PoE2 0.4·The Last of the Druids·Blood Mage
How to Farm Temple Crystals Without Holten - Druids
- Effective HP
- 11.69K
- Energy Shield
- 4.26K
- Spirit
- 100
- Level
- 98
- Min budget
Overview
How to Farm Temple Crystals Without Holten - Druids is a Path of Exile 2 Blood Mage build by JayOE, made for the The Last of the Druids league (0.4). It is centered on Life Remnants and plays as a buff, persistent, remnant archetype. Defensively it sits at 11.69K effective HP, 1.67K life, 4.26K energy shield. Suited for: Essence, Mapping. Key uniques include Seed of Cataclysm, Rite of Passage, Nascent Hope, Olroth's Resolve, Lavianga's Spirits.
Build Video
JayOE's Notes
This is more of a concepts video. Maybe take move speed / sprint speed on swap instead of cast / CDR and take only 1 of the light radius nodes if you're on the green side
You don't need the cast speed as much if you're not using Temporalis. You would just need cool down reduction and + levels on blink to get it as low as possible.
I should also add that if you don't have temporalis, I would do a passive tree that has full shrines and possibly essences if you wanted to speed things up and or pull a little currency out of your maps. Some essences are very valuable right now, and speed shrines will double your map time.
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Gear
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Skills
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Passive Tree


Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0/s
- Hit Chance
- 100%
- Crit Multiplier
- 587%
- Mana Cost
- 0
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 11.69K
- Life
- 1.67K
- Energy Shield
- 4.26K
- Mana
- 862
- Spirit
- -170
- Darkness
- 0
- Armour
- 0
- Evasion
- 198
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 2%
- Evade (Projectile)
- 2%
- Evade (Spell)
- 2%
- Deflect
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75%
- Cold Resistance
- 75% (+4%)
- Lightning Resistance
- 75% (+16%)
- Chaos Resistance
- 40%
Max Hit Taken
- Physical
- 5.93K
- Fire
- 21.17K
- Cold
- 21.17K
- Lightning
- 21.17K
- Chaos
- 6.33K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 4.26K/s
- Mana Regen
- 44.8/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 121
- Intelligence
- 168
- Dexterity
- 99
- Movement Speed
- 26%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Presence Radius
- 4 m
- Item Rarity
- 101%