77.26K
DPS
14.4K
Effective HP
1
Life
3.58K
Energy Shield
Overview
Path of Exile 2 | Incinerate Blackflame Pathfinder is a fun mapper (spin to win) is a Path of Exile 2 Pathfinder build by Trypan, made for the Early Access league (0.1). It is centered on Incinerate and plays as a intelligence, spell, area, sustained archetype. In Path of Building it reaches 77.26K DPS with 14.4K effective HP, 1 life, 3.58K energy shield. Suited for: Mapping. Key uniques include Ingenuity, Blackflame.
Build Video
Trypan's Notes
Inspiration taken by @ThatsRealNeatoand then changed a tad bit https://www.youtube.com/@ThatsRealNeato
UPDATED PoB, NO LONGER USES BOW. PoB: https://maxroll.gg/poe2/pob/mx3z60dk
The whole idea is using blackflame ring to change the enemies taking chaos damage instead of fire damage from ignites. We are technically still dealing fire damage, but they just take it as chaos, making despair and wither useable as % increased damage taken. We apply fast wither on bosses by weapon swapping with any chaos damage dealing skill (such as a trash chaos bow and rain of arrows or get the node as extra chaos damage at the top of the tree and eye of winter. The latter will do MUCH better.) Ball lightning + lightning warp causes a big shocked ground - with some shock effectiveness grants an easy 60% increased damage taken.
Incinerate is a channeling skill that forces us to constantly cast it to deal more damage. Since its a channel skill and being constantly cast, it will slow your character down. Pathfinder + mobility support gem will lower the penalty by 60%, making the slow barely noticeable. At max channeling stacks (8), we also leave ignited ground, causing any enemy to enter the area to be instantly ignited for maximum damage, instantly killing any white monster and rares within a few seconds. Making the play style of the build similar to a helicopter. You spin to win whilst moving forwards or dodging attacks, spreading ignited ground all over the place and making safe space for you.
With high evasion on chest, high ES on helmet and the spectral ward node on the tree we gain A LOT of flat evasion. Making our evasion ~75% against normal attacks. Grim feast aura when mapping to double the base ES pool.
By stacking mana regeneration + the node for increased mana recovery rate we can get more mana recovery than incinerate requires, making mana issues non existent.
By getting spirit on body armor + amulet we can maintain defensive auras and also 2 curses, making this build a one button mapper, and a 3 button combo on bosses.
Gear






















Skills
Weapon 1
Grim Feast20W
Passive Tree


Character Stats
Defence
- Effective Hit Pool
- 14.4K
- Life
- 1
- Energy Shield
- 3.58K
- Mana
- 1.14K
- Phys Max Hit Taken
- 3.58K
- Armour
- 0
- Evasion
- 9.97K
Resistances
- Fire Resistance
- 75%
- Cold Resistance
- 75%
- Lightning Resistance
- 75%
- Chaos Resistance
- 18%
Offence
- Total DPS
- 77.26K
- Crit Chance
- 0%
- Crit Multiplier
- 0%
Attributes & Utility
- Strength
- 37
- Intelligence
- 208
- Dexterity
- 175
- Movement Speed
- 37%