PoE 3.25·Kalguur·Hierophant
Exploring 100% Mind over Matter Builds: Archmage Ball Lightning of Orbiting (Update)
by le_reddit_me1 year ago15
- DPS
- 89.86M
- Effective HP
- 262.88K
- Energy Shield
- 5.32K
- Level
- 98
- Min budget
Overview
Exploring 100% Mind over Matter Builds: Archmage Ball Lightning of Orbiting (Update) is a Path of Exile Hierophant build by le_reddit_me, made for the Kalguur league (3.25). It is centered on Ball Lightning of Orbiting and plays as a intelligence, spell, projectile, area archetype. In Path of Building it reaches 89.86M DPS with 262.88K effective HP, 1 life, 5.32K energy shield. Key uniques include Taste of Hate, Mindspiral, Mageblood, The Aylardex, Malachai's Loop.
Build Video
le_reddit_me's Notes
Previous Post: https://www.reddit.com/r/PathOfExileBuilds/comments/1irmdu7/exploring_100_mom_builds_archmage_ball_lightning/
main changes: higher crit, crafted new gloves, crafted new scepter, crafted new ring (doubled the damage)
Build Concept:
Divine Flesh and CI gives 50% less ele dmg taken and no chaos dmg taken. EB with ES leech counters the Archmage mana cost. Ball Lightning of Orbiting takes advantage of the AoE from Hierophant to hit the target during most of its duration. As a duration skill so it deals damage over a period of time after a cast. Scaling Arcane Surge for more dmg, cast speed and regen.
Video (pinnacle boss showcase): https://youtu.be/WvNxpOmvTbQ
Pros:
- Tanky: CI + DV, mana regen and recoup, chaos immunity
- High dmg (80+M pinnacle dps)
- ES leech for casting sustain
- 1 Life
Cons:
- Physical damage: requires bleed and CB immunity but high phys dmg remains a weakness
- Stun threshold: either immunity or pantheon
- BLoO is very annoying in most closed spaces
PoB: https://pobb.in/5NA_Dkj1hKik
Notes: the tanky version didn't export. I drop the High Voltage cluster for the Nomadic Teachings cluster for 88% max ele res and use a Malachai's Loop with Phys taken as Chaos implicit.
Mind over Matter:
To get to 100% MoM: 40% keystone, 21% body armour, 11% Aylardex (11 PC), 10% Hierophant, 10% watch's eye, 5% helmet, 3% TWWT. There are other setups for getting 100% (mainly PC rings).
Damage:
The main sources of dmg are Archmage, Arcane Surge, Crit, Power Charges and Curses. Crit also guarantees inflicting shock. Secondary dmg sources are shock, unnerve, exposure, and sigil of power.
Crit changes: Assassin's Mark and Frost Shield
Curse setup: Arcanist brand to cast Elemental Weakness, Conductivity and Assassin's Mark.
Burst Dmg: Arcane Cloak (60% uptime with automation), vaal RF
Defenses:
The main defenses are DF + CI, ailment immunity, max resistances, recoup and regen. Minor sources are phys taken as and Endurance charges.
For recovery: mana regen, mana recoup, mana recovery on skill use, mana recovery on curse.
Conclusion
Very fun build, Frostblink with spell echo is wild. 10/10 damage, 8/10 defenses, 10/10 meme
Next Build: Archmage Blade Blast (and testing phys spells)
Please share any other builds ideas with 100% MoM, I'm always looking to explore more ideas. Cheers!
Gear
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Skills
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Weapon 1
Vaal Righteous Fire20W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Gruthkul
Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Combined DPS
- 89.86M
- Hit DPS
- 89.86M
- With Poison DPS
- 89.86M
- With Ignite DPS
- 89.86M
- With Bleed DPS
- 89.86M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 1.12M
- Burst Damage
- 2.24M
Attack & Crit
- Attack/Cast Rate
- 6.17/s
- Hit Chance
- 100%
- Crit Chance
- 88%
- Crit Multiplier
- 593%
- AoE Radius
- 3.1 m
- Mana Cost
- 1.06K
- Life Cost
- 0
Defence
- Effective Hit Pool
- 262.88K
- Life
- 1
- Energy Shield
- 5.32K
- Mana
- 13.68K
- Ward
- 0
- Armour
- 192
- Evasion
- 815
- Phys Damage Reduction
- 25%
Mitigation & Avoidance
- Block
- 23%
- Spell Block
- 2%
- Spell Suppression
- 22%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 84% (+30%)
- Cold Resistance
- 84% (+105%)
- Lightning Resistance
- 85% (+71%)
- Chaos Resistance
- -36%
Max Hit Taken
- Physical
- 71.55K
- Fire
- 448.49K
- Cold
- 448.49K
- Lightning
- 473.4K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- -950/s
- ES Recharge
- 5.32K/s
- Mana Regen
- 3.17K/s
- Life Leech
- 0/s
- ES Leech
- 4.95K/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 190
- Intelligence
- 477
- Dexterity
- 137
- Movement Speed
- 14%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 11
- Devotion
- 0