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PoE2 0.2·Dawn of the Hunt·Deadeye

Ball Lightning Infusion Caster Deadeye League Starter [PoE 2 0.3]

by jungroan1 year ago758Subscribe

DPS
53.12K
Effective HP
4.6K
Life
1.3K
Spirit
262
Level
95

Overview

Ball Lightning Infusion Caster Deadeye League Starter [PoE 2 0.3] is a Path of Exile 2 Deadeye build by jungroan, made for the Dawn of the Hunt league (0.2). It is centered on Ball Lightning and plays as a intelligence, spell, area, projectile archetype. In Path of Building it reaches 53.12K DPS with 4.6K effective HP, 1.3K life. Suited for: Mapping. Key uniques include Seed of Cataclysm, Effigy of Cruelty, Seed of Cataclysm.

Build Video

jungroan's Notes

early levelling setup explosive grenade + crossbow shot or use the basic attack of the best weapon you get early contagion to supplement clear level 6 onward - explosive grenade - scattershot - expedite armour piercing rounds high velocity rounds fragmentation rounds level 14 setup galvanic shards - double barrel - martial tempo/lightning infusion/innervate gas grenade + corrosion + commorbidity (might go mortar here instead) high velocity rounds + hourglass + persistence herald of thunder level 31 tame beast setup (need to be really careful with attributes) tame beast - last gasp - meat shield ball lightning swap requirements - extra spirit gem for elemental invocation - sceptre offhand - usable mainhand - shit ton of gems can use basically the exact same tree, however, would need to swap str nodes -> int nodes ball lightning - unleash - deceleration - conduction/inspiration/considered casting tame beast - meat shield - last gasp elemental invocation - living bomb - magnetism - overabundance/flame wall/impetus (depends on how everything feels and what threshold for living bomb is) elemental weakness - heightened curse - persistence siphon elements setup can also be playable with flame wall instead of living bomb. can look at getting ignite chance. need to see how this works. will it have a 6 second cooldown??? might play snap in the elemental invocation setup. contingencies if ball lightning can't shotgun, take tailwind + mark nodes, perma generate and consume snipers marks for mega crit consider spark infusion setups consider fireball multiproj infusion setups (most similar to original bl, may need frost wall and/or other shotgun, would probably want ricochet nodes and fork and/or snakepit) can always play crossbow or bows xdd

Loadouts

Gear

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New Item
New Item
Seed of Cataclysm
Seed of Cataclysm
New Item

Skills

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  • Ball LightningBall Lightning20/20WMain
  • UnleashUnleash1W
  • Considered CastingConsidered Casting1W
  • Deceleration1W
  • Inspiration1W
  • BlindsideBlindside1W
  • Elemental InvocationElemental Invocation20W
  • Flame WallFlame Wall20W
  • Frost BombFrost Bomb1W
  • Magnetism1W
  • Blind1W
  • Persistence1W
  • Cast on CriticalCast on Critical20W
  • Living BombLiving Bomb5W
  • Impetus1W
  • Overabundance1W
  • Magnetism1W

Weapon 2

  • BonestormBonestorm20W
  • Scattershot1W
  • Arcane Tempo1W
  • Ricochet1W
  • Ghost DanceGhost Dance20W
  • Clarity1W
  • Fast Forward1W
  • Charge Infusion20W
  • Magnetism1W
  • ConvalescenceConvalescence20W

Weapon 2

  • MaliceMalice11W

Weapon 1

  • Mana DrainMana Drain11W

Passive Tree

Passive tree 0.4
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Deadeye
Deadeye

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
53.12K
Hit DPS
52.91K
With Poison DPS
52.91K
With Ignite DPS
53.12K
With Bleed DPS
52.91K
Damage over Time
215.7
Ignite DPS
215.7
Culling DPS
0
Reservation DPS
0
Average Hit
10.58K
Burst Damage
15.87K

Attack & Crit

Attack/Cast Rate
1.31/s
Hit Rate
5/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
538%
AoE Radius
2.6 m
Mana Cost
297
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
4.6K
Life
1.3K
Energy Shield
0
Mana
1.13K
Spirit
2
Darkness
0
Armour
0
Evasion
1.14K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
18%
Evade (Projectile)
18%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+85%)
Cold Resistance
75% (+85%)
Lightning Resistance
75% (+85%)
Chaos Resistance
75% (+155%)

Max Hit Taken

Physical
1.86K
Fire
6.65K
Cold
6.65K
Lightning
6.65K
Chaos
7.45K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
147/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
33
Intelligence
233
Dexterity
25
Movement Speed
17%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Presence Radius
4 m