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PoE 3.23·Affliction·Ascendant

92 Blade Vortex Ascendant - 11 Aura Stacker (Low-To-Mid Budget Mapper) | PoE 3.23 Affliction

by Juse2 years ago32Subscribe

DPS
980.17K
Effective HP
110.94K
Energy Shield
5K
Level
93
Min budget

Overview

92 Blade Vortex Ascendant - 11 Aura Stacker (Low-To-Mid Budget Mapper) | PoE 3.23 Affliction is a Path of Exile Ascendant build by Juse, made for the Affliction league (3.23). It is centered on Vaal Blade Vortex and plays as a critical, dexterity, spell, area archetype. In Path of Building it reaches 980.17K DPS with 110.94K effective HP, 144 life, 5K energy shield. Suited for: Mapping, Aurabot. Key uniques include Bottled Faith, Taste of Hate, Crown of the Inward Eye, Presence of Chayula, Legacy of Fury.

Build Video

Juse's Notes

Update @ 94: https://youtu.be/6iJUiMXR9f4

Elementalist + Raider combo based on physical to cold BV conversion & frenzy charges.

Without flasks i've got 20k armour & 30k evasion rating. 40k+ armour with basalt/granite. 60k+ armour when molten shell pops with cwdt. Sustain comes from es regen & leech. ~1.5-2k es regen. 80% sheet spell supp, is 100% with the 'suppress spell damage is lucky' mastery. The Magebane node converts every 15 dex to 1% spell supp.

Budget: 25-30 div (breakdown below)

Map boss 5:27 Gear 7:20 Pantheon 7:12 Gem links 7:58 Tree 5:43 Stats out-of-combat 0:16 Stats in-combat 1:58

PoB: https://pobb.in/E3Q_-WF3OQlN Profile: https://www.pathofexile.com/account/view-profile/Juse_PoE

Notes:

  • You can get 100% phys to cold conversion easily off of the 40% cold mastery (glacial cage node), 25% on gloves (could get the full 60% here but expensive) + 40% on a Watcher's Eye jewel. I've got 40+35+36=111% conversion atm.
  • Righteous Fire itself does negligible damage, i'm using it for the 39% spell damage it provides BV.
  • The small cluster jewels are important. You want the small passives righteous path (-50% zealotry reservation) & sublime form (-50% grace reservation) here.
  • Corrupted blood immunity is recommended on the 1 rare jewel.
  • Could go Brine King over Arakaali for the freeze immunity but you're already immune to stuns off Chay ammy.
  • Bane casts Frostbite + Elemental Weakness together. Could add hex bloom, empower or enhance supports instead of the stone golem. Golem adds es regen but can't keep it alive. Get +1 off of elementalist ascendancy. Decent while levelling up but will be dropping it later. You don't need golem for sustain, it only adds around 130 es regen/s & x2 golems don't stack. Rf won't degen you without it.
  • Going Ash, Frost & Storm with Elemental Mastery into Faith & Steel last.
  • For charms go 7% mana reservation/ 2.9-3% es regen/s x2 & 0.95% damage leeched as es/es regen/s. Need two 7%s & 3% reservation on the rare jewel to fit in all auras.
  • The Whispers of Doom annoint on the ammy gives +1 to max curses allowing us to run frostbite & ele weakness with bane. This is optional, you can play it with just 1 curse. It helps shred bosses.
  • You can drop the "non-channeling skills have -x to total mana cost" roll on the ring, it's only for QoL. Unleash gives us multiple BV stacks per cast so we can cast less to get to 10 max stacks. Prio capping chaos res.
  • You are immune to ele reflect & can do -60% life/es regen maps with just leech.
  • You want evasion rating on both rings for 20% maximum es off of a mastery.

Optimisation:

  • Chance to unnerve on gloves implicit (10% spell dam vuln)
  • Empower 4 over 3 (costs around 3 divs extra)
  • % increased damage + level to socketed aoe/duration/spell gems) implicit on chest
  • +1 to level of all physical spell skill gems & 1% elemental damage per 2% quality implicit on the weapon. +1 to level of all spell skill gems is solid start.
  • "Increased damage with hits against chilled enemies" affix on gloves.
  • Higher reservation on 1 charm (11%+) allows you to drop it completely on the other charm for extra leech, max fire res etc. Flex spot.

EDIT: Purity of Fire should be in the helm & Herald of Purity in the weapon, frees up like 7-10 mana. I shouldn't have x2 Righteous Path small cluster jewels on, i've got another Sublime Form one stashed which would add 10% all resistances and free up another 20-30 mana. Can't slot in another aura but makes casting bane ontop of BV easier. Updated PoB.

