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Ball Lightning Infusion Caster Deadeye League Starter [PoE 2 0.3]

PoE2 0.2 · Dawn of the HuntDeadeyeBall LightningMapping

11 months ago758

by jungroanSubscribe

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53.12K

DPS

4.6K

Effective HP

1.3K

Life

0

Energy Shield

Overview

Ball Lightning Infusion Caster Deadeye League Starter [PoE 2 0.3] is a Path of Exile 2 Deadeye build by jungroan, made for the Dawn of the Hunt league (0.2). It is centered on Ball Lightning and plays as a intelligence, spell, area, projectile archetype. In Path of Building it reaches 53.12K DPS with 4.6K effective HP, 1.3K life. Suited for: Mapping. Key uniques include Seed of Cataclysm, Effigy of Cruelty, Seed of Cataclysm.

Build Video

jungroan's Notes

early levelling setup explosive grenade + crossbow shot or use the basic attack of the best weapon you get early contagion to supplement clear level 6 onward - explosive grenade - scattershot - expedite armour piercing rounds high velocity rounds fragmentation rounds level 14 setup galvanic shards - double barrel - martial tempo/lightning infusion/innervate gas grenade + corrosion + commorbidity (might go mortar here instead) high velocity rounds + hourglass + persistence herald of thunder level 31 tame beast setup (need to be really careful with attributes) tame beast - last gasp - meat shield ball lightning swap requirements - extra spirit gem for elemental invocation - sceptre offhand - usable mainhand - shit ton of gems can use basically the exact same tree, however, would need to swap str nodes -> int nodes ball lightning - unleash - deceleration - conduction/inspiration/considered casting tame beast - meat shield - last gasp elemental invocation - living bomb - magnetism - overabundance/flame wall/impetus (depends on how everything feels and what threshold for living bomb is) elemental weakness - heightened curse - persistence siphon elements setup can also be playable with flame wall instead of living bomb. can look at getting ignite chance. need to see how this works. will it have a 6 second cooldown??? might play snap in the elemental invocation setup. contingencies if ball lightning can't shotgun, take tailwind + mark nodes, perma generate and consume snipers marks for mega crit consider spark infusion setups consider fireball multiproj infusion setups (most similar to original bl, may need frost wall and/or other shotgun, would probably want ricochet nodes and fork and/or snakepit) can always play crossbow or bows xdd
Loadouts

Gear

New Item
New Item
New Item
Seed of Cataclysm
Seed of Cataclysm

Skills

  • Ball LightningBall Lightning20/20WMain
  • UnleashUnleash1W
  • Considered CastingConsidered Casting1W
  • Deceleration1W
  • Inspiration1W
  • BlindsideBlindside1W
  • Elemental InvocationElemental Invocation20W
  • Flame WallFlame Wall20W
  • Frost BombFrost Bomb1W
  • Magnetism1W
  • Blind1W
  • Persistence1W
  • Cast on CriticalCast on Critical20W
  • Living BombLiving Bomb5W
  • Impetus1W
  • Overabundance1W
  • Magnetism1W

Weapon 2

  • BonestormBonestorm20W
  • Scattershot1W
  • Arcane Tempo1W
  • Ricochet1W
  • Ghost DanceGhost Dance20W
  • Clarity1W
  • Fast Forward1W
  • Charge Infusion20W
  • Magnetism1W
  • ConvalescenceConvalescence20W

Weapon 2

  • MaliceMalice11W

Weapon 1

  • Mana DrainMana Drain11W

Passive Tree

Passive tree 0.4
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Deadeye
Deadeye

Character Stats

Defence

Effective Hit Pool
4.6K
Life
1.3K
Energy Shield
0
Mana
1.13K
Phys Max Hit Taken
1.86K
Armour
0
Evasion
1.14K

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
75%

Offence

Total DPS
53.12K
Crit Chance
100%
Crit Multiplier
538%

Attributes & Utility

Strength
33
Intelligence
233
Dexterity
25
Movement Speed
17%