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IDEA: Corrupting cry Champion (or ascendant)

Medium Cluster JewelLarge Cluster JewelLarge Cluster JewelSmall Cluster JewelCold Iron PointThe Eternal Apple
Scold's Bridle
Amethyst RingAmethyst Ring
Stygian Vise

Out of the little info we got, the only gem that peeked my interest was Corrupting cry. i did a build in kalandra with autowarcry tech that could be used here. the outcome would be simple: a walking simulator build that triggers physical dot for the kill.

unfortunately, based on the trailer video, it seems that corrupting cry is a support for awarcry, rather than a warcry itself (hopefully iim wrong...).

either case, it was stated that corrupted cry would apply corrupt blood stacks on enemies affected by warcries, so the gameplan is to always be triggering warcries.

this is how it works:
-the golden apple shield: triggers a socketed warcry every time we reach max endurance charges and consumes all charges. it will cycle among the warcries on the apple, also, it does care about the cdr of the shouts. more on that in a second.

-enduring composture cluster jewel node: gain an endurance charge every second if you been hit recently.

thats pretty much the core of it. in order for it to work, we need to get to 2 minimum endurance charges (or 2 reduced max endurance charges). so that when we get hit, we only gain a single charge and we reach max charges every second. esentially, we trigger 1 warcry a second. easiest way to get the minimum charges is crafting it on both rings.

next, we need CDR for war cries. by investing in all wc nodes on tree and 12% from craft on belt, your wc get to 2.89 sec cdr. we want it just below 3 seconds so they trigger every second (by the time the other 2 trigger, the third is ready again)

the last piece of the puzzle is damaging yourself. there are many ways to do this but i have three recommended ways:
-forbbiden rite every 4 seconds. this can be done automatically b a 4 second triger unveil on weap, tho we would probably be using cold iron point. otherwise manual cast.

-echoes of creation. most useful and reliable: shield charging will inevitably exert and make you take damage.

-scolds bridle: doesnt have a single stat that benefits us, but is completely automatic: it creates a perfect wc loop, as each trigger will cost mana and thus make you take damage, refeshing endurance generation.

with all that, you could 6l the corrupting cry , shout it to keep the buff, and let the other three cries kill enemies!

WoP POB with the skeleton of the idea https://pobb.in/hVJIbzIpCCVH

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Life

4025

Mana

-283

Energy Shield

144

DPS

537K

Effective Hit Pool

92.43K

Chaos Res

6

Fire Res

-18

Cold Res

0

Lightning Res

0

Armour

32K

Evasion

1K

Block

0 | 0

Crit Chance

0%

Crit Multi

150%

Rage

0

Strength

313

Intelligence

24

Dexterity

43

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

-3%

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antauri007

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