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PoE 3.25·Kalguur·Hierophant

Exploring 100% MoM Builds: Archmage Ball Lightning of Orbiting

by le_reddit_me1 year ago2

DPS
10.74M
Effective HP
52.85K
Energy Shield
5.25K
Level
100
Min budget

Overview

Exploring 100% MoM Builds: Archmage Ball Lightning of Orbiting is a Path of Exile Hierophant build by le_reddit_me, made for the Kalguur league (3.25). It is centered on Ball Lightning of Orbiting and plays as a intelligence, spell, projectile, area archetype. In Path of Building it reaches 10.74M DPS with 52.85K effective HP, 1 life, 5.25K energy shield. Key uniques include Mindspiral, Mageblood, The Aylardex, Malachai's Loop, Ralakesh's Impatience.

Build Video

le_reddit_me's Notes

Build Concept:

Exploring builds with 100% MoM (Previous build - basic loop; build inspiration). This build should have about the same tank and dmg as the one in the video.

Divine Flesh and CI gives 50% less ele dmg taken and no chaos dmg taken. EB with es leech counters the Archmage mana cost. Ball Lightning of Orbiting takes advantage of the AoE from Hierophant to hit the target almost its whole duration. It's also a duration skill so it deals damage over time after a cast. Scaling Arcane Surge for more dmg, cast speed and regen.

Pros:

- Tanky: CI + DV, mana recoup, phys mitigation, chaos immunity

- Decent dmg (around 10M uber dps)

- ES leech for casting sustain

Cons: TBD after testing in-game

Prediction: Stun & Oneshots

PoB: https://pobb.in/GEj4bPVvEH7u

Notes: CWDT setup to trigger TWWT regen. Spell Totem to curse bosses. I have all items in-game except the finished scepter and gloves. Double Void Battery is about the same dmg but lower ehp and defenses.

Mind over Matter:

To get to 100% MoM, I use 40% keystone, 21% body armour, 11% Aylardex, 10% Hierophant, 10% watch's eye, 5% helmet, 3% TWWT. There are other setups for getting 100%.

Damage:

The main sources of dmg are Archmage, Arcane Surge, Crit and Power Charges. Crit also guarantees inflicting shock. Secondary dmg sources are shock, unnerve, exposure and sigil of power.

Burst Dmg: Arcane Cloak (60% uptime with automation), vaal RF, focussed cast speed.

Defenses:

The main defenses are DF + CI, ailment immunity, max resistances, recoup and regen. Minor sources are phys conversion, Endurance charges and the crit major pantheon.

Other Build Ideas:

LL mana RF (without CI)

Adapting CWS chieftain

Wander or bow PC stacking

Please share any other builds ideas with 100% MoM, I'm always looking to explore more ideas. Cheers!

Loadouts

Gear

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Vengeance Crack
Mindspiral
Armageddon Carapace
The Aylardex
Rapture Circle
Foe Gyre
Gale Fingers
Mageblood
Ralakesh's Impatience
Malachai's Loop
Hollow Glare
Morbid Leer
Morbid Leer
To Dust
To Dust
Warrior's Tale
To Dust
Transcendent Mind
To Dust
Voices
Transcendent Mind
Glorious Vanity
Healthy Mind
That Which Was Taken
Impossible Escape
Watcher's Eye

Skills

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Body Armour

  • Ball Lightning of OrbitingBall Lightning of Orbiting20/20WMain
  • ArchmageArchmage20/20W
  • Slower ProjectilesSlower Projectiles20/20W
  • Awakened Spell EchoAwakened Spell Echo5/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • Awakened Increased Area of EffectAwakened Increased Area of Effect6/20W

Helmet

  • AutomationAutomation20/20W
  • Arcane CloakArcane Cloak20/20W
  • More DurationMore Duration20/20W
  • EnhanceEnhance4/20W
  • Arcane SurgeArcane Surge20/20W

Gloves

  • Sigil of PowerSigil of Power20/20W
  • Vaal Righteous FireVaal Righteous Fire20/20W
  • More DurationMore Duration20/20W
  • Awakened Increased Area of EffectAwakened Increased Area of Effect5/20W
  • EmpowerEmpower4/20W

Boots

  • ConductivityConductivity9W
  • Elemental WeaknessElemental Weakness9/20W
  • Spell TotemSpell Totem20/20W
  • More DurationMore Duration20/20W

Weapon 2

  • DesecrateDesecrate7/20W
  • Detonate Dead of Chain ReactionDetonate Dead of Chain Reaction10/20W
  • Cast when Damage TakenCast when Damage Taken1/20W

Weapon 1

  • Vaal ClarityVaal Clarity20W
  • Eternal BlessingEternal Blessing20/20W

Passive Tree

Passive tree 3.25
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Yugul

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
10.74M
Hit DPS
10.74M
With Poison DPS
10.74M
With Ignite DPS
10.74M
With Bleed DPS
10.74M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
120.87K
Burst Damage
241.74K

Attack & Crit

Attack/Cast Rate
6.83/s
Hit Chance
100%
Crit Chance
50%
Crit Multiplier
514%
AoE Radius
3.3 m
Totem Limit
1
Mana Cost
715
Life Cost
0

Defence

Effective Hit Pool
52.85K
Life
1
Energy Shield
5.25K
Mana
13.56K
Ward
0
Armour
269
Evasion
729
Phys Damage Reduction
23%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
85% (+76%)
Cold Resistance
85% (+81%)
Lightning Resistance
85% (+90%)
Chaos Resistance
-36%

Max Hit Taken

Physical
48.68K
Fire
458.4K
Cold
458.4K
Lightning
458.4K
Chaos

Recovery

Life Regen
0.1/s
ES Regen
0/s
ES Recharge
5.25K/s
Mana Regen
6.98K/s
Life Leech
0/s
ES Leech
4.94K/s
Mana Leech
0/s

Attributes & Utility

Strength
188
Intelligence
452
Dexterity
118
Movement Speed
113%
Endurance Charges
4
Frenzy Charges
3
Power Charges
11
Devotion
0