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PoE 3.27·Keepers of the Flame·Juggernaut

[POE 3.27] T17 and T16.5 Deli Boss Testing - Tectonic Speed Slamming Jugg (Sword Boy)

by Edhasrage_POE10 months ago12Subscribe

DPS
156.15M
Effective HP
188.64K
Life
3.05K
Level
99
Min budget

Overview

[POE 3.27] T17 and T16.5 Deli Boss Testing - Tectonic Speed Slamming Jugg (Sword Boy) is a Path of Exile Juggernaut build by Edhasrage_POE, made for the Keepers of the Flame league (3.27). It is centered on Tectonic Slam and plays as a fire, strength, attack, area archetype. In Path of Building it reaches 156.15M DPS with 188.64K effective HP, 3.05K life. Suited for: Simulacrum, T17, Delirium, Abyss. Key uniques include Arn's Anguish, Rumi's Concoction, Yoke of Suffering, Abyssus, The Saviour.

Build Video

Edhasrage_POE's Notes

"r-r-|-r-r|r-.-r|r-r|Runn|rint|Glint|Heav|s:.+ax|Herald of Ash|urity$|od r|sand$|ar b" A1 Ground slam - Ruthless Decoy Totem Blood and Sand Intimidating Cry Shield Charge - Faster Attacks Swap @ Low Level Upgrade to Sunder @ lvl 10 2h Mace - Can gamble at lvl 13 A2 USE THE GAMBLER GUY Volcanis Fissure/Sunder Flammability/Vulnerability Upgrade List 6L Chest Tanu Ahi Kaom's Ringx2 Nebulochx2 Abyssus Xoph's Heart/Blood Ralakesh + Arns Yoke Keep Eye out For: +1 Endurance Charge Rings Forbidden Flesh + Flame Jewel for Rage Impossible Escape Cluster Jewel 1h sword w/ High PDPS + Fire damage or pen Saviour Act 1 - Start with Ground Slam + Chance to Bleed as first skill. - Switch to Earthshatter as soon as it becomes avaliable in Act 1; support with Chance to Bleed + Faster Attacks. - Add Leap slam - Auras to Equip: Precision, Vitality (after Brutus) - Warcry's: Intimidating Cry Act 2 - Auras to Equip: Precision, Vitality, Herald of Purity - Warcry's: Intimidating Cry, Seismic Cry - Four-link Earthshatter and add Lifetap and switch chance to bleed with melee physical damage Act 3 - Auras to Equip: Vitality - Auras to Remove: Herald of Purity & Precision (you need to make room for auto warcry setup) - Autoexterion Warcry's: Intimidating Cry, infernal Cry (You can get autoexterion from the Library) - Manual Warcry's: Seismic Cry - Four-link Earthshatter and adjusted faster attacks with overexertion (this should now be lifetap + added melee physical damage + overexertion) Act 4: - You will be slight weaker at this stage of the game; this curve levels out by Act 6/7 - Ascendancy 1: Crave the Slaughter - Add Automation + Lifetap + Molten Shell + Blood Rage Act 5: No changes - focus on early res capping and higher DPS axe. Act 6: - Switch Melee Physical Dmaage out for Pulverise on Earthshatter gem setup - Fix any mana issues by adding Arrogance + Clarity Act 7: - Ascendancy 2: War Bringer Act 8: - Autoexterion Warcry's: Intimidating Cry, Infernal Cry, Seismic Cry & General's Cry - Manual Warcry's: Rallying Cry & Enduring Cry - Remove Vitality to afford other Autoextertion Warcry's Act 9: No changes - focus on early res capping and higher DPS axe. Act 10: - Ascendancy 3: Aspect of Carnage Endgame: - Ascendancy 4: Rite of Ruin

Gear

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Foe Barb
Abyssus
Glyph Mantle
Yoke of Suffering
Circle of Anguish
Circle of Anguish
Tanu Ahi
Arn's Anguish
Ralakesh's Impatience
The Saviour
Horticultural Prismatic Tincture of Overpowering
Molten Gesture
Flameborn Knuckle
Forbidden Flame
Lethal Pride
Loath Joy
Hypnotic Sliver
Carrion Sliver
Brood Essence
Forbidden Flesh
Luminous Stone
Watcher's Eye
Bramble Star
Dusk Eye

Skills

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Body Armour

  • Tectonic SlamTectonic Slam21/20WMain
  • Awakened MultistrikeAwakened Multistrike3/20W
  • InspirationInspiration20/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun20W
  • Increased Critical StrikesIncreased Critical Strikes15/20W

Helmet

  • Purity of ElementsPurity of Elements16/20W
  • AngerAnger21W
  • Herald of AshHerald of Ash21W
  • EnlightenEnlighten3/3W

Weapon 2

  • Blood RageBlood Rage19/20W
  • Whirling BladesWhirling Blades20/23W
  • War BannerWar Banner20/23W

Gloves

  • Assassin's MarkAssassin's Mark16W
  • LifetapLifetap1W
  • Mark On HitMark On Hit21/20W

Weapon 1

  • Molten ShellMolten Shell12/23W
  • Cast when Damage TakenCast when Damage Taken9/23W

Boots

  • PrecisionPrecision15W
  • ArroganceArrogance20/20W

Boots

  • Infernal CryInfernal Cry20W
  • AutoexertionAutoexertion20/23W

Weapon 1

  • BerserkBerserk21/20W

Gloves

  • Blood and SandBlood and Sand7W

Weapon 2

  • Reflection20W

Passive Tree

Passive tree 3.27
scroll to zoom
Juggernaut
Juggernaut
Oshabi Bloodline
Oshabi Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Shakari

Character Stats

Level
99

Damage

Full DPS
156.15M
Combined DPS
78.38M
Hit DPS
70.15M
With Poison DPS
70.15M
With Ignite DPS
70.53M
With Bleed DPS
70.16M
Damage over Time
388.37K
Ignite DPS
376.94K
Bleed DPS
11.42K
Culling DPS
7.84M
Reservation DPS
0
Average Damage
8.53M
Burst Damage
8.21M

Attack & Crit

Attack/Cast Rate
8.23/s
Hit Chance
100%
Accuracy
5.75K
Crit Chance
84%
Crit Multiplier
551%
AoE Radius
2.5 m
Mana Cost
18
Life Cost
4

Defence

Effective Hit Pool
188.64K
Life
3.05K
Energy Shield
21
Mana
84
Ward
0
Armour
41.91K
Evasion
620
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
68%
Spell Block
65%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+42%)
Cold Resistance
75% (+9%)
Lightning Resistance
75% (+6%)
Chaos Resistance
37%

Max Hit Taken

Physical
27.8K
Fire
63.86K
Cold
61.58K
Lightning
61.58K
Chaos
16.91K

Recovery

Life Regen
126.7/s
Net Life Regen
38.42/s
ES Regen
0/s
ES Recharge
21/s
Mana Regen
12.9/s
Life Leech
666.8/s
ES Leech
0/s
Mana Leech
147.8/s
Total Degen
88.28/s

Attributes & Utility

Strength
369
Intelligence
88
Dexterity
151
Movement Speed
64%
Endurance Charges
11
Frenzy Charges
4
Power Charges
3
Rage
49
Devotion
0