PoE 3.27·Keepers of the Flame·Juggernaut
[POE 3.27] T17 and T16.5 Deli Boss Testing - Tectonic Speed Slamming Jugg (Sword Boy)
by Edhasrage_POE1 year ago12
- DPS
- 156.15M
- Effective HP
- 188.64K
- Min budget
Build Video
Edhasrage_POE's Notes
"r-r-|-r-r|r-.-r|r-r|Runn|rint|Glint|Heav|s:.+ax|Herald of Ash|urity$|od r|sand$|ar b"
A1
Ground slam - Ruthless
Decoy Totem
Blood and Sand
Intimidating Cry
Shield Charge - Faster Attacks Swap @ Low Level
Upgrade to Sunder @ lvl 10
2h Mace - Can gamble at lvl 13
A2
USE THE GAMBLER GUY
Volcanis Fissure/Sunder
Flammability/Vulnerability
Upgrade List
6L Chest
Tanu Ahi
Kaom's Ringx2
Nebulochx2
Abyssus
Xoph's Heart/Blood
Ralakesh + Arns
Yoke
Keep Eye out For:
+1 Endurance Charge Rings
Forbidden Flesh + Flame Jewel for Rage
Impossible Escape
Cluster Jewel
1h sword w/ High PDPS + Fire damage or pen
Saviour
Act 1
- Start with Ground Slam + Chance to Bleed as first skill.
- Switch to Earthshatter as soon as it becomes avaliable in Act 1; support with Chance to Bleed + Faster Attacks.
- Add Leap slam
- Auras to Equip: Precision, Vitality (after Brutus)
- Warcry's: Intimidating Cry
Act 2
- Auras to Equip: Precision, Vitality, Herald of Purity
- Warcry's: Intimidating Cry, Seismic Cry
- Four-link Earthshatter and add Lifetap and switch chance to bleed with melee physical damage
Act 3
- Auras to Equip: Vitality
- Auras to Remove: Herald of Purity & Precision (you need to make room for auto warcry setup)
- Autoexterion Warcry's: Intimidating Cry, infernal Cry (You can get autoexterion from the Library)
- Manual Warcry's: Seismic Cry
- Four-link Earthshatter and adjusted faster attacks with overexertion (this should now be lifetap + added melee physical damage + overexertion)
Act 4:
- You will be slight weaker at this stage of the game; this curve levels out by Act 6/7
- Ascendancy 1: Crave the Slaughter
- Add Automation + Lifetap + Molten Shell + Blood Rage
Act 5:
No changes - focus on early res capping and higher DPS axe.
Act 6:
- Switch Melee Physical Dmaage out for Pulverise on Earthshatter gem setup
- Fix any mana issues by adding Arrogance + Clarity
Act 7:
- Ascendancy 2: War Bringer
Act 8:
- Autoexterion Warcry's: Intimidating Cry, Infernal Cry, Seismic Cry & General's Cry
- Manual Warcry's: Rallying Cry & Enduring Cry
- Remove Vitality to afford other Autoextertion Warcry's
Act 9:
No changes - focus on early res capping and higher DPS axe.
Act 10:
- Ascendancy 3: Aspect of Carnage
Endgame:
- Ascendancy 4: Rite of Ruin
POB: https://pobb.in/ziBrk7rfJ1Hq
Final Update on the build. Been able to clear all endgame content with the build at this point and having a lot of fun.
Pretty close to final form of the build. Still min maxing a few things mostly getting to lvl 100 and maxing out my awakened multi.
#POE #poe327 #pathofexile #pathofexile2 #tectonicslam #endurancecharges #swords #dualwielding #dualwield #juggernaut #t17 #minotaur
Gear
Tap an item to open trade or craft it.














































Skills
Tap a skill to open trade.
Passive Tree

scroll to zoom


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Shakari
Character Stats
- Level
- 99
Damage
- Full DPS
- 156.15M
- Combined DPS
- 78.38M
- Hit DPS
- 70.15M
- With Poison DPS
- 70.15M
- With Ignite DPS
- 70.53M
- With Bleed DPS
- 70.16M
- Damage over Time
- 388.37K
- Ignite DPS
- 376.94K
- Bleed DPS
- 11.42K
- Culling DPS
- 7.84M
- Reservation DPS
- 0
- Average Damage
- 8.53M
- Burst Damage
- 8.21M
Attack & Crit
- Attack/Cast Rate
- 8.23/s
- Hit Chance
- 100%
- Accuracy
- 5.75K
- Crit Chance
- 84%
- Crit Multiplier
- 551%
- AoE Radius
- 2.5 m
- Mana Cost
- 18
- Life Cost
- 4
Defence
- Effective Hit Pool
- 188.64K
- Life
- 3.05K
- Energy Shield
- 21
- Mana
- 84
- Ward
- 0
- Armour
- 41.91K
- Evasion
- 620
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 68%
- Spell Block
- 65%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+42%)
- Cold Resistance
- 75% (+9%)
- Lightning Resistance
- 75% (+6%)
- Chaos Resistance
- 37%
Max Hit Taken
- Physical
- 27.8K
- Fire
- 63.86K
- Cold
- 61.58K
- Lightning
- 61.58K
- Chaos
- 16.91K
Recovery
- Life Regen
- 126.7/s
- Net Life Regen
- 38.42/s
- ES Regen
- 0/s
- ES Recharge
- 21/s
- Mana Regen
- 12.9/s
- Life Leech
- 666.8/s
- ES Leech
- 0/s
- Mana Leech
- 147.8/s
- Total Degen
- 88.28/s
Attributes & Utility
- Strength
- 369
- Intelligence
- 88
- Dexterity
- 151
- Movement Speed
- 64%
- Endurance Charges
- 11
- Frenzy Charges
- 4
- Power Charges
- 3
- Rage
- 49
- Devotion
- 0