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PoE 3.24·Necropolis·Necromancer

PoE 3.24 (Necropolis) - ~100m DPS pure Spectre Necromancer build guide

by Saphery2 years ago64Subscribe

DPS
2.91M
Effective HP
83.16K
Life
4.85K
Level
95
Min budget

Overview

PoE 3.24 (Necropolis) - ~100m DPS pure Spectre Necromancer build guide is a Path of Exile Necromancer build by Saphery, made for the Necropolis league (3.24). It is centered on Raise Spectre and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 2.91M DPS with 83.16K effective HP, 4.85K life, 793 energy shield. Suited for: T17, Harvest. Key uniques include Wraithlord, The Jinxed Juju, Rumi's Concoction.

Build Video

Saphery's Notes

Raise Spectre of Transience usage: Raise Spectre of Transience can raise additional spectres (up to 4 at max gem lvl and 20% quality) that are temporary. Unlike your regular spectre they despawn on screen transitions, worse survivability, have limited dmg due to the lack of support gems and are primarily used to introduce Feeding Frenzy and potentially buffs, debuffs and/or charges into the build. Feeding Frenzy comes from the support gem whereas everything else is spectre specific and thus requires a specific spectre to be raised. In order for these spectres to show up in your Desecrate you have to raise them using the regular Raise Spectre ability at least once. The easiest way of setting up the build is by raising a range of different support spectres with the regular Raise Spectre ability before getting your main spectres (the Primal Crushlaw and/or Cloud Retch) and you can find a range of useful spectres in the short list including where to find them below. It's not always possible to find good support spectres in your desecrate in certain areas or when fighting bosses so sometimes you will have to raise a random corpse to maintain the Feeding Frenzy buff. Since collision is a major issue in the build which lowers dps by preventing one or multiple spectres from attacking you should optimally only raise a single Spectre using the Raise Spectre of Transience against bosses. Support Spectres: 1. Spectral Leader (T17 maps) - powerful action speed aura, incredibly fragile 2. Stygian Silverback (Act 2 - The Riverways) - generates frenzy charges, decent durability 3. Carnage Chieftain (Act 7 - Ashen Field) - generates frenzy charges, decent durability 4. Host Chieftain (Act 6 - The Souther Forest) - generates power charges, decent durability 5. Arena Master (Warlord influenced maps) - shortlived buff that increases dmg, attack/cast and movement speed, very high durability 6. Pale Seraphim (maps with beyond demons, followers of Beidat) - inflicts a debuff on enemies that slows action speed and increases damage taken, high durability Main Spectres: Primal Crushclaw - rare monsters spawned by blue plants in the Sacred Grove (Harvest) Cloud Retch - influenced packs in Redeemer influenced maps

Gear

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Wand
Wraithlord
6l-BA
The Jinxed Juju
Ring I
Ring II
Gloves
Belt II
Boots
Wand
GEJ I
GEJ I
GEJ I
GEJ I
GEJ I
CJ
CJ
Unending Hunger
CJ
CJ

Skills

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Body Armour

  • Raise SpectreRaise Spectre20WMain
  • Minion DamageMinion Damage20W
  • HypothermiaHypothermia20W
  • PredatorPredator20W
  • MultistrikeMultistrike20W
  • RuthlessRuthless20W

Body Armour

  • Raise SpectreRaise Spectre20WMain
  • Minion DamageMinion Damage20W
  • HypothermiaHypothermia20W
  • PredatorPredator20W
  • MultistrikeMultistrike20W
  • RuthlessRuthless20W

Gloves

  • HatredHatred20W
  • PrecisionPrecision20W
  • Molten ShellMolten Shell20W
  • GenerosityGenerosity20W

Boots

  • Purity of ElementsPurity of Elements20W
  • Flame DashFlame Dash20W
  • Frost BombFrost Bomb20W
  • FrostbiteFrostbite20W

Weapon 1

  • Raise Spectre of TransienceRaise Spectre of Transience20/20W
  • DeterminationDetermination20W
  • Feeding FrenzyFeeding Frenzy20W

Weapon 2

  • DesecrateDesecrate1W
  • GraceGrace20W
  • Divine BlessingDivine Blessing20W

Ring 2

  • Spirit OfferingSpirit Offering20W

Passive Tree

Passive tree 3.24
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Ryslatha

Character Stats

Level
95

Damage

Full DPS
2.91M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
1.48/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Minion Limit
3
Mana Cost
123
Life Cost
0

Defence

Effective Hit Pool
83.16K
Life
4.85K
Energy Shield
793
Mana
21
Ward
0
Armour
24.46K
Evasion
17.47K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
25%
Spell Block
13%
Spell Suppression
100%
Evade (Melee)
68%
Evade (Projectile)
68%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+31%)
Cold Resistance
75% (+36%)
Lightning Resistance
75% (+63%)
Chaos Resistance
64%

Max Hit Taken

Physical
28.32K
Fire
65.54K
Cold
65.54K
Lightning
65.54K
Chaos
47.91K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
793/s
Mana Regen
20/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
182
Intelligence
337
Dexterity
202
Movement Speed
79%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0