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PoE 3.22·Ancestor·Guardian

Dogmancer Raid Squadian

by Roasted_vegetable2 years ago13

Effective HP
1.67M
Energy Shield
4.16K
Level
96
Min budget

Overview

Dogmancer Raid Squadian is a Path of Exile Guardian build by Roasted_vegetable, made for the Ancestor league (3.22). It is centered on Vaal Domination and plays as a strength, spell, minion, duration archetype. Defensively it sits at 1.67M effective HP, 443 life, 4.16K energy shield. Suited for: Essence, Abyss. Key uniques include Law of the Wilds, Darkness Enthroned, Coruscating Elixir, Presence of Chayula, Prism Guardian.

Build Video

Roasted_vegetable's Notes

______________________ Foreword ______________________ Howdy, and welcome to my build guide for Dogmancer Raid Squadian. I started this build with the desire to play Summon Spectral Wolf (SSW from now on). I'm sure you could experiment and fine tune the build a little bit more. _______________________ Pros _______________________ Very tanky Cheap to start Smooth leveling Complete freedom when choosing auras Fight alongside man's best friend, spiritual good-boys _______________________ Cons _______________________ Some people dislike Minions Some people dislike Balbala flask-tech Uses a fair amount of unique items Expensive to min/max Sometimes minions have trouble focusing Not reflect immune Hungry loops take a second to finish if you don't buy pre-max gems to sacrifice _______________________ Leveling Tips _______________________ 1) You will level as Zoomancer. ( Feel free to change skills depending on your preferences, but below are what I chose ) - Skeletons + melee splash + minion damage - Absolution + physical to lightning + minion damage - Holy flame totem - Herald of Purity 2) Don't sleep on "Rigwald's Crest" Two-Stone Ring - I beat the campaign in all white items because of this ring and the bonuses SSW provides. 3) Swap to Low-Life once you have these: - Brutal Restraint (Balbala) - Prism Guardian - Wicked Ward - Corruscating Elixir - 25% increased flask charges gained ( You can anoint Essence Extraction before you find a nice Brutal restraint with 20% ) - Presence of Chayula ____________________________ Animated Guardian Setup ____________________________ Helmet................Mask of the Stitched Demon Body...................Garb of the Ephemeral Gloves................Demon Stitcher w/ curse on hit implicit Boots..................Windscream Weapon..............Kingmaker / Dying Breath _______________________ Bandits _______________________ Kill all bandits _______________________ Ascendancy _______________________ Guardian: Radiant Crusade -> Unwavering Crusade -> Radiant Faith -> Bastion of Hope ________________________ Pantheon Gods ________________________ Major = Brine king } Before low-life swap Minor = Ralakesh Major = Lunaris } After low-life swap Minor = Ralakesh ________________________ Anoints ________________________ Late game = Decay Ward Before 20% Brutal restraint = Essence Extraction ________________________ Cluster Jewels ________________________ 2 x Large Cluster Jewel You need these modifiers on them: 1) Renewal / Raze and Pillage 2) Call to the Slaughter 3) Small passives also grant +5 dexterity ________________________ Timeless Jewel ________________________ You will use a Brutal Restraint Look for one that is denoted under "Balbala" You will also want at least 2 x "10% increased flask charges gained" if you do not want to annoint Essence Extraction. Use this website to help search for your Timeless Jewel: https://vilsol.github.io/timeless-jewels/tree ________________________ Tecrod's Gaze ________________________ To gain some additional critical strike we use Tecrod's Gaze and 2 additonal Murderous Eye abyss jewels I recommend grabbing some with these modifiers: A) Accuracy B) Flat Energy Shield C) Corrupted Blood immunity of one of them ________________________ Alt Quality Gems ________________________ 1) Lv 21 Phantasmal Vaal Domination -Extremely expensive -+1 sentinel 2) Divergent Precision -Reservation efficiency 3) Vaal Haste -Damage steroid 4) Divergent Animated Guardian -Tankier AG ________________________ Lab Enchant ________________________ Helmet: Dominating Blow can summon 3 additional Magic Sentinels of Dominance Gloves: Trigger Commandment of the Grave when your Skills or Minions Kill Boots: Regenerate 2% of Life per second if you were Hit Recently or 35% increased Mana Regeneration Rate if you've cast a Spell Recently ________________________ Mechanics ________________________ 1) SSW benefits from claw modifiers that grant critical strike, or critical strike multiplier. 2) SSW grants flat physical damage per wolf you have summoned 3) We summon SSW by critically striking with "Law of the Wilds" - You will want one with the highest base crit chance available - Each critical strike will only have 20% chance to SSW 4) Since we need to crit, we cannot use Resolute Technique like most Dominating Blow builds - Get your accuracy from: A) precision B) a well rolled helmet suffix C) an Eater of Worlds implicit on the gloves D) Murderous Eye Jewels (2) 5) We use dominating blow to enable "Minions deal % increased damage if you've used a minion skill recently" 6) Theoretical maximum minion counts: - Sentinel of Dominance.........14 - SSW.....................................10 - Phantasms...........................10 - Herald of Purity......................4 - Spectres................................3 - Golem....................................1 - Animated Guardian................1 -Sentinel of Radiance...............1 _________________________ Defensive layers _________________________ 1) 75 / 75 block 2) 4000+ ES 3) Wicked Ward 4) Divine Shield 5) 50000+ Armour ( with Iron Reflexes ) 6) CWDT molten shell 7) 43 minions to block projectiles 8) Minion taunt 9) High chaos resistance 10) Stun immune 11) elemental ailment immunity _________________________ Deaths _________________________ As of writing this guide, I have died 113 times! Good luck and have fun exiles _________________________

