.19K energy shield. Suited for: Delve, Mapping. Key uniques include Rumi's Concoction.

Build Video

Yggy's Notes

00:00 - Kurgal Delve (196 Depth) 1:48 - Nightmare Map (Ziggurat) 6:49 - Equipment and Skill Tree 7:48 - BREATHE

1st HC Character.

Took awhile to figure out the build scaling , how to PoB everything, and how to adjust in HC environment.

BIGGEST DOWNSIDE: You NEED CELESTIAL EFFECT MTX.

  • Otherwise you'll have flashbangs all the time and you might need to get your eye checked if you play this without MTX.

Summary:

PoB Link: https://pobb.in/RBK3tiijSYt-

This is a good baseline build if you're looking to play this archetype in HC, no big items yet, most of it can be self found and self-crafted. (You do not need forest tiger, it is -100% visual clarity for 17% aspd and 11% ms)

Roughly 5.8m based on estimates w/ spectre + ag + punishment (~900-1k pdps rod) 38k phys max hit w/o molten shell + arctic armour

Thoughts and Build Details:

  • I was considering Bonemeld but I decided it was not worth it to try and counteract the chaos res downside, (it's more efficient to go CI if you want to use Bonemeld)
  • I also made some changes to the PoB (not shown in the video), dropping the minion cluster (it's a bait), as we get more value from just allocating points normally in the skill tree (+20% spell block and extra points for minion damage)
  • Swap out eventuality rod with regular warstaff for +25% block if you prefer higher block.

Gear from this video snapshot: Animate Guardian:

  • Dying Breath- 18% dmg
  • Leer Cast - 50% dmg
  • Belly of the Beast
  • Artor Mortis - Enfeeble on Hit (Corrupt Implicit)
  • Windscream - +1 CURSE

Spectre Progress Priority:

  1. Stygian Ape - swap to forest tiger endgame minmax (Frenzy Charges)
  2. Forest Warrior (Culling + Onslaught)
  3. Guardian Turtle (Determination)
  4. Baranite Cleric (Phys as extra lightning)

Currently working on:

  • Finishing Weapon T1/T2/T2 Phys Rod
  • Fixing Jewels (Preferably you have Increased Max Life + Minion Damage, suffixes are up to you, optimally you get + max res but that will be difficult so max life + minion damage as baseline is decent)
  • Swapping to cord belt. Allows for annointing Sione's Ambition which makes it comfortable to drop Greater Ancestral Call Support on bosses and still have decent strike range.
  • Also considering maven belt, since we generate power charges from blocks, and it gives us a lot of es recoup.
  • Runegraft of the fortress + runegraft of the warp consideration
  • Thinking about dropping 1 attack block wheel for Glorious Vanity (Doryani) to get more es.
  • Fix Affixes on my gear, particularly gloves and boots.

So far I've done full scarab 6 map mods and nightmare maps, 260+ delve. If you are a gamer this current iteration can do ubers. But I'll be working on fixing stuff first then try to do ubers later (might skip Sirus)

Gear

Torment Post
Grim Cowl
Oblivion Mantle
Gloom Choker
Morbid Eye
Blood Knot
Gloom Mitts
Empyrean Strap
Brimstone Pace
Herbal Prismatic Tincture of the Unleashed
Grim Orb
Foe Prism
Vivid Spark
Watcher's Eye
Oblivion Stinger
Soul Shine

Skills

Weapon 1

  • Dominating Blow of InspiringDominating Blow of Inspiring20/20WMain
  • Greater Ancestral CallGreater Ancestral Call3/20W
  • MultistrikeMultistrike21/20W
  • TrinityTrinity20/20W
  • Invert the RulesInvert the Rules4/23W
  • RuthlessRuthless20/20W
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun1/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W

Body Armour

  • Summon Stone GolemSummon Stone Golem20/20W
  • Animate GuardianAnimate Guardian20/20W
  • Raise SpectreRaise Spectre21/20W
  • EmpowerEmpower4W
  • Minion LifeMinion Life20/17W
  • Meat ShieldMeat Shield20/20W

Helmet

  • Vaal Arctic ArmourVaal Arctic Armour20/20W
  • Purity of ElementsPurity of Elements20/20W
  • PunishmentPunishment20/20W
  • HasteHaste5/20W

Boots

  • Summon Holy RelicSummon Holy Relic20/20W
  • Herald of PurityHerald of Purity20/20W

Boots

  • AutomationAutomation20/20W
  • ConvocationConvocation1/20W

Gloves

  • Molten ShellMolten Shell20/20W
  • Cast when Damage TakenCast when Damage Taken20/20W

Helmet

  • Enduring CryEnduring Cry20/20W

Gloves

  • Flesh and StoneFlesh and Stone21W

Gloves

  • Leap SlamLeap Slam20W

Ring 2

  • FrostblinkFrostblink20/20W
  • Summon Sentinel of Radiance20W
  • Summon Elemental Relic20W

Passive Tree

Passive tree 3.28
scroll to zoom
Guardian
Guardian
Farrul Bloodline
Farrul Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Tukohama
Runegraft
Runegraft of Treachery

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
5.82M
Hit DPS
5.24M
With Poison DPS
5.24M
With Ignite DPS
5.24M
With Bleed DPS
5.24M
Damage over Time
0
Culling DPS
581.73K
Reservation DPS
0
Average Damage
947.61K
Burst Damage
947.61K

Attack & Crit

Attack/Cast Rate
5.53/s
Hit Chance
100%
Accuracy
527
Crit Chance
0%
Crit Multiplier
0%
Minion Limit
0
Mana Cost
22
Life Cost
0

Defence

Effective Hit Pool
183.31K
Life
5.8K
Energy Shield
3.19K
Mana
305
Ward
0
Armour
39.79K
Evasion
26
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
42%
Spell Block
58%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
80% (+93%)
Cold Resistance
80% (+50%)
Lightning Resistance
80% (+53%)
Chaos Resistance
76% (+5%)

Max Hit Taken

Physical
38.58K
Fire
80.39K
Cold
80.39K
Lightning
80.39K
Chaos
37.75K

Recovery

Life Regen
0/s
ES Regen
1.09K/s
ES Recharge
3.19K/s
Mana Regen
17.8/s
Life Leech
1.16K/s
ES Leech
0/s
Mana Leech
203.4/s

Attributes & Utility

Strength
288
Intelligence
259
Dexterity
112
Movement Speed
42%
Endurance Charges
6
Frenzy Charges
3
Power Charges
4
Rage
40
Devotion
0