PoE 3.23·Affliction·Occultist
Ice Trap Occultist: 3.23 League Start to Endgame
by Kass Saiyajin2 years ago131Subscribe
- DPS
- 57.77M
- Effective HP
- 40.29K
- Life
- 4.74K
- Level
- 99
- Min budget
Overview
Ice Trap Occultist: 3.23 League Start to Endgame is a Path of Exile Occultist build by Kass Saiyajin, made for the Affliction league (3.23). It is centered on Ice Trap and plays as a trap, dexterity, spell, area archetype. In Path of Building it reaches 57.77M DPS with 40.29K effective HP, 4.74K life, 656 energy shield. Suited for: Bossing. Key uniques include The Annihilating Light, Heatshiver, Tinkerskin.
Build Video
Kass Saiyajin's Notes
Ice trap has consistently been one of the best bossers in the game, however trying the build in SSF the leveling felt pretty strong so I decided to make a build that can be played from league start all the way to endgame.
PoB: https://pobb.in/TFspugp-9-_Y
Music by Karl Casey @ White Bat Audio
Timestamps: 00:00 Intro 00:20 Leveling 01:34 Gear 3:02 New Quality 3:40 Survivability 4:16 Closing thoughts 4:30 Gameplay on 10 Divines
Loadouts
Gear
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Skills
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Boots
Vitality7/20W
Passive Tree














- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Ralakesh
Character Stats
- Level
- 99
Damage
- Full DPS
- 57.77M
- Combined DPS
- 5.2M
- Hit DPS
- 5.17M
- With Poison DPS
- 5.17M
- With Ignite DPS
- 5.2M
- With Bleed DPS
- 5.17M
- Damage over Time
- 24.99K
- Ignite DPS
- 24.99K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 1.8M
- Burst Damage
- 1.8M
Attack & Crit
- Attack/Cast Rate
- 2.88/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 435%
- AoE Radius
- 2.2 m
- Mana Cost
- 56
- Life Cost
- 0
Defence
- Effective Hit Pool
- 40.29K
- Life
- 4.74K
- Energy Shield
- 656
- Mana
- 6
- Ward
- 0
- Armour
- 11.1K
- Evasion
- 10.22K
- Phys Damage Reduction
- 52%
Mitigation & Avoidance
- Block
- 18%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 55%
- Evade (Projectile)
- 55%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+15%)
- Cold Resistance
- 75% (+15%)
- Lightning Resistance
- 75% (+17%)
- Chaos Resistance
- 31%
Max Hit Taken
- Physical
- 12.14K
- Fire
- 38.63K
- Cold
- 38.63K
- Lightning
- 38.63K
- Chaos
- 10.38K
Recovery
- Life Regen
- 51.7/s
- ES Regen
- 0/s
- ES Recharge
- 656/s
- Mana Regen
- 48.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 153
- Intelligence
- 302
- Dexterity
- 208
- Movement Speed
- 77%
- Endurance Charges
- 3
- Frenzy Charges
- 5
- Power Charges
- 7
- Devotion
- 0