PoB ArchivesPoB Archives
Builds

POE 3.21 | Low Life Poison SRS Aura-Stacker

3 years ago85

by VashthalasSubscribe

Fetching prices...

77.87K

Effective HP

302

Life

6.94K

Energy Shield

Overview

POE 3.21 | Low Life Poison SRS Aura-Stacker is a Path of Exile Guardian build by Vashthalas, made for the Crucible league (3.21). It is centered on Summon Raging Spirit and plays as a intelligence, spell, minion, duration archetype. Defensively it sits at 77.87K effective HP, 302 life, 6.94K energy shield. Suited for: Mapping, Delve, Essence, Heist. Key uniques include United in Dream, Darkness Enthroned, Coruscating Elixir, Presence of Chayula, Prism Guardian.

Build Video

Vashthalas's Notes

A) Leveling: I recommend Purifying Flame until you get Summon Raging Spirit -Add as many minions as you can to the mix while leveling, this is called "Zoomancer": 1) Zombies................................................(Immediately available Act 1) 2) Phantasms............................................(Mercy Mission Act 1) 3) Holy-Flame Totem.................................(Breaking Some Eggs Act 1) 4) Absolution.............................................(The Siren's Cadence Act 1) 5) Herald of Purity.....................................(Chamber of sin Act 2) -Attach Melee splash to your Summon Raging Spirits and any other Support skill gems you think work! -Once you obtain Multistrike and Unleash at the end of Act4 we can ditch the other minion skill gems due to our Raging Spirit becoming GIGACHADS Grab these gems / links when you can: 1) Flesh Offering + Arcanist brand + despair + desecrate.....................................................................................................................Single target / Damage Steroid 2) Raise Spectre + Summon Chaos Golem + Meat Shield + Minion Life................................................................................................Utility Minions 3) Flame Dash + Whirling Blades OR Shield Charge.............................................................................................................................Mobility 4) Molten Shell + Cast When Damage Taken........................................................................................................................................Defensive Layer 5) Summon Raging Spirit + Melee Splash + Unleash + Multistrike + Withering Touch + Added Chaos Damage...................Main Damage Setup Here is a list of Auras I use: 1) Malevolence 2) Envy 3) Discipline 4) Clarity 5) Haste 6) Determination 7) Skitterbots 8) Aspect of the Spider Runner-up Auras you should consider using: 1) Grace 2) Banners 3) Tempest Shield 4) Purity of Elements B) Pantheon Gods: Major = Soul of lunaris / Solaris Minor = Ralakesh C) Ascendancy Order: Radiant Crusade > Unwavering Crusade > Radiant Faith > Unwavering Faith D) Atlas Strategy / Reasoning: This version of Poison SRS is meant to be a BEEFY bosser with as many auras as possible because I think it is fun. I am certain the build could be pushed further with better boots & Spell Supression This build is also coincidentally good at Heist We most likely have the damage for Ubers, but I do not belive I have the skill to showcase it well enough. E) Modifiers to watch out for while Mapping! 1) -# to armor..............................................................It can cause problems for our Keystone, Divine Shield 2) % Reduced flask charges gained...........................This isn't a brick, but it is a pain in the ass to figure out when exactly you need your flask up to not die instantly to chaos damage 3) Players have % Reduced effect of auras................Huge pain, but still doable 4) Reflect....................................................................Slows us down, still doable F) Annoints: "Replenishing Remedies" OR "Essence Extraction" if you cannot find a BalBala Timeless Jewel with %20 increased flask charges gained near "Mind Over Matter" If you can find such a jewel, Annoint "Charisma" instead G) Have fun: I made this build in a pretty specific way, but don't let that discourage you! This is an extremely customizable build Helmet / Body Armor / Gloves / Boots are 100% preference in my opinion Start comparing items / passives and make some sacrifices! ___________________________________ Chance to Poison ___________________________________ Here is a list of of items I use to get 100% chance for minions to poison on hit: 1) 2 x Ghastley Jewels with "Minions have % chance to poison enemies on hit" -My jewel values are 13% & 15% respectively -Both of my jewels are socketed inside a 100% effect Darkness Enthroned 2) United in Dream covers the remaining 60% chance to poison we require Here is a list of items you should consider when in a pinch for minion chance to poison: 1) Additional Ghastley Jewels socketed inside passive tree wherever you can 2) Dendrobate Chest Piece -I used this while leveling and it felt amazing __________________________________ Flasks & Flask Uptime __________________________________ The Magic number you want to aim for when it comes to Flask charges gained is 25% We use Brutal Restraint (Balbala), a Timeless Jewel that transforms a nearby Keystone into a powerful alternative: The Traitor The Traitor grants "Flasks gain 4 charges per empty flask slot every 5 seconds" Here are the flasks I chose to go with: 1) Corruscating Elixir...................................Mandatory 2) Sapphire.................................................% Less cold damage taken 3) Topaz......................................................% Less lightning damage taken These flasks have a few things going for them: 1) Long duration...........................................Almost 12 Seconds with T1 prefix & Quality! 