PoE 3.29·Allflame·Inquisitor
I Tested how Charts REALLY Work | PoE 3.29 Curse of the Allflame
by Vertolka_Exiled1 month ago124Subscribe
- DPS
- 7.56M
- Effective HP
- 185.2K
- Life
- 3.42K
- Level
- 96
- Min budget
Overview
I Tested how Charts REALLY Work | PoE 3.29 Curse of the Allflame is a Path of Exile Inquisitor build by Vertolka_Exiled, made for the Allflame league (3.29). It is centered on Penance Brand and plays as a intelligence, spell, area, physical archetype. In Path of Building it reaches 7.56M DPS with 185.2K effective HP, 3.42K life, 1.32K energy shield. Key uniques include Call of the Brotherhood, Blackflame, Atziri's Promise, Incandescent Heart, Venarius' Astrolabe.
Build Video
Vertolka_Exiled's Notes
Curse of the Allflame has a lot of hidden mechanics — and some of the most important ones aren't explained anywhere in-game.
In this Path of Exile 3.29 guide, I test how Charts and Voyages actually work, using dozens of very specifically rolled charts to uncover hidden differences between Sandy Seabed, Coral Reef and Coral Forest.
The three chart types aren't just different layouts. They behave like different biomes, with different encounter biases, monster densities and reward patterns.
And the modifiers on charts are much more interesting than they initially appear.
I tested Dead Man Sulphur and Quantity separately to find out what they actually affect — and some of the results were very different from what I expected.
You'll learn: • Which chart is best for different farming strategies • How strongbox and encounter biases work • Why Sandy Seabed is great for fast farming • Why Coral Forest is interesting for jackpot hunting • Why Coral Reef stands out for monster farming • How Quantity actually affects chart rewards • How to roll high-Quantity charts efficiently
⏱️ TIMESTAMPS
00:00 — The Hidden Mechanics of Allflame Charts 00:46 — Testing Methodology 01:53 — Chart Types & Hidden Encounter Biases 02:20 — Strongbox biases 03:10 — Chart types comparisons 05:47 — Choosing the Right Chart for Your Strategy 06:53 — Quantity & Reward Scaling 09:52 — How to Roll High-Quantity Charts
📊 DATA, MODIFIERS & REGEXES
I've put the complete testing data, chart modifiers, useful regexes and additional information here:
https://docs.google.com/spreadsheets/d/1kmjL2RUe9vqqKyn_OjhtRfI2QZS3mRcYjMEZmPxbJAI/edit?usp=sharing
💬 COMMUNITY
Have you discovered any other hidden mechanics or differences between Allflame charts?
Leave your findings in the comments or join the Discord:
BUILD Disintegrator Ocean - Inquisitor Penence/Arc into Chaos Ignite Maybe some of you are interested why are monsters constantly purple
Thanks for watching, Exile — and good luck out there.
Gear
Tap an item to open trade or craft it.

















Skills
Tap a skill to open trade.
Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 7.56M
- Hit DPS
- 3.33M
- With Poison DPS
- 3.33M
- With Ignite DPS
- 7.56M
- With Bleed DPS
- 3.33M
- Damage over Time
- 4.23M
- Ignite DPS
- 4.23M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 1.73M
- Burst Damage
- 1.73M
Attack & Crit
- Attack/Cast Rate
- 2.57/s
- Hit Rate
- 0.96/s
- Hit Chance
- 100%
- Crit Chance
- 19%
- Crit Multiplier
- 100%
- AoE Radius
- 2.9 m
- Mana Cost
- 23
- Life Cost
- 9.66
Defence
- Effective Hit Pool
- 185.2K
- Life
- 3.42K
- Energy Shield
- 1.32K
- Mana
- 199
- Ward
- 0
- Armour
- 12.34K
- Evasion
- 308
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 78%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+52%)
- Cold Resistance
- 75% (+10%)
- Lightning Resistance
- 75% (+3%)
- Chaos Resistance
- 75% (+35%)
Max Hit Taken
- Physical
- 16.02K
- Fire
- 38.98K
- Cold
- 38K
- Lightning
- 38K
- Chaos
- 23.29K
Recovery
- Life Regen
- 552.6/s
- Net Life Regen
- 552.6/s
- ES Regen
- 792.58/s
- ES Recharge
- 1.32K/s
- Mana Regen
- 50.8/s
- Life Leech
- 660.83/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 583.2/s
Attributes & Utility
- Strength
- 33
- Intelligence
- 69
- Dexterity
- 14
- Movement Speed
- 45%
- Endurance Charges
- 7
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 14%