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Rage Vortex Berserker Showcase (My league-starter)

Berserker

5.11K72.08K44.67M

(14)

Medium Cluster JewelImpossible EscapeMegalomaniacLarge Cluster JewelForbidden FleshForbidden FlameSoul TakerThe Eternal AppleMarshall's BrigandinePig-Faced BascinetBronzescale GauntletsAmethyst RingSapphire RingDefiance of DestinyHydrascale BootsLeather Belt
Eternal Life FlaskRosethorn TinctureQuicksilver FlaskGranite FlaskDiamond Flask

Hi all,

My league-starter is nearing its final form and I wanted to post here since it's greatly exceeded my expectations.

The basic premise of the build is that we can use forbidden rite to proc the new Vengeful Cry gem, granting 110+ rage. This gives damage, attack speed, and armor via rage scaling, and very large AoE to Rage Vortex. This build is a little button heavy, pressing 3 warcries every 10-12 seconds or so, but the pay off is fantastic.

I include more details and mechanics in the "notes" of the pob but I will answer any questions here as well.

current character pob: https://pobb.in/aqoyMxrbN6-1

Planned pob: https://pobb.in/EC0FbcTPagJc

More details:

This build primarily aims to maximize the buff effect of Vengeful Cry, which requires taking a savage hit in order to activate

We force it's activation via forbidden rite (and having less than 65% chaos res with Aspect of Carnage, 62% without) which counts as a savage hit on ourselves (automated through Battlemage's Cry)

Using the Chieftain's Sione, Sun's Roar Forbidden combo, or using minimum power warcry mastery, this always pushes us over 100 rage and crazy rage regen

Because we're already investing in Warcry buff effect, Auto Exertion is a waste (since it removes the buffs). Therefore we use the Eternal Apple shield

To properly trigger warcries with the shield, you need to use the Enduring Composure cluster jewel notable, which generates an endurance charge every second if you've been hit recently (including hitting ourselves)

You also need 2 sources of minimum Endurance Charges so that your minimum is only 1 lower than your maximum.

	With all of our warcries/buff effect, we use:

		

Ancestral Cry: +6% all max res as well as extra over cap resistance (in the upper left socket so it procs first)

Enduring Cry: 25% life regen

Intimidating Cry: +45% movespeed

Infernal Cry: 60% phys as extra fire damage (can swap for Seismic Cry to add 60% MORE armour, but loses dps)

Battlemage's Cry: +6% to BASE Critical Strike Chance
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Life

5109

Mana

31

Energy Shield

58

DPS

45M

Effective Hit Pool

72.08K

Chaos Res

55

Fire Res

89

Cold Res

90

Lightning Res

90

Armour

37K

Evasion

4K

Block

undefined | undefined

Crit Chance

100%

Crit Multi

517%

Rage

110

Strength

242

Intelligence

121

Dexterity

164

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

63%

Aspect of Carnage
Aspect of Carnage
Rite of Ruin
Rite of Ruin
Flawless Savagery
Flawless Savagery
Crave the Slaughter
Crave the Slaughter
Magebane
Magebane
Admonisher
Admonisher
Barbarism
Barbarism
Bastion Breaker
Bastion Breaker
Bloodless
Bloodless
Born to Fight
Born to Fight
Champion of the Cause
Champion of the Cause
Constitution
Constitution
Disemboweling
Disemboweling
Escalation
Escalation
Exceptional Performance
Exceptional Performance
Feller of Foes
Feller of Foes
Golem's Blood
Golem's Blood
Heart of the Warrior
Heart of the Warrior
Juggernaut
Juggernaut
Natural Authority
Natural Authority
Prismatic Skin
Prismatic Skin
Reflexes
Reflexes
Sentinel
Sentinel
Vanquisher
Vanquisher
Versatility
Versatility
Warrior's Blood
Warrior's Blood
View full passive skill tree

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Author

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Kroughfire

Divinia collected this build from this reddit post.

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