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PoE 3.28·Mirage·Juggernaut

How to map with -558% Ele Res

by Proletarian925 months ago9

DPS
22.04M
Effective HP
101.6K
Life
2.57K
Level
92
Min budget

Overview

How to map with -558% Ele Res is a Path of Exile Juggernaut build by Proletarian92, made for the Mirage league (3.28). It is centered on Shock Nova of Procession and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 22.04M DPS with 101.6K effective HP, 2.57K life, 566 energy shield. Suited for: Mapping. Key uniques include Refuge in Isolation, The Flawed Refuge, Doryani's Prototype, Timeclasp, Coiling Whisper.

Build Video

Proletarian92's Notes

POB: https://pobb.in/HXePQzHxTmD4

T16 Run: https://youtu.be/prhFB3eUV3U

I love to build the jankiest builds I can, and this one seems to have been a success.

The concept was to forgo elemental resistance entirely by taking 100% of elemental damage as another source. There's a few ways to do this and I ended up going with a combo of three things:

- Divine Flesh: 50% ele taken as Chaos

- Refuge in Isolation: 15% ele taken as physical

- Flawed Refuge: 40% of ele taken as physical

This is over 100% conversion, so we are technically taking more ele from hits that is necessary, but we have a few ways to mitigate that:

- 8 Endurance Charges

- ES Mastery: 10% less physical damage when ES is full (which is always is because of Divine Flesh)

- Armour

This frees up all our gear slots from needing any ele res which lets us work with more unique's or mirrored rares that we don't care about the downsides.

Now how do we do damage?

Replica Nebulis is the obvious answer. When you're at -200 res you hit the cap on the item easily. Then we stack a moderate amount of strength with iron will for a bit more % damage. Then lastly, lets take advantage of our negative res by using Doryani's prototype the way it was mean to be used (none of that mercenary shenanigans).

I was initially using storm call as my skill of choice, but from what I can tell the new Greater Spell Cascade has different behaviour to the old Awakened Spell Cascade. Even with stacking huge amount of increased area I couldn't get the five circles to overlap in the middle, which is a damn shame. The new shock nova of procession slotted in very nicely into the shell I had built for storm call and does amazing damage.

Other fun aspects of the build:

- Resonating/replenishing desiccated belt for max all charges and a lot of regen

- Coiling whisper for 225% increased cast speed

- Lightning warp for almost instant blinks

- Animate guardian with companionship, kingmaker, gruthkuls pelt, and the new transfusion tech to have 15% of hit damage divert away (although he did die in my demo because I didn't wait for the souls to ramp in the mirage zone). The extract crit multi, rarity, cull and fortification are fantastic on top.

- 28 casts per sec + echoes + life gain on hit (watchers eye)

Downsides of the build:

I may have diverted all ele hits away, but there are some DoTs that you can't get away from. I have immunity to burning ground from pantheon, reduced DoT from pantheon, but there are a few bosses that drop cold ground effects that as far as I am aware you cannot avoid. You have about 1 sec to lightning warp away before you die. This build cannot do Maven as a result (at least by my unskilled piloting).

Searing Exarch was a pain as well, as the flame wall he pops out is neither burning ground nor a hit, so full damage taken on that one. I did manage that one though.

Further improvements:

Volatile vaal orb could reduce the ele to phys on either the helmet or the shield to reduce the over 100% conversion.

Alternatively, using a Bound by Destiny Hunter affix could remove the need for the helm slot, opening up other scaling options there, although you'd need to find another way to reduce lightning res without the helm.

Gear

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Replica Nebulis
Refuge in Isolation
Doryani's Prototype
Torment Idol
Timeclasp
Coiling Whisper
Tempest Caress
Screams of the Desiccated
Invasion Tread
The Flawed Refuge
Chimeric Hold
Thread of Hope
Loath Scar
Glorious Vanity
Watcher's Eye
Nadir Mode
Forbidden Flame
Forbidden Flesh
Melding of the Flesh

Skills

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Body Armour

  • Shock Nova of ProcessionShock Nova of Procession21/23WMain
  • IntensifyIntensify20/20W
  • Concentrated EffectConcentrated Effect20/20W
  • Greater Spell EchoGreater Spell Echo2/20W
  • Awakened EmpowerAwakened Empower4/13W
  • Overloaded IntensityOverloaded Intensity3/20W

Boots

  • Corrupting FeverCorrupting Fever3W
  • AutomationAutomation20/20W
  • ConvocationConvocation1W
  • TransfusionTransfusion1W

Helmet

  • Lightning WarpLightning Warp20/20W
  • Temporal ChainsTemporal Chains1W
  • HextouchHextouch1W
  • Less DurationLess Duration20/20W

Gloves

  • Animate GuardianAnimate Guardian20/20W
  • Meat ShieldMeat Shield20/20W
  • Minion LifeMinion Life20/20W
  • CompanionshipCompanionship3/20W

Weapon 1

  • Flesh and StoneFlesh and Stone20W
  • VitalityVitality1W
  • Petrified BloodPetrified Blood20/23W

Weapon 2

  • DeterminationDetermination20W
  • Forbidden RiteForbidden Rite1W
  • Eternal BlessingEternal Blessing20/20W

Passive Tree

Passive tree 3.28
scroll to zoom
Juggernaut
Juggernaut
Nameless Bloodline
Nameless Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath

Character Stats

Level
92

Damage

Full DPS
0
Combined DPS
22.04M
Hit DPS
22.04M
With Poison DPS
22.04M
With Ignite DPS
22.04M
With Bleed DPS
22.04M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
390.19K
Burst Damage
1.95M

Attack & Crit

Attack/Cast Rate
28.25/s
Hit Chance
100%
Crit Chance
43%
Crit Multiplier
315%
AoE Radius
2.2 m
Mana Cost
0
Life Cost
137

Defence

Effective Hit Pool
101.6K
Life
2.57K
Energy Shield
566
Ward
0
Armour
29.06K
Evasion
705
Phys Damage Reduction
89%

Mitigation & Avoidance

Block
69%
Spell Block
13%
Spell Suppression
4%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-158%
Cold Resistance
-200%
Lightning Resistance
-200%
Chaos Resistance
81% (+6%)

Max Hit Taken

Physical
17.97K
Fire
25.77K
Cold
25.77K
Lightning
25.77K
Chaos
34.32K

Recovery

Life Regen
1.13K/s
ES Regen
0/s
ES Recharge
566/s
Mana Regen
0/s
Life Leech
2.84K/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
708
Intelligence
235
Dexterity
131
Movement Speed
27%
Endurance Charges
8
Frenzy Charges
5
Power Charges
4
Devotion
0