Contents
1. Map modifiers
2. Transition guide from low budget to high budget (what to buy)
3. Leveling notes
Map modifiers (End game)
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Mods you CANNOT have on your maps:
-> Players have #% less Recovery Rate of Life and Energy Shield
-> Monsters have a #% chance to avoid Poison, Impale, and Bleeding
Mods that are dangerous on your maps:
-> Players have (-12--9)% to all maximum Resistances
-> Players have #% less Armour Players have #% reduced Chance to Block
-> Monsters cannot be Leeched from
Nightmare Mods to avoid:
-> Players have (25-30)% less Defences
-> Monsters have +50% Chance to Block Attack Damage
-> Players have -20% to all maximum Resistances
-> Players have 40% less effect of Flasks applied to them
You can use this website to generate the map modifiers string to your likings:
https://poe.re/#/maps
Select how much quantity OR how much pack size (Only choose 1)
Select maximum 5 modifiers you want to eliminate
Copy the string and paste into your search bar in stash
Transition
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Low budget/ / League start FIRE SRS
- throughtout the campaign, pick up rare equipments and identify, gamble for equipments from NPC vendors, lookout for Life & Resistance modifiers
- look for attributes in rings
- once you have completed act 10, look for higher Life & Resistance modifier items when running through maps (or continue gambling as you get more gold)
Low budget/ / League start POISON SRS
- Things to purchase in order:
1) Animate Guardian skill gem + Animate Guardian equipments
2) Perfect forest warrior spectre
3) Foulborn united in dreams + Darkness Enthroned + Abyss jewels for belt + unbound ailment skill gem + despair skill gem + respec ascendency skill tree with unnatural strength
4) The Jinxed Juju Amulet + annointment
5) Spectres (Perfect warlord + Perfect guardian turtle)
6) Medium cluster jewel + Small cluster jewel + Vaal haste skill gem + Tempest shield skill gem + Vaal discipline skill gem
7) Aegis Aurora Shield
8) The covenant
Low budget/ / League start POISON SRS
- Things to lookout from the market as the might get more expensive as the season goes:
1) Minion large cluster jewel
2) Amanamu's gaze
3) "+2 to level of minion skill gem" fractured helmet
4) Defiance destiny amulet
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Act 1-4 Leveling guide
(Skill gems to take and buy through the Acts)
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**Buy and upgrade your life flask at the beginning of the new act in the new town
**It's safer to have at least 2 Life flask through the acts
**Use a mana flask in the early game to help you use your skills until you get Eldritch battery passive
**For armours you use, please use energy shield base or Armour/energy shield base, you need them for eldritch battery
**For the spectres through act, ideally you would want 2 carnage chieftain (Act 2 - The old fields), if you are able to annoint death attunement
Things you can upgrade when progressing through maps:
1. 6 link str/int armour with the correct colours (3 blue & 3 red)
2. Animate guardian set (You remove carrion golem and link AG with spectre)
3. 6 link covenant (prepare for PSRS, it's an extra damage boost anyway)
4. United in dream, (free poison chance so why not? replace anger aura with envy aura)
5. Darkness Enthroned belt with 2 abyss jewel with minions have chance to poison (Reach 100% poison chance, see mid budget PSRS)
=============Act 1================
1. You can buy freezing pulse to make it easier for the first few areas, keep arcane surge at level 1 (right click on the [+] to stop leveling)
2. take raised zombie
3. take quicksilver flask
4, take summon phantasm support and link with SRS first
5. take summon raging spirit (replace with main skill & link with phantasm support)
6. take frostblink
7. take minion damage support, buy infernal legion
8. take vitality
9. buy combustion
10. buy flame dash (replace with frostblink)
11. take flesh offering
End of Act 1 skills
1. (3L) SRS + infernal legion + minion damage
2. (2L) raised zombie + combustion
3.
4. flesh offering
5. vitality
6. flame dash
=============Act 2================
1. take desecrate
2. take anything
3. buy minion life
End of Act 2 skills
1. (3L) SRS + infernal legion + minion damage
2. (3L) raised zombie + minion life + combustion
3.
4. flesh offering + desecrate
5. vitality + skitterbots
6. flame dash
=============Act 3================
1. take flammability
2. take raise spectre (go to act 2 old fields and summon carnage chieftain)
3. after library quest, take meat shield, buy feeding frenzy, steelskin, determination, anger, automation, generosity
End of Act 3 skills
1. (3L) SRS + infernal legion + minion damage
2. (3L) raised zombie + combustion + feeding frenzy
3. (3L) raised spectre + minion life + meat shield
4. flesh offering + desecrate + flammability
5. (2S) vitality + determination + (2L) anger + generosity
6. flame dash + steelskin + automation
=============Act 4================
1. take stone golem
2. buy carrion golem later when you have taken golem commander node on skill tree
3. take unleash support
4. buy multistrike support
5. buy arcanist brand
End of Act 4 skills
1. (4L) SRS + minion damage + unleash + multistrike
2. (4L) stone golem + elemental army + feeding frenzy + carrion golem
3. (3L) raised spectre + minion life + meat shield
4. (4L) flesh offering + desecrate + flammability + arcanist brand
5. (2S) vitality + determination + (2L) anger + generosity
6. (3S) flame dash + steelskin + automation