980.17K
DPS
110.94K
Effective HP
144
Life
5K
Energy Shield
Overview
92 Blade Vortex Ascendant - 11 Aura Stacker (Low-To-Mid Budget Mapper) | PoE 3.23 Affliction is a Path of Exile Ascendant build by Juse, made for the Affliction league (3.23). It is centered on Vaal Blade Vortex and plays as a critical, dexterity, spell, area archetype. In Path of Building it reaches 980.17K DPS with 110.94K effective HP, 144 life, 5K energy shield. Suited for: Mapping, Aurabot. Key uniques include Bottled Faith, Taste of Hate, Crown of the Inward Eye, Presence of Chayula, Legacy of Fury.
Build Video
Juse's Notes
Update @ 94: https://youtu.be/6iJUiMXR9f4
Elementalist + Raider combo based on physical to cold BV conversion & frenzy charges.
Without flasks i've got 20k armour & 30k evasion rating. 40k+ armour with basalt/granite. 60k+ armour when molten shell pops with cwdt. Sustain comes from es regen & leech. ~1.5-2k es regen. 80% sheet spell supp, is 100% with the 'suppress spell damage is lucky' mastery. The Magebane node converts every 15 dex to 1% spell supp.
Budget: 25-30 div (breakdown below)
Map boss 5:27 Gear 7:20 Pantheon 7:12 Gem links 7:58 Tree 5:43 Stats out-of-combat 0:16 Stats in-combat 1:58
PoB: https://pobb.in/E3Q_-WF3OQlN Profile: https://www.pathofexile.com/account/view-profile/Juse_PoE
Notes:
- You can get 100% phys to cold conversion easily off of the 40% cold mastery (glacial cage node), 25% on gloves (could get the full 60% here but expensive) + 40% on a Watcher's Eye jewel. I've got 40+35+36=111% conversion atm.
- Righteous Fire itself does negligible damage, i'm using it for the 39% spell damage it provides BV.
- The small cluster jewels are important. You want the small passives righteous path (-50% zealotry reservation) & sublime form (-50% grace reservation) here.
- Corrupted blood immunity is recommended on the 1 rare jewel.
- Could go Brine King over Arakaali for the freeze immunity but you're already immune to stuns off Chay ammy.
- Bane casts Frostbite + Elemental Weakness together. Could add hex bloom, empower or enhance supports instead of the stone golem. Golem adds es regen but can't keep it alive. Get +1 off of elementalist ascendancy. Decent while levelling up but will be dropping it later. You don't need golem for sustain, it only adds around 130 es regen/s & x2 golems don't stack. Rf won't degen you without it.
- Going Ash, Frost & Storm with Elemental Mastery into Faith & Steel last.
- For charms go 7% mana reservation/ 2.9-3% es regen/s x2 & 0.95% damage leeched as es/es regen/s. Need two 7%s & 3% reservation on the rare jewel to fit in all auras.
- The Whispers of Doom annoint on the ammy gives +1 to max curses allowing us to run frostbite & ele weakness with bane. This is optional, you can play it with just 1 curse. It helps shred bosses.
- You can drop the "non-channeling skills have -x to total mana cost" roll on the ring, it's only for QoL. Unleash gives us multiple BV stacks per cast so we can cast less to get to 10 max stacks. Prio capping chaos res.
- You are immune to ele reflect & can do -60% life/es regen maps with just leech.
- You want evasion rating on both rings for 20% maximum es off of a mastery.
Optimisation:
- Chance to unnerve on gloves implicit (10% spell dam vuln)
- Empower 4 over 3 (costs around 3 divs extra)
- % increased damage + level to socketed aoe/duration/spell gems) implicit on chest
- +1 to level of all physical spell skill gems & 1% elemental damage per 2% quality implicit on the weapon. +1 to level of all spell skill gems is solid start.
- "Increased damage with hits against chilled enemies" affix on gloves.
- Higher reservation on 1 charm (11%+) allows you to drop it completely on the other charm for extra leech, max fire res etc. Flex spot.
EDIT: Purity of Fire should be in the helm & Herald of Purity in the weapon, frees up like 7-10 mana. I shouldn't have x2 Righteous Path small cluster jewels on, i've got another Sublime Form one stashed which would add 10% all resistances and free up another 20-30 mana. Can't slot in another aura but makes casting bane ontop of BV easier. Updated PoB.
Budget breakdown as at 6.1.24: Helm - 9 div (need the corrupt "socketed skill gems get 90% cost & reservation multiplier) Wep - 20c (need +spell skill levels or +physical spell levels & chance to deal double damage) Ammy - base 4.5 div, 6 div with the annoint whispers of doom Chest - 2 div Gloves - 15c (need 25%+ phys to cold & 11% cold exposure on hit implicit) Belt - 1 div Boots - 20c (need spell supp % corrupt as implicit) Shield - 10c (need grants lvl 23 grace corrupt as implicit) Arcane surge on hit ring - 1 div Other ring (chaos res implicit) - 50c to 1 div Corrupted blood jewel - 50c to 1 div Militant Faith - 110c (need 4% area dam & 4% ele dam per 10 devotion) Watchers eye - 1-2 div (need phys to cold while affected by hatred & es regen/s while affected by discipline) Unnatural instinct - 50c That which was taken - 2 div (need frenzy charge gain on hit + hexes affect hexproof enemies) Intuitive leap - 20c
Flasks: Bottled Faith - 2-3 div Taste of Hate - 10c Granite/basalt/quicksilver - 80c-1div each
Cluster jewels: 50c-1 div with single affix, 1-2 div+ with 2+ affixes. Need 5 of these (1 large, 2 medium, 2 small)
Charms: 50c-1 div. Need 3 of these.
Total = 25-30 div
ATB & don't whale!
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Twitch: https://www.twitch.tv/jusedofus
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Gear
























Skills
Passive Tree



Character Stats
Defence
- Effective Hit Pool
- 110.94K
- Life
- 144
- Energy Shield
- 5K
- Mana
- 87
- Phys Max Hit Taken
- 17.99K
- Armour
- 49.35K
- Evasion
- 29.48K
- Block | Spell Block
- 22% | 0%
- Ward
- 0
Resistances
- Fire Resistance
- 83%
- Cold Resistance
- 75%
- Lightning Resistance
- 75%
- Chaos Resistance
- 73%
Offence
- Total DPS
- 980.17K
- Crit Chance
- 28%
- Crit Multiplier
- 100%
Attributes & Utility
- Strength
- 165
- Intelligence
- 433
- Dexterity
- 194
- Movement Speed
- 109%
- Item Rarity
- 30%