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PoE 3.25·Kalguur·Inquisitor

What if Flicker strike had a baby with CoC DD? Behold - CoC bodyswap of sacrifice build (3.25)

by minibigi1 year ago6

DPS
4.25M
Effective HP
30.02K
Life
3.88K
Level
95
Min budget

Overview

What if Flicker strike had a baby with CoC DD? Behold - CoC bodyswap of sacrifice build (3.25) is a Path of Exile Inquisitor build by minibigi, made for the Kalguur league (3.25). It is centered on Bodyswap of Sacrifice and plays as a intelligence, movement, spell, area archetype. In Path of Building it reaches 4.25M DPS with 30.02K effective HP, 3.88K life, 2.18K energy shield. Suited for: T17, Mapping. Key uniques include Yoke of Suffering, Taste of Hate, The Squire, Polaric Devastation.

Build Video

minibigi's Notes

Disclaimer: this is not a serious and/or min-maxed build, but I really enjoyed thinking about this concept, so I wanted to share it.

How it works

There are two main gem groups:

  • (Cast on Crit) Lancing steel of spraying - Desecrate - Raise spectre of transience
  • (Fire Mjölner) Detonate dead of chaining - Bodyswap of sacrifice

When lancing steel is used the following happens in an ideal scenario (in reality there will be CDR mismatches and missing procs, but overall it is somewhat smooth in the gameplay):

  1. Projectile hits enemy with the crit
  2. Cast on crit procs desecrate
  3. Fire Mjölner procs DD, which starts cleaning up the non-spectral corpses from desecrate
  4. Second projectile hits with the crit
  5. Cast on crit procs raise spectre on a spectral corpse (spectral corpse is not guaranteed, so it can be any corpse in reality)
  6. Third projectile hits
  7. Fire Mjölner procs bodyswap of sacrifice on the spectre
  8. Repeat

POB: https://pobb.in/rnuDPxaxQ4lX (DPS in pob is incorrect, because it considers shield charge to be a source for the Fire Mjölner proc, I have no idea how to fix it)

Gameplay: https://www.youtube.com/watch?v=3psSDWTp0Vw

Spectre bank

While 3.25 fixed abuse of the desecrate pool for DD, since we are actually creating spectres, we can still utilize it to “force” a better target for bodyswap. There are two spectre gems in this build - regular raise spectre and raise spectre of transience. With regular spectre gem we need to raise a single high HP mob from t17 maps (e.g. Disruptor), desecrate then will use corpses from this pool. Raise spectre of transience is then used in a Cast on Crit setup and it doesn’t alternate the desecrate pool.Additionally, since DD now can’t explode spectre/spectral corpses, the probability of Raise spectre targeting a high HP corpse is also higher.

Stationarity

While shooting lancing steel we don’t move at all, so you can just hold a button and everything will happen automatically. At any point in time the character is considered to be stationary, thus we can use things like Arctic armour or Ramako, Sun’s Light (I've also pobed Chief version, but it requires a lot of effort to solve mana problems).
Though, you can’t use Soul of Tukohama, because each cast of bodyswap will be considered as moving.

Conclusion

Is it a good build? Probably no, it is a real pain to try to pick something from the ground while your projectiles are still flying and can at any point in time teleport you into another location. Is it a good value for your buck? Also no, it requires a very expensive enchant on top of a double-influenced axe. But it is very fun and for me it is the poe 1 experience with overly complicated interactions, CDR breakdowns and a gazillion of projectiles when you can’t say what’s happening on the screen.

Loadouts

Gear

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Glyph Splitter
Skull Glance
Vortex Sanctuary
Yoke of Suffering
Polaric Devastation
Damnation Nail
Hypnotic Knuckle
Bramble Strap
Damnation Road
The Squire
Ancient Orb
Chimeric Ember
The Light of Meaning
Watcher's Eye
Loath Splinter

Skills

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Weapon 1

  • Detonate Dead of Chain ReactionDetonate Dead of Chain Reaction1W
  • Bodyswap of SacrificeBodyswap of Sacrifice20/20WMain
  • CrueltyCruelty20W

Body Armour

  • Lancing Steel of SprayingLancing Steel of Spraying21/20W
  • DesecrateDesecrate21W
  • Raise Spectre of TransienceRaise Spectre of Transience21W
  • EmpowerEmpower2/20W
  • Minion LifeMinion Life20W
  • Awakened Cast On Critical StrikeAwakened Cast On Critical Strike5/20W

Gloves

  • VitalityVitality20W
  • Assassin's MarkAssassin's Mark20W
  • Mark On HitMark On Hit20/20W
  • ArroganceArrogance20W

Helmet

  • FrostblinkFrostblink20/18W
  • Flesh and StoneFlesh and Stone20W

Helmet

  • Frost ShieldFrost Shield20/20W
  • Raise SpectreRaise Spectre1W

Weapon 2

  • HypothermiaHypothermia20W
  • Power Charge On CriticalPower Charge On Critical20W

Boots

  • Arctic ArmourArctic Armour20/20W

Boots

  • Purity of IcePurity of Ice20W

Boots

  • DeterminationDetermination20W

Boots

  • Shield ChargeShield Charge20W

Weapon 2

  • InspirationInspiration20/20W

Passive Tree

Passive tree 3.25
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
4.25M
Hit DPS
4.25M
With Poison DPS
4.25M
With Ignite DPS
4.25M
With Bleed DPS
4.25M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
4.85M
Burst Damage
4.85M

Attack & Crit

Attack/Cast Rate
0.88/s
Hit Chance
100%
Crit Chance
84%
Crit Multiplier
498%
AoE Radius
3.3 m
Mana Cost
59
Life Cost
0

Defence

Effective Hit Pool
30.02K
Life
3.88K
Energy Shield
2.18K
Mana
47
Ward
0
Armour
16.41K
Evasion
807
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
30%
Spell Block
37%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+2%)
Cold Resistance
78%
Lightning Resistance
76% (+5%)
Chaos Resistance
25%

Max Hit Taken

Physical
16.55K
Fire
33.63K
Cold
35.91K
Lightning
33.63K
Chaos
6.46K

Recovery

Life Regen
844.1/s
ES Regen
844.07/s
ES Recharge
2.18K/s
Mana Regen
41.2/s
Life Leech
383.44/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
245
Intelligence
392
Dexterity
156
Movement Speed
27%
Endurance Charges
4
Frenzy Charges
3
Power Charges
5
Devotion
0