Dissolutionless AG of Smiting (minmaxed) 500m DPS + 50 phys max hit (without temp buffs shenanigans)
4 months ago2.08K
by MrHusker14 months ago2.08K
514.39M
DPS
1.67M
Effective HP
31.78K
Life
Overview
Dissolutionless AG of Smiting (minmaxed) 500m DPS + 50 phys max hit (without temp buffs shenanigans) is a Path of Exile Gladiator build by MrHusker1, made for the Mirage league (3.28). It is centered on Animate Guardian of Smiting and plays as a strength, spell, minion, lightning archetype. In Path of Building it reaches 514.39M DPS with 1.67M effective HP, 31.78K life, 258 energy shield. Suited for: T17, Mapping. Key uniques include The Squire, Kaom's Heart, Maloney's Mechanism, Screams of the Desiccated, The Gull.
Build Video
MrHusker1's Notes
The build is pretty much has already been discussed.
Here is just my way of doing it without dissolution of flesh for farming void valdos and other uber hard content.
Level 100 Animate Guardian of Smiting Gladiator [3.28]
Feel free to ask anything.
Quick demo:
https://reddit.com/link/1skkizi/video/lnvze2mzz0vg1/player
Edit:
About transfusion and multiple minions: they would get max soul eater stacks, just not instantly as if we had only 1 minion. For normal mapping they are good even without prestacking, but for hard valdo's, i'm using lifetap imbuied automation to do the trick (it makes CF cost like 6k life and this would make all minion to have max stacks of soul eater in ~4.5 secs). After getting to max stacks i switch back to lvl 21 automation
Another edit:
About AG of Smiting imbuing: even if using feeding frenzy on spectres and pulverise on AG itself would give more paper dps - it is a lot better to use feeding frenzy on AG, because it would cancel "defensive" behavior and AG would be a lot less stuck.
Budget suggestions (from comment):
- You absolutely don't need accel + massive belt (massive + greater anything would be even more HP). I just had that one and it's like the great QoL.
- You can use ~1200 life kaom's heart (that would cut the costs a lot)
- The only thing i would not cut is 100% adorned, cuz it would get a lot harder to itemize without 2% max fire res * 2.
- About 1 passive voices: you can skip recovery mastery (and it's passives) and get 5% increased max life passive for freed 1 passive.
- Fortitude (fortify) forbidden jewels: too good to not use them (and kinda needed for AG to not die without Hallowed Monarch). You can replace some 7% life + 10% ele res jewels and get some more res on boots instead of life regeneration to not allocate distant jewel sockets.
- For amulet you can go without minimum endurance charges and get Perfect Warlord instead of Forest Warrior. You will lose onslaught on bosses (it's up while mapping, cuz of AG boots) and culling strike. But can drop vitality for precision to compensate (but it would be less reliable for watcher's eye).
Gear
























































Skills
Helmet
- Create Lesser Shrine1W
Passive Tree



Character Stats
- Level
- 100
Damage
- Full DPS
- 514.39M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 4.52/s
- Hit Chance
- 100%
- Crit Multiplier
- 374%
- Mana Cost
- 0
- Life Cost
- 291
Defence
- Effective Hit Pool
- 1.67M
- Life
- 31.78K
- Energy Shield
- 258
- Ward
- 0
- Armour
- 5.17K
- Evasion
- 1.25K
- Phys Damage Reduction
- 51%
Mitigation & Avoidance
- Block
- 90%
- Spell Block
- 88%
- Spell Suppression
- 0%
- Evade (Melee)
- 1%
- Evade (Projectile)
- 1%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+15%)
- Cold Resistance
- 90% (+16%)
- Lightning Resistance
- 90% (+15%)
- Chaos Resistance
- 68%
Max Hit Taken
- Physical
- 50.69K
- Fire
- 366.72K
- Cold
- 366.72K
- Lightning
- 366.72K
- Chaos
- 124.14K
Recovery
- Life Regen
- 9.33K/s
- ES Regen
- 0/s
- ES Recharge
- 258/s
- Mana Regen
- 0/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 196
- Intelligence
- 156
- Dexterity
- 90
- Movement Speed
- 212%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 78%