The BEST Gold Farm for PoE 3.28 – Cheap, Easy, Consistent
5 months ago279
by Vertolka_Exiled5 months ago279Subscribe
3.81M
DPS
77.08K
Effective HP
4.51K
Life
Overview
The BEST Gold Farm for PoE 3.28 – Cheap, Easy, Consistent is a Path of Exile Inquisitor build by Vertolka_Exiled, made for the Mirage league (3.28). It is centered on Penance Brand and plays as a intelligence, spell, area, physical archetype. In Path of Building it reaches 3.81M DPS with 77.08K effective HP, 4.51K life, 1.98K energy shield. Suited for: Simulacrum, Mapping, Delirium. Key uniques include Silverbranch, Maloney's Mechanism, Venarius' Astrolabe, The Eternity Shroud.
Build Video
Vertolka_Exiled's Notes
Easy 100K+ gold per map in Path of Exile 3.28 Mirage with a cheap setup? Yes — and it’s easier than ever.
This is the updated version of my gold farming strategy for PoE 3.28 Mirage league, now more consistent, more efficient, and even easier to run than before. With a setup costing around 5 chaos, you can reliably farm 100K–120K+ gold per map using Sepulchre layouts, Bismuth Monolith scaling, and high magic monster density.
This strategy focuses on:
- Kalguuran encounters for consistent Bismuth Monolith spawns
- Crimson Iron encounters as the main gold source
- Item rarity stacking with cheap scarabs
- Smart map filtering using trade to remove dangerous mods
- Scarab of Dextral tech to eliminate prefixes and boost safe scaling
Even with added Delirium, Beyond, and high map mod effect, the strategy is now easier to run thanks to better map control and optimization.
💡 What’s New in 3.28 Mirage?
No map device crafts → optimized scarab setup for consistency New map system → easier than ever to buy perfect maps Mirage league mechanic adds extra monsters and gold scaling Wishes like golden volatiles and fountains can massively boost profits
💰 Results
Average: 100K–120K+ gold per map 10 maps: ~1.3 million gold total Setup cost: ~5 chaos Maps: ~7 chaos each
Anything below 100K gold per map is considered a low roll.
📦 Extra Value
Tons of uniques for dust farming Ore shipments for additional currency Temple layouts (via Alva) can be flipped for divine-level profit
📥 Resources 🗺 Atlas Tree & Variants: https://poeplanner.com/atlas-tree/BQAaAACJAIfUXz74K06NYw9l4kKJ67sklwBIsvreokSVhrQskrePabkIesHu8VRtiLj_Sgn45cAqPFkhYMwP-wq9VzJhgLlRKP91jEG1ZhCAXp21quQITLqN6rCSKrvZW-T3fZGmwQp7Dkpgv97-qgqfO7GdVB9kG5dlP2JnYNSP1pqHndDGDPTX_vcyw3m12MnPbaaCp73HKY1ZhoJRN-N_b8Smz0ezxxkK-7HEhVR24g6i0LAIyxfPicUhsrokMg32L6iKJxdQxB-rHg750RkZlPD9GIvm1gtxOnbl7NVicQt9bY_lHISIB9r6wfsgM9ibwnbZXKlDaKXk_Ef6oHFYJtRsuWLkM_XArVdM8n7rsmh2uMvLoNYUAB-LCAAAAAAAAAMDAAAAAAAAAAAA 🎯 Loot Filter + Dust Module: https://www.filterblade.xyz/?profile=Vertolka&saveState=LHNM5P0XUBAM1G&isPreset=false&game=Poe1 https://www.filterblade.xyz/?profile=Vertolka&saveState=FUQUPXXKBA7LV6&isPreset=true&game=Poe1&preview=true or search for "Vertolka" in filterblade module public section 📊 Map Search Setup: https://www.pathofexile.com/trade/search/Mirage/6zpl8ZMqUG you will probably need adjust mod filtering for your own build. Use craftofexile to see all possible mods that can roll: https://www.craftofexile.com/?game=poe1&b=66&ob=both&v=d&a=x&l=a&lg=22&bp=y&as=1&hb=0&bld={}&im={}&ggt=|&ccp={}&gvc={"limit":88}&gns={}
PoB: https://pobb.in/QgDgywuYT6qt Just to prove you really dont need some crazy build to run this strategy
If you try this strategy, let me know your results or any tweaks you made — always interesting to see different approaches.
If this helped, consider dropping a like or sub. Totally optional, but appreciated.
#PathOfExile #PoE #PoE3.28 #GoldFarming
Gear
















Skills
Passive Tree



Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 3.81M
- Hit DPS
- 3.32M
- With Poison DPS
- 3.32M
- With Ignite DPS
- 3.81M
- With Bleed DPS
- 3.32M
- Damage over Time
- 491.77K
- Ignite DPS
- 491.77K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 2.47M
- Burst Damage
- 2.47M
Attack & Crit
- Attack/Cast Rate
- 3.59/s
- Hit Rate
- 1.34/s
- Hit Chance
- 100%
- Crit Chance
- 97%
- Crit Multiplier
- 405%
- AoE Radius
- 2.9 m
- Mana Cost
- 68
- Life Cost
- 12
Defence
- Effective Hit Pool
- 77.08K
- Life
- 4.51K
- Energy Shield
- 1.98K
- Mana
- 172
- Ward
- 0
- Armour
- 811
- Evasion
- 3.39K
- Phys Damage Reduction
- 7%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 78%
- Spell Suppression
- 5%
- Evade (Melee)
- 25%
- Evade (Projectile)
- 25%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+26%)
- Cold Resistance
- 75% (+28%)
- Lightning Resistance
- 75% (+5%)
- Chaos Resistance
- 75% (+5%)
Max Hit Taken
- Physical
- 6.64K
- Fire
- 23.16K
- Cold
- 23.16K
- Lightning
- 23.16K
- Chaos
- 18.03K
Recovery
- Life Regen
- 22.5/s
- ES Regen
- 0/s
- ES Recharge
- 1.98K/s
- Mana Regen
- 119.5/s
- Life Leech
- 606.19/s
- ES Leech
- 257.01/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 241
- Intelligence
- 253
- Dexterity
- 131
- Movement Speed
- 91%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0