PoE 3.23·Affliction·Occultist
ICE TRAP Occultist: League Start To Endgame (Path of Exile 3.24)
by Kass SaiYaJiN2 years ago177Subscribe
- DPS
- 65.1M
- Effective HP
- 47.14K
- Life
- 4.61K
- Level
- 95
- Min budget
Overview
ICE TRAP Occultist: League Start To Endgame (Path of Exile 3.24) is a Path of Exile Occultist build by Kass SaiYaJiN, made for the Affliction league (3.23). It is centered on Ice Trap and plays as a trap, dexterity, spell, area archetype. In Path of Building it reaches 65.1M DPS with 47.14K effective HP, 4.61K life, 669 energy shield. Key uniques include The Annihilating Light, Heatshiver, Tinkerskin.
Build Video
Kass SaiYaJiN's Notes
Here is the updated version of my ice trap occultist build from last league. This is still a great way to start the necropolis league next week however it did receive some changes so I went through all of those in this video.
PoB: https://pobb.in/LiHTxOl-JCJT
Music by Karl Casey @ White Bat Audio
Timestamps: 00:00 Intro 00:21 3.24 Changes 01:42 How to navigate the PoB 3:22 Leveling Skills 6:09 PoB Progression 6:35 My League Start Plans
Loadouts
Gear
Tap an item to open trade.
































Skills
Tap a skill to open trade.
Passive Tree













- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Ralakesh
Character Stats
- Level
- 95
Damage
- Full DPS
- 65.1M
- Combined DPS
- 3.83M
- Hit DPS
- 3.81M
- With Poison DPS
- 3.81M
- With Ignite DPS
- 3.83M
- With Bleed DPS
- 3.81M
- Damage over Time
- 11.95K
- Ignite DPS
- 11.95K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 1.32M
- Burst Damage
- 1.32M
Attack & Crit
- Attack/Cast Rate
- 2.88/s
- Hit Chance
- 100%
- Crit Chance
- 94%
- Crit Multiplier
- 504%
- AoE Radius
- 2.2 m
- Mana Cost
- 56
- Life Cost
- 0
Defence
- Effective Hit Pool
- 47.14K
- Life
- 4.61K
- Energy Shield
- 669
- Mana
- 72
- Ward
- 0
- Armour
- 14.54K
- Evasion
- 25.03K
- Phys Damage Reduction
- 59%
Mitigation & Avoidance
- Block
- 18%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 75%
- Evade (Projectile)
- 75%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+12%)
- Cold Resistance
- 75% (+13%)
- Lightning Resistance
- 75% (+14%)
- Chaos Resistance
- 23%
Max Hit Taken
- Physical
- 11.7K
- Fire
- 35.59K
- Cold
- 35.59K
- Lightning
- 35.59K
- Chaos
- 11.91K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 669/s
- Mana Regen
- 53.4/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 158
- Intelligence
- 322
- Dexterity
- 238
- Movement Speed
- 86%
- Endurance Charges
- 3
- Frenzy Charges
- 5
- Power Charges
- 8
- Devotion
- 0