PoE2 0.4·The Last of the Druids·Blood Mage
Nuclear CoC & Temple Step By Step
- Effective HP
- 8.67K
- Energy Shield
- 2.15K
- Spirit
- 160
- Level
- 99
- Min budget
Overview
Nuclear CoC & Temple Step By Step is a Path of Exile 2 Blood Mage build by JayOE, made for the The Last of the Druids league (0.4). It is centered on Cast on Critical and plays as a intelligence, buff, persistent, trigger archetype. Defensively it sits at 8.67K effective HP, 2K life, 2.15K energy shield. Key uniques include Kalandra's Touch, Rite of Passage, Nascent Hope, Olroth's Resolve, Lavianga's Spirits.
Build Video
JayOE's Notes
00:00 - Start 03:18 - CoC Nuke 05:30 - Walter W 08:00 - Step by Step 17:07 - CoC Talk
80 div is best so far. Still more to build/level up https://www.youtube.com/watch?v=RqARtsqdzdY - Temple update video with
On the last two spymasters I built, once the armories are deleted, you only need 2 locks and not 3. The spymaster can't decay in that situation when you're waiting for one of the barracks to decay. You should have enough locks at that point anyways, but if you're short, only 2 are required. If you are uncertain, I always recommend just building a mock temple on the website and testing if a room disappears if it will break your chain.
Gear
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Skills
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Passive Tree


Character Stats
- Level
- 99
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0/s
- Hit Chance
- 100%
- Crit Multiplier
- 562%
- Mana Cost
- 0
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 8.67K
- Life
- 2K
- Energy Shield
- 2.15K
- Mana
- 0
- Spirit
- 15
- Darkness
- 0
- Armour
- 0
- Evasion
- 198
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 2%
- Evade (Projectile)
- 2%
- Evade (Spell)
- 2%
- Deflect
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 66%
- Cold Resistance
- 53%
- Lightning Resistance
- 59%
- Chaos Resistance
- 24%
Max Hit Taken
- Physical
- 4.81K
- Fire
- 13.01K
- Cold
- 9.63K
- Lightning
- 10.94K
- Chaos
- 4.92K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 2.15K/s
- Mana Regen
- 0/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 128
- Intelligence
- 183
- Dexterity
- 77
- Movement Speed
- 30%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Presence Radius
- 4 m
- Item Rarity
- 87%