Dogmancer Raid Squadian
by Roasted_vegetable2 years ago13
- Effective HP
- 1.67M
- Energy Shield
- 4.16K
- Level
- 96
- Min budget
Overview
Dogmancer Raid Squadian is a Path of Exile Guardian build by Roasted_vegetable, made for the Ancestor league (3.22). It is centered on Vaal Domination and plays as a strength, spell, minion, duration archetype. Defensively it sits at 1.67M effective HP, 443 life, 4.16K energy shield. Suited for: Essence, Abyss. Key uniques include Law of the Wilds, Darkness Enthroned, Coruscating Elixir, Presence of Chayula, Prism Guardian.
Build Video
Roasted_vegetable's Notes
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Foreword
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Howdy, and welcome to my build guide for Dogmancer Raid Squadian.
I started this build with the desire to play Summon Spectral Wolf (SSW from now on).
I'm sure you could experiment and fine tune the build a little bit more.
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Pros
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Very tanky
Cheap to start
Smooth leveling
Complete freedom when choosing auras
Fight alongside man's best friend, spiritual good-boys
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Cons
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Some people dislike Minions
Some people dislike Balbala flask-tech
Uses a fair amount of unique items
Expensive to min/max
Sometimes minions have trouble focusing
Not reflect immune
Hungry loops take a second to finish if you don't buy pre-max gems to sacrifice
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Leveling Tips
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1) You will level as Zoomancer. ( Feel free to change skills depending on your preferences, but below are what I chose )
- Skeletons + melee splash + minion damage
- Absolution + physical to lightning + minion damage
- Holy flame totem
- Herald of Purity
2) Don't sleep on "Rigwald's Crest" Two-Stone Ring
- I beat the campaign in all white items because of this ring and the bonuses SSW provides.
3) Swap to Low-Life once you have these:
- Brutal Restraint (Balbala)
- Prism Guardian
- Wicked Ward
- Corruscating Elixir
- 25% increased flask charges gained ( You can anoint Essence Extraction before you find a nice Brutal restraint with 20% )
- Presence of Chayula
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Animated Guardian Setup
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Helmet................Mask of the Stitched Demon
Body...................Garb of the Ephemeral
Gloves................Demon Stitcher w/ curse on hit implicit
Boots..................Windscream
Weapon..............Kingmaker / Dying Breath
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Bandits
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Kill all bandits
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Ascendancy
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Guardian:
Radiant Crusade -> Unwavering Crusade -> Radiant Faith -> Bastion of Hope
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Pantheon Gods
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Major = Brine king
} Before low-life swap
Minor = Ralakesh
Major = Lunaris
} After low-life swap
Minor = Ralakesh
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Anoints
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Late game = Decay Ward
Before 20% Brutal restraint = Essence Extraction
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Cluster Jewels
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2 x Large Cluster Jewel
You need these modifiers on them:
1) Renewal / Raze and Pillage
2) Call to the Slaughter
3) Small passives also grant +5 dexterity
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Timeless Jewel
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You will use a Brutal Restraint
Look for one that is denoted under "Balbala"
You will also want at least 2 x "10% increased flask charges gained" if you do not want to annoint Essence Extraction.
Use this website to help search for your Timeless Jewel:
https://vilsol.github.io/timeless-jewels/tree
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Tecrod's Gaze
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To gain some additional critical strike we use Tecrod's Gaze and 2 additonal Murderous Eye abyss jewels
I recommend grabbing some with these modifiers:
A) Accuracy
B) Flat Energy Shield
C) Corrupted Blood immunity of one of them
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Alt Quality Gems
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1) Lv 21 Phantasmal Vaal Domination
-Extremely expensive
-+1 sentinel
2) Divergent Precision
-Reservation efficiency
3) Vaal Haste
-Damage steroid
4) Divergent Animated Guardian
-Tankier AG
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Lab Enchant
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Helmet:
Dominating Blow can summon 3 additional Magic Sentinels of Dominance
Gloves:
Trigger Commandment of the Grave when your Skills or Minions Kill
Boots:
Regenerate 2% of Life per second if you were Hit Recently
or
35% increased Mana Regeneration Rate if you've cast a Spell Recently
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Mechanics
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1) SSW benefits from claw modifiers that grant critical strike, or critical strike multiplier.
2) SSW grants flat physical damage per wolf you have summoned
3) We summon SSW by critically striking with "Law of the Wilds"
- You will want one with the highest base crit chance available
- Each critical strike will only have 20% chance to SSW
4) Since we need to crit, we cannot use Resolute Technique like most Dominating Blow builds
- Get your accuracy from:
A) precision
B) a well rolled helmet suffix
C) an Eater of Worlds implicit on the gloves
D) Murderous Eye Jewels (2)
5) We use dominating blow to enable "Minions deal % increased damage if you've used a minion skill recently"
6) Theoretical maximum minion counts:
- Sentinel of Dominance.........14
- SSW.....................................10
- Phantasms...........................10
- Herald of Purity......................4
- Spectres................................3
- Golem....................................1
- Animated Guardian................1
-Sentinel of Radiance...............1
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Defensive layers
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1) 75 / 75 block
2) 4000+ ES
3) Wicked Ward
4) Divine Shield
5) 50000+ Armour ( with Iron Reflexes )
6) CWDT molten shell
7) 43 minions to block projectiles
8) Minion taunt
9) High chaos resistance
10) Stun immune
11) elemental ailment immunity
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Deaths
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As of writing this guide, I have died 113 times!
Good luck and have fun exiles
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Loadouts
Gear
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Skills
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Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 4.1/s
- Hit Chance
- 100%
- Crit Chance
- 55%
- Crit Multiplier
- 222%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 1.67M
- Life
- 443
- Energy Shield
- 4.16K
- Mana
- 250
- Ward
- 0
- Armour
- 60.66K
- Evasion
- 0
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+34%)
- Cold Resistance
- 75% (+34%)
- Lightning Resistance
- 75% (+34%)
- Chaos Resistance
- 75% (+2%)
Max Hit Taken
- Physical
- 22.6K
- Fire
- 59.99K
- Cold
- 59.99K
- Lightning
- 59.99K
- Chaos
- 47.99K
Recovery
- Life Regen
- 0/s
- ES Regen
- 124.7/s
- ES Recharge
- 4.16K/s
- Mana Regen
- 35.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 163
- Intelligence
- 163
- Dexterity
- 158
- Movement Speed
- 46%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 30%