Budget breakdown as at 6.1.24: Helm - 9 div (need the corrupt "socketed skill gems get 90% cost & reservation multiplier) Wep - 20c (need +spell skill levels or +physical spell levels & chance to deal double damage) Ammy - base 4.5 div, 6 div with the annoint whispers of doom Chest - 2 div Gloves - 15c (need 25%+ phys to cold & 11% cold exposure on hit implicit) Belt - 1 div Boots - 20c (need spell supp % corrupt as implicit) Shield - 10c (need grants lvl 23 grace corrupt as implicit) Arcane surge on hit ring - 1 div Other ring (chaos res implicit) - 50c to 1 div Corrupted blood jewel - 50c to 1 div Militant Faith - 110c (need 4% area dam & 4% ele dam per 10 devotion) Watchers eye - 1-2 div (need phys to cold while affected by hatred & es regen/s while affected by discipline) Unnatural instinct - 50c That which was taken - 2 div (need frenzy charge gain on hit + hexes affect hexproof enemies) Intuitive leap - 20c

Flasks: Bottled Faith - 2-3 div Taste of Hate - 10c Granite/basalt/quicksilver - 80c-1div each

Cluster jewels: 50c-1 div with single affix, 1-2 div+ with 2+ affixes. Need 5 of these (1 large, 2 medium, 2 small)

Charms: 50c-1 div. Need 3 of these.

Total = 25-30 div

ATB & don't whale!

--

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Twitch: https://www.twitch.tv/jusedofus

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Gear

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Rage Chant
Crown of the Inward Eye
Shavronne's Wrappings
Presence of Chayula
Corruption Whorl
Tempest Knot
Agony Hold
Plague Thread
Legacy of Fury
Prism Guardian
That Which Was Taken
Bramble Solace
Rapture Stone
Viper Stone
Oblivion Bliss
Eagle Desire
Hierophant's Corvine Charm of the Occultist
Glyph Curio
Intuitive Leap
Watcher's Eye
Hierophant's Corvine Charm of the Occultist
Unnatural Instinct
Militant Faith
Trickster's Corvine Charm of the Occultist

Skills

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Body Armour

  • Vaal Blade VortexVaal Blade Vortex20/20WMain
  • Cold PenetrationCold Penetration20/20W
  • EmpowerEmpower4W
  • UnleashUnleash20/20W
  • InspirationInspiration20/20W
  • BonechillBonechill20/20W

Boots

  • BaneBane20/20W
  • Elemental WeaknessElemental Weakness20/20W
  • FrostbiteFrostbite20/20W
  • EmpowerEmpower3/20W

Weapon 1

  • VitalityVitality20/20W
  • Herald of PurityHerald of Purity20/20W
  • Vaal Righteous FireVaal Righteous Fire20/20W

Gloves

  • Molten ShellMolten Shell20/20W
  • Cast when Damage TakenCast when Damage Taken20/20W

Gloves

  • Defiance BannerDefiance Banner20/20W
  • FrostblinkFrostblink20/20W

Weapon 2

  • DeterminationDetermination20/20W
  • DisciplineDiscipline20/20W

Weapon 2

  • HatredHatred20/20W

Helmet

  • ZealotryZealotry20/20W

Helmet

  • Herald of AshHerald of Ash20/20W

Helmet

  • Purity of FirePurity of Fire20/20W

Helmet

  • Herald of IceHerald of Ice20/20W

Weapon 2

  • GraceGrace23W

Passive Tree

Passive tree 3.23
scroll to zoom
Ascendant
Ascendant
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
93

Damage

Full DPS
0
Combined DPS
980.17K
Hit DPS
979.12K
With Poison DPS
979.12K
With Ignite DPS
980.17K
With Bleed DPS
979.12K
Damage over Time
1.04K
Ignite DPS
1.04K
Culling DPS
0
Reservation DPS
0
Average Hit
130.55K
Burst Damage
130.55K

Attack & Crit

Attack/Cast Rate
1.96/s
Hit Rate
7.5/s
Hit Chance
100%
Crit Chance
28%
Crit Multiplier
100%
AoE Radius
3.4 m
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
110.94K
Life
144
Energy Shield
5K
Mana
87
Ward
0
Armour
49.35K
Evasion
29.48K
Phys Damage Reduction
84%

Mitigation & Avoidance

Block
22%
Spell Block
0%
Spell Suppression
96%
Evade (Melee)
78%
Evade (Projectile)
78%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
83% (+68%)
Cold Resistance
75% (+50%)
Lightning Resistance
75% (+36%)
Chaos Resistance
73%

Max Hit Taken

Physical
17.99K
Fire
50.37K
Cold
44.97K
Lightning
35.98K
Chaos
37.31K

Recovery

Life Regen
0/s
ES Regen
1.66K/s
ES Recharge
5K/s
Mana Regen
66.2/s
Life Leech
0/s
ES Leech
999/s
Mana Leech
0/s

Attributes & Utility

Strength
165
Intelligence
433
Dexterity
194
Movement Speed
109%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
210
Item Rarity
30%