Loadouts

Gear

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Law of the Wilds
Grim Crest
Skin of the Lords
Presence of Chayula
The Hungry Loop
The Hungry Loop
Behemoth Grip
Darkness Enthroned
Bubonic Trail
Prism Guardian
Ancient Glare
Foul Globe
Incandescent Murderous Eye Jewel of the Ranger
Fortress Covenant
Brutal Restraint
Cataclysm Glimmer
The Red Nightmare
Soul Essence
Foul Sphere
Morbid Globe
Watcher's Eye
Quickening Covenant
Tecrod's Gaze

Skills

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Ring 1

  • Vaal DominationVaal Domination21/20WMain

Body Armour

  • Tempest ShieldTempest Shield21W
  • Purity of ElementsPurity of Elements20/19W
  • Vaal DisciplineVaal Discipline20W
  • Herald of PurityHerald of Purity20W
  • PrecisionPrecision20/20W
  • EnlightenEnlighten4W

Gloves

  • Arcanist BrandArcanist Brand1W
  • Assassin's MarkAssassin's Mark20W
  • DesecrateDesecrate1W
  • Spirit OfferingSpirit Offering20W

Weapon 1

  • Summon Spectral Wolf25W
  • MultistrikeMultistrike20W
  • Summon PhantasmSummon Phantasm20W
  • MaimMaim20W

Weapon 1

  • MultistrikeMultistrike20W
  • Summon PhantasmSummon Phantasm20W
  • MaimMaim20W

Boots

  • Raise SpectreRaise Spectre21/20W
  • Summon Carrion GolemSummon Carrion Golem20W
  • Minion LifeMinion Life20/12W

Weapon 2

  • GraceGrace20W
  • Vaal HasteVaal Haste20/20W

Helmet

  • Molten ShellMolten Shell20W
  • Cast when Damage TakenCast when Damage Taken20W

Helmet

  • Shield ChargeShield Charge20W
  • Flame DashFlame Dash20W

Helmet

  • Aspect of the Spider20W
  • Cast when Damage TakenCast when Damage Taken20W

Boots

  • Death Walk20W
  • Minion LifeMinion Life20/12W

Weapon 2

  • DeterminationDetermination20W

Ring 2

  • Animate GuardianAnimate Guardian20/20W
  • Summon Sentinel of Radiance20W
  • Summon Elemental Relic20W

Passive Tree

Passive tree 3.22
scroll to zoom
Guardian
Guardian
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
96

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
4.1/s
Hit Chance
100%
Crit Chance
55%
Crit Multiplier
222%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
1.67M
Life
443
Energy Shield
4.16K
Mana
250
Ward
0
Armour
60.66K
Evasion
0
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
75%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+34%)
Cold Resistance
75% (+34%)
Lightning Resistance
75% (+34%)
Chaos Resistance
75% (+2%)

Max Hit Taken

Physical
22.6K
Fire
59.99K
Cold
59.99K
Lightning
59.99K
Chaos
47.99K

Recovery

Life Regen
0/s
ES Regen
124.7/s
ES Recharge
4.16K/s
Mana Regen
35.7/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
163
Intelligence
163
Dexterity
158
Movement Speed
46%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
30%