ICE TRAP OCCULTIST: 3.25 League start to Endgame (Path of Exile)
by Kass SaiYaJiN2 years ago122Subscribe
- DPS
- 97.64M
- Effective HP
- 47.81K
- Life
- 4.4K
- Level
- 98
- Min budget
Overview
ICE TRAP OCCULTIST: 3.25 League start to Endgame (Path of Exile) is a Path of Exile Occultist build by Kass SaiYaJiN, made for the Kalguur league (3.25). It is centered on Ice Trap and plays as a trap, dexterity, spell, area archetype. In Path of Building it reaches 97.64M DPS with 47.81K effective HP, 4.4K life, 1.93K energy shield. Key uniques include Void Battery, Heatshiver, Replica Dragonfang's Flight, Tinkerskin, Ralakesh's Impatience.
Build Video
Kass SaiYaJiN's Notes
Here is my (hopefully) final iteration of my ice trap occultist build. The main changes are some adjustment to the tree and items as well as some changes to auras overall this build gained 6k ehp and 30m dmg
(When playing trap builds its sometimes hard to accurately calculate the actual dps I would focus on the damage per trap then start to think about how many are hitting afterwards)
PoB: https://pobb.in/pz69QVRIRKNR (Last second change to heatshiver, until you get "+1 max power charge" on eye of malice just use heatshiver, originally this build was using eye of malice to hit the ES threshold for divine blessing but that's no longer an issue)
Music by Karl Casey - Whitebataudio on YT
Timestamps: 00:00 Intro 00:24 What's Changed 02:05 Leveling 02:43 Gear Progression 4:48 Closing Thoughts 5:09 Black Star 5:39 Eater 7:07 Exarch
Loadouts
Gear
Tap an item to open trade.
































Skills
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Gloves
Flame Dash20/20W
Passive Tree












- Bandits
- Help Alira
- Pantheons
- Soul of Solaris, Soul of Ralakesh
Character Stats
- Level
- 98
Damage
- Full DPS
- 97.64M
- Combined DPS
- 4.92M
- Hit DPS
- 4.9M
- With Poison DPS
- 4.9M
- With Ignite DPS
- 4.92M
- With Bleed DPS
- 4.9M
- Damage over Time
- 19.76K
- Ignite DPS
- 19.76K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 1.08M
- Burst Damage
- 1.08M
Attack & Crit
- Attack/Cast Rate
- 4.54/s
- Hit Chance
- 100%
- Crit Chance
- 99%
- Crit Multiplier
- 451%
- AoE Radius
- 2.1 m
- Mana Cost
- 61
- Life Cost
- 0
Defence
- Effective Hit Pool
- 47.81K
- Life
- 4.4K
- Energy Shield
- 1.93K
- Mana
- 4
- Ward
- 0
- Armour
- 2.87K
- Evasion
- 7.47K
- Phys Damage Reduction
- 44%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 47%
- Evade (Projectile)
- 47%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+28%)
- Cold Resistance
- 75% (+36%)
- Lightning Resistance
- 75% (+53%)
- Chaos Resistance
- 75%
Max Hit Taken
- Physical
- 13.05K
- Fire
- 44.24K
- Cold
- 44.24K
- Lightning
- 44.24K
- Chaos
- 26.63K
Recovery
- Life Regen
- 261.6/s
- ES Regen
- 150/s
- ES Recharge
- 1.93K/s
- Mana Regen
- 61/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 143
- Intelligence
- 361
- Dexterity
- 113
- Movement Speed
- 44%
- Endurance Charges
- 4
- Frenzy Charges
- 5
- Power Charges
- 8
- Devotion
- 115