2) Low charges per use................................20/50 per use With 2 flask slots empty we obtain 8 flask charges every 5 seconds 8 x .25 + 8 = 10 Flask charges gained every 5 seconds This should result in 100% flask uptime, with 2 seconds to spare! __________________________________ Additional damage mechanics __________________________________ In our build we use a modifier that boosts our damage significantly This modifier is available on Gloves AND Boots: "% Increased Damage With Non-Vaal Skills During Soul-Gain Prevention" If you want to make a pair of the rare boots, you will need to craft +2 to Raise Spectre via an influenced base instead of the Corrupted Implicit we went with on a unique item This would also necessitate the use of Tempest shield in place of another Aura, food for thought! It is not necessary at all, but these can be a significant source of damage due to the previous modifier: 1) Vaal Haste 2) Vaal Discipline 3) Vaal Clarity 4) Vaal Molten Shell 5) Vaal Grace _________________________________ Defensive Layers _________________________________ 1) Ruby / Topaz / Sapphire 100% uptime 2) 75 / 75 Block with Glancing Blows 3) Determination + CWDT Vaal Molten Shell 4) 65%+ Chaos resistance 5) Minion taunt via _________________________________ Cluster Jewel Notables _________________________________ Grab two 8-passive cluster Jewels with "minions deal % increased damage" Both of them need "Call to the Slaughter" To guarantee "Call to the Slaughter" will be on the bottom of the jewel the other node needs to be one of these: 1) Raze and Pillage 2) Renewal I do not believe you want a 3rd notable, as there is no combination that puts "Call to the Slaughter" at the bottom ________________________________ Crucible Notables ________________________________ The only Notable you care about from crucible is "+# to dexterity / Gain no inherent bonuses from dexterity" You are most likely going to get that node on your Prism Guardian Anything else is completely up to you! ________________________________ Base Stat Requirements ________________________________ We are an Aura hungry build, so we will need reasonably high stats in each field Dexterity = 155............................Haste (Grace is optional) I obtained a large amount of dexterity from a Crucible passive on my Prism Guardian Strength = 155............................Determination / Molten Shell Intelligence = 155........................Malevolence / Discipline Anything beyond these is uneccessary ________________________________ Alternate Quality Gems ________________________________ 1) Divergent Animated Guardian..................................Not required, but the beefier Bob is the better! 2) Divergent Malevolence.............................................Luxury Damage 3) Anomalous Chaos Golem.........................................Additonal physical damage reduction 4) Anomalous Withering Touch.....................................Luxury Skill effect duration for Wither ________________________________ Watcher's Eye ________________________________ I chose a Watcher's eye with "% chance to block attack damage while affected by determination" We use many Auras, find a triple mod with something useful ________________________________ Stormshroud ________________________________ If you can, find a Ghastley Eye jewel or combination of Ghastley Eye jewels with these: 1) "Minions have % chance to poison enemies on hit" 2) "% chance to avoid being shocked" 3) "Minions deal % increased damage if you've used a minion skill recently" "% chance to avoid being shocked"..........................................needs to = 50% "Minions have % chance to poison enemies on hit"...................needs to = 20% If you have a perfect Darkness Enthroned: your chance to avoid being shocked = 100% and your chance for minion's to poison on hit = 40% Finding jewels like this didn't cost me too much, but I think it could easily get expensive since they are so specific ________________________________ Prism Guardian Triple 50 ________________________________ In order to allocated 3 x 50% reservation auras with Prism guardian you will NEED to use a couple of passive skills / items: 1) Prism Guardian.....................................................................................................Mandatory 2) Reservation Life Mastery (20%)............................................................................Mandatory The following items I am going to list are also Mandatory, BUT YOU ONLY NEED ONE, NOT BOTH: 1) Skyforth.................................................................................................................Cheap, lacks resistances but only means you build slightly different 2) Rare Delve Ring (%increased life reservation efficiency of skills)..........................BIS solution, easy to find fractured and craft something that fits _______________________________ Animated Guardian Setup _______________________________ Helmet = Leer Cast Body = Doppelganger's Guise Boots = Kaom's Roots Gloves = Southbound Weapon = Dying Breath I like this setup for Animated Guardian, It is very cheap besides Doppelganger's _______________________________ Spectres _______________________________ I went with charge Apes Once you have 3 Spectres, add in Arena Master ______________________________________________ Alternative uniques I found fun to experiment with ______________________________________________ Helmet: 1) The Vertex 2) Eber's Unification 3) Ancient Skull 4) Glimpse of Chaos 5) Maw of Conquest Body: 1) Fenumus' Shroud 2) The Covenant 3) The Fleshcrafter 4) Ivory Tower 5) Dendrobate Boots: 1) Sin Trek 2) Skyforth 3) Fenumus' Spinnerets Gloves: 1) Grip of the Council / Replica 2) Gravebind for bob 3) Shaper's Touch 4) Fenumus' Weave ________________________________ Deaths ________________________________ As of writing this guide, OREOPIZZA_USA has died 303 Times @10 days and 5 hours play time ________________________________ End ________________________________

Gear

United in Dream
Prism Guardian
Skull Crest
Ghostwrithe
Presence of Chayula
Golem Twirl
The Hungry Loop
Eagle Talons
Darkness Enthroned
Rainbowstride
Morbid Glare
Hollow Glare
Energy From Within

Skills

Body Armour

  • Summon Raging SpiritSummon Raging Spirit21WMain
  • Melee SplashMelee Splash20W
  • Awakened Added Chaos DamageAwakened Added Chaos Damage6/20W
  • UnleashUnleash20W
  • MultistrikeMultistrike20W
  • Withering TouchWithering Touch20/20W

Helmet

  • Summon SkitterbotsSummon Skitterbots20/20W
  • Flame DashFlame Dash20/20W
  • Vaal DisciplineVaal Discipline20W
  • ClarityClarity10W

Boots

  • Raise SpectreRaise Spectre21W
  • Meat ShieldMeat Shield20/20W
  • Minion LifeMinion Life20/20W
  • Summon Chaos GolemSummon Chaos Golem20/20W

Gloves

  • Arcanist BrandArcanist Brand3W
  • DesecrateDesecrate20W
  • Flesh OfferingFlesh Offering20W
  • DespairDespair20W

Weapon 1

  • Vaal Molten ShellVaal Molten Shell20W
  • Cast when Damage TakenCast when Damage Taken20W

Weapon 2

  • Vaal HasteVaal Haste20/20W
  • DeterminationDetermination20W

Weapon 1

  • EnvyEnvy25W
  • Cast when Damage TakenCast when Damage Taken20W

Gloves

  • Aspect of the Spider20W
  • Arcanist BrandArcanist Brand3W

Weapon 1

  • Whirling BladesWhirling Blades20/20W

Weapon 2

  • MalevolenceMalevolence20/20W

Ring 2

  • Animate GuardianAnimate Guardian20/19W

Passive Tree

Passive tree 3.21
scroll to zoom
Guardian
Guardian

Character Stats

Defence

Effective Hit Pool
77.87K
Life
302
Energy Shield
6.94K
Mana
389
Phys Max Hit Taken
18.25K
Armour
27.16K
Evasion
15
Block | Spell Block
75% | 75%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
66%

Offence

Crit Chance
0%
Crit Multiplier
150%

Attributes & Utility

Strength
215
Intelligence
277
Dexterity
190
Movement Speed
94%
Item Rarity